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2015-01-05SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo.Kirben
2015-01-04README: A (huge) update of compatible gamesEugene Sandulenko
Somehow we missed to update it for ages!
2015-01-04README: Describe DOTT easter egg support. Text by eriktorbjorn.Eugene Sandulenko
2015-01-04NEWS: Mention DOTT easter egg supportEugene Sandulenko
2015-01-04SWORD25: Commend unused and unportable functionsEugene Sandulenko
2015-01-04SWORD25: Hopefully fix compilation errorsEugene Sandulenko
2015-01-04COMMON: Implement MIPS SWAP_BYTES_64 in terms of SWAP_BYTES_32Willem Jan Palenstijn
2015-01-04COMMON: Swap order of functions to 16, 32, 64Willem Jan Palenstijn
2015-01-04COMMON: Fix return type of one READ_BE_UINT64 implementation.Johannes Schickel
This makes all unit tests pass for my on amd64 again. Thanks clone2727.
2015-01-04TEST: Fix another typo in uint64 endian tests.Johannes Schickel
2015-01-04COMMON: Fix some syntax issues.Johannes Schickel
Not compile tested. Then again it didn't look test before either. So, yay!
2015-01-04TEST: Fix uint64 endian related test code.Johannes Schickel
This does not fix the actual implementation issues which are present right now!
2015-01-04COMMON: Add missing readUint64/readSint64 to ReadStreamEndian.Johannes Schickel
2015-01-04TEST: Fix C++11 compat warnings.Johannes Schickel
2015-01-04SWORD25: Fix warningEugene Sandulenko
2015-01-04COMMON: Put more 64-bit stuff under HAVE_INT64Eugene Sandulenko
2015-01-04COMMON: Put all 64-bit code under new HAVE_INT64 constantEugene Sandulenko
I regrouped all functions in order to make the code less noisy with #ifdefs
2015-01-04CONFIGURE: define HAVE_INT64 when we have 64-bit types.Eugene Sandulenko
This has been hanging in the air forever, but for the sake of cleanness now is defined.
2015-01-04Merge pull request #555 from fedor4ever/masterEugene Sandulenko
SYMBIAN: Add symbian support for access and prince engines
2015-01-04Merge pull request #425 from klusark/androidEugene Sandulenko
ANDROID: Modernize build system
2015-01-04Merge pull request #508 from RichieSams/add_endian_and_stream_support_for_int64Eugene Sandulenko
COMMON: Add support for endian-safe reading/writing of int64
2015-01-04Merge pull request #554 from eriktorbjorn/tentacle-maniacEugene Sandulenko
SCUMM: Day of the Tentacle easter egg
2015-01-04Merge pull request #557 from RichieSams/replace_plutoEugene Sandulenko
SWORD25: Replace 'Pluto' lua persistance code with re-written, platform-agnostic code
2015-01-04FULLPIPE: Fix bug in inventoryEugene Sandulenko
2015-01-04FULLPIPE: Sanity checkEugene Sandulenko
2015-01-04FULLPIPE: Plug memory leakEugene Sandulenko
2015-01-04FULLPIPE: Remove redundant checkEugene Sandulenko
2015-01-03FULLPIPE: Fix crash in scene04Eugene Sandulenko
2015-01-02FULLPIPE: Fix bug with unmovable jar in scene04Eugene Sandulenko
2015-01-02FULLPIPE: Fix bug with spring in scene04Eugene Sandulenko
2015-01-01ZVISION: Really fix truetype_font.cpp newlinesMatthew Hoops
They are now all LF.
2015-01-02ZVISION: Add support for unmodified INQUIS.ZIX filesFilippos Karapetis
This will greatly help users copy the unmodified file from the game CDs of ZGI and get the game working straight away
2015-01-02ZVISION: Fix newline in truetype_font.cppFilippos Karapetis
2014-12-30SWORD25: Remove the option to persist a double as a stringRichieSams
Since the current method *should* be more accurate
2014-12-30SWORD25: Change function names to use persist instead of serializeRichieSams
Same argument as in 97c35714ce3986b99848a780f6b195a63f8910b7. To match the rest of the SWORD25 code base
2014-12-30SWORD25: Add Pluto copyright message to new persistence codeRichieSams
Since the code is based off the Pluto code
2014-12-30SWORD25: Correct include guards to reflect the changes to the file namesRichieSams
2014-12-30SWORD25: Remove old lua persistence filesRichieSams
2014-12-30SWORD25: Fix how nils are persistedRichieSams
The unpersist code expects nils to be represented as an index with value 0. The persist code incorrectly wrote out this data
2014-12-30SWORD25: Rename double serialization file to better represent what it isRichieSams
AKA functions, rather than a class
2014-12-30SWORD25: Rename lua serialization functions to use 'persist' in order to ↵RichieSams
match the rest of the engine
2014-12-30SWORD25: Use new lua serialization functions to persist stateRichieSams
2014-12-30SWORD25: Update module.mk with lua serialization changesRichieSams
2014-12-30SWORD25: Move all lua serialization helper functions to their own fileRichieSams
2014-12-30Symbian: completely disabled MT32Fedor Strizhnev
2014-12-30Merge branch 'master' of https://github.com/fedor4ever/scummvmFedor Strizhnev
2014-12-30SYMBIAN: Add symbian support for access and prince enginesFedor Strizhnev
2014-12-30SYMBIAN: Add symbian support for access and princes enginesFedor Strizhnev
2014-12-30ZVISION: Fix regression in the handling of multiple animationsFilippos Karapetis
A regression from 0c4e0673c3. Thanks to Marisa-Chan for noticing
2014-12-30ZVISION: Fix an off-by-one error in the RLF decoderFilippos Karapetis
A regression from 7f61a09478. The current frame is the currently displayed frame, not the frame that should be displayed next. Thanks to clone2727 and Marisa-Chan for the explanation and fixes