aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2013-06-28NEVERHOOD: Add missing music when entering the Hall of Records buildingFilippos Karapetis
The "Everybody Way Oh" theme should be played in both of the first two rooms of the Hall of Records building
2013-06-28NEVERHOOD: Fix graphics glitch when opening the menuFilippos Karapetis
2013-06-28NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) houseFilippos Karapetis
This looks to be a logic error in the constructor of module 2400, since all the other modules do not create scenes with the global entrance number when they are instantiated without an entrance (i.e. when loading). With that logic error, all the code that handled Kleymen's entrance to a scene after restoring was incorrectly skipped
2013-06-27Merge pull request #346 from tobiatesan/gitignore_msvc11Filippos Karapetis
JANITORIAL: Add [Debug|Release][32|64] to .gitignore
2013-06-27JANITORIAL: Add [Debug|Release][32|64] to .gitignoreTobia Tesan
MSVC11 seems to be using these as new default when running on x64.
2013-06-26HOPKINS: Change some variable names for consistencyTorbjörn Andersson
This silences a GCC warning about a 'saveFile' variable shadowing a saveFile() method.
2013-06-26HOPKINS: Remove erroneous static keyword, get rid of g_vmStrangerke
2013-06-26NEVERHOOD: Stop sound updates while the main menu is activeFilippos Karapetis
2013-06-26WINTERMUTE: Add detection for J.U.L.I.A. (Greenlight Demo)Einar Johan Trøan Sømåen
2013-06-25NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ↵johndoe123
scene was unreachable. Sound bug still present, though.
2013-06-25HOPKINS: Add some commentsStrangerke
2013-06-24TSAGE: Bugfix for #3540893 - Stuck animation in Blue Force floppyPaul Gilbert
2013-06-23SCUMM: Corrected Russian Full Throttle variant namesEugene Sandulenko
2013-06-22SCUMM: Added another Russian variant of Full ThrottleEugene Sandulenko
2013-06-22NEVERHOOD: Fix warningEugene Sandulenko
2013-06-21SCI: Avoid using g_sci for usesOldGfxFunctions() in the GfxPorts classFilippos Karapetis
2013-06-20TINSEL: Clip mouse position to be within the screen (bug #3613765)Filippos Karapetis
The mouse cursor warping code via the keyboard allows the cursor to go outside the screen. We now limit the cursor's position to always stay within the screen
2013-06-19SCI: Implement the 4-param version of kDoSoundSendMidi - bug #3614447Filippos Karapetis
Many thanks to wjp for his help with disassembly
2013-06-19WINTERMUTE: Set language of James Peris to unknown for now.Einar Johan Trøan Sømåen
The selection is done via registry, so no easy fix is available yet.
2013-06-19WINTERMUTE: Add detection for James Peris: No License Nor Control (demo)Einar Johan Trøan Sømåen
2013-06-18HOPKINS: Fix glitch occurring when skipping the flight cut scene.Strangerke
Thanks Greencis for reporting it
2013-06-18CRUISE: Remove useless fields in CRUISEGameDescriptionStrangerke
2013-06-18WINTERMUTE: Add detection for Des Reves Elastiques Avec Mille Insectes ↵Einar Johan Trøan Sømåen
Nommes Georges With the accents removed to avoid breaking encoding.
2013-06-18WINTERMUTE: Add detection entry for The Trader of Stories (Demo)Einar Johan Trøan Sømåen
2013-06-18WINTERMUTE: Minor formatting fix.Einar Johan Trøan Sømåen
2013-06-18WINTERMUTE: Add detection entry for Beyond the Threshold.Einar Johan Trøan Sømåen
2013-06-18Revert "WINTERMUTE: Prevent warning about duplicate files when autodetecting."Einar Johan Trøan Sømåen
This reverts commit 4401f40f7203f7aaa78c2e1c904c70902325436c.
2013-06-18SCI: Add note about LSL1vga DoSoundSendMidiWillem Jan Palenstijn
2013-06-18WINTERMUTE: Avoid explicitly including <math.h>Einar Johan Trøan Sømåen
2013-06-17SKY: Fix double scene init when the intro is skipped (bug #3512069)Filippos Karapetis
2013-06-17TINSEL: Fix incorrect byte swapping on BE systems (bug #3614416)Filippos Karapetis
This is a regression from commit c90d56355fa0bbcdd3122f3e376e5609422338b3 Thanks to canavan for his testing and bisecting work
2013-06-17NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666)johndoe123
2013-06-17HOPKINS: Fix a glitch on the roof of the bank, in Windows demoStrangerke
Thanks Greencis for reporting it
2013-06-15HOPKINS: Fix glitch before entering bank, in Windows demoStrangerke
Thanks Greencis for reporting it
2013-06-15Hopkins: Add some commentsStrangerke
2013-06-15NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection boxFilippos Karapetis
2013-06-14HOPKINS: Fix Heisenbug occuring when finishing the Polish demoStrangerke
Thanks Greencis for reporting it.
2013-06-12NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"Filippos Karapetis
Also, did some minor cleanup of the console commands (alphabetical reordering)
2013-06-12NEVERHOOD: Fix a slight glitch with the symbols cheat commandFilippos Karapetis
Now, the countdown to show the next symbol is properly reset when the command is used
2013-06-12NEVERHOOD: Move some more cheat code to the cheat console commandFilippos Karapetis
2013-06-12NEVERHOOD: Stop all sounds before restoring / restartingFilippos Karapetis
This fixes the static heard when loading a saved game to a scene with music, when the current scene also has music
2013-06-12NEVERHOOD: Remove or silence by default some more debug outputFilippos Karapetis
2013-06-12HOPKINS: Fix glitch in Polish demo when leaving the first roomStrangerke
Thanks Greencis for reporting it
2013-06-11NEVERHOOD: Fix GCC warnings about shadowed variablesTorbjörn Andersson
2013-06-11NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"Filippos Karapetis
2013-06-11NEVERHOOD: Fix warning about shadowed variablejohndoe123
2013-06-11NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only ↵johndoe123
(instead the numerous classes using it) SmackerPlayer now creates a surface in the constructor and deletes it in the destructor. There will be only this surface during the lifetime of the player, so there shouldn't be any issues any more when the player is reused for different Smacker files. This is imo nicer than to remove/add the surface. I kept the several openSmacker since it wraps some code which is nice.
2013-06-11NEVERHOOD: Fix crashes in scene 3009 (cannon scene), and add a FIXMEFilippos Karapetis
2013-06-11NEVERHOOD: Cleanup, merge some duplicate codeFilippos Karapetis
2013-06-11HOPKINS: Fix glitch at the end of the intro caused by a double long fade outStrangerke
Thanks Greencis for reporting it