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2009-11-26Some whitespace and formatting fixesMax Horn
svn-id: r46155
2009-11-26Changed the game list in the doxygen comment to list all the games the ↵Paul Gilbert
engine will hopefully eventually support svn-id: r46154
2009-11-26Added some comments on the status of the enginePaul Gilbert
svn-id: r46153
2009-11-26Added the basics of a action list displayPaul Gilbert
svn-id: r46152
2009-11-26Renamed common/console.* to common/textconsole.* to fix compilation under ↵Filippos Karapetis
MSVC again (broken with commit #46130). MSVC places all object files for each engine in the same folder (even if they're in subfolders), which resulted in clashing between gui/console.* and common/console.*. There's no easy way around this, other than turning the resulting MSVC files into a big mess, so a simple file rename is more feasible svn-id: r46151
2009-11-26Removed dead codeFilippos Karapetis
svn-id: r46150
2009-11-26Add patch #2857016 - MM C64: meteor landing as work around, with the ↵Travis Howell
explaination. svn-id: r46149
2009-11-26Update credits.Travis Howell
svn-id: r46148
2009-11-26Add patch #2853844 - MM C64: walksounds.Travis Howell
svn-id: r46146
2009-11-26Fix warnings.Johannes Schickel
svn-id: r46145
2009-11-26Remove dependancy on STL.Johannes Schickel
svn-id: r46144
2009-11-26Add patch #2839048 - MM C64 sound/music player, with minor changes.Travis Howell
svn-id: r46143
2009-11-26Fix SIGSEGV found by ValGrindRobert Špalek
svn-id: r46142
2009-11-25Extend documentation slightly.Johannes Schickel
svn-id: r46141
2009-11-25Do not fall back to a auto detection of the OPL emulator, when the user ↵Johannes Schickel
selected OPL emulator does not support a mode asked for. We will now output a warning to the user in this case. That should be fine, since SCI is the only engine so far, which uses Dual OPL2 emulation. Albeit this is not supported by our MAME emulator the user will still get sound output, since the SCI engine will do proper recovery and fallback to single OPL2 emulation, which is supported by the MAME emulator. In case a engine would require a specifc mode (like OPL3) and the user selects MAME emulation, this might result in no sound output (or a crash), in case the engine does not take any care of testing whether the OPL creation succeeded. But luckily so far no engine does this, so it should be fine to not worry about that for now. svn-id: r46140
2009-11-25Cache resource file size to avoid excess file->size() calls.Eugene Sandulenko
svn-id: r46138
2009-11-25Fix 'randomly placed' doxygen comments (which lead to incorrect ↵Max Horn
documentation, e.g. some of those ended up as doxygen comment for various namespaces, such as Common) svn-id: r46136
2009-11-25TypoFilippos Karapetis
svn-id: r46135
2009-11-25apply patch #2903175: "PSP: compile cleanup/fix for gprof and Windows"Joost Peters
svn-id: r46134
2009-11-24Add patch #2903170 - MM C64: costume fix.Travis Howell
svn-id: r46133
2009-11-24Add comment.Travis Howell
svn-id: r46132
2009-11-24TEST: Workaround for 'make test' when using -WerrorMax Horn
svn-id: r46131
2009-11-24COMMON: Remove dependency on engines code (by using the inversion principle).Max Horn
svn-id: r46130
2009-11-24typoMax Horn
svn-id: r46129
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-24Fix incorrectly placed doxygen comments; replace Common::ID2string by ↵Max Horn
Common::tag2string svn-id: r46127
2009-11-24PSP: Fix whitespace usage and code formattingMax Horn
svn-id: r46126
2009-11-24fix spelling -> force buildbot rebuildingJoost Peters
svn-id: r46125
2009-11-24formattingJoost Peters
svn-id: r46124
2009-11-24fix building via MakefileJoost Peters
svn-id: r46123
2009-11-24revert psp.spec mutilation tooJoost Peters
svn-id: r46122
2009-11-24fix psp port buildingJoost Peters
svn-id: r46121
2009-11-24PSP: Replaced virtual keyboard and cleaned up makefiles in the process.Yotam Barnoy
svn-id: r46120
2009-11-24Exclude PCE sound player, from non-16bit color build.Travis Howell
svn-id: r46119
2009-11-23SCI: Reduce header interdependencyMax Horn
svn-id: r46118
2009-11-23DRACI: Reduce header interdependencyMax Horn
svn-id: r46117
2009-11-23GROOVIE: Reduce header interdependencyMax Horn
svn-id: r46116
2009-11-23PS2: Further tweak PS2FileStream; fix potential leak in ps2_fopenMax Horn
svn-id: r46115
2009-11-23Update credits.Travis Howell
svn-id: r46114
2009-11-23Add PCE version of Loom.Travis Howell
svn-id: r46112
2009-11-23PS2: Add new PS2FileStream class for std I/O.Max Horn
* Add new class PS2FileStream as substitute for class StdioStream on PS2 * Remove PS2 specific hacks from stdiostream.cpp / class StdioStream * Remove various ps2_f*() wrapper funcs, merging them into PS2FileStream TODO: Merge class Ps2File into PS2FileStream svn-id: r46111
2009-11-23Add patch #2898231 - LOOM: Sound player for PC-Engine.Travis Howell
svn-id: r46110
2009-11-23Remove unnecessary #include errno.hMax Horn
svn-id: r46109
2009-11-23COMMON: Remove various variants of the md5_file / md5_file_string funcs; ↵Max Horn
turned the (disabled) MD5 test code into a working unit test svn-id: r46108
2009-11-23PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use ↵Max Horn
fputs instead of fprintf svn-id: r46107
2009-11-23Fix bug #2901669: AMIGAOS4: Compiler errorMax Horn
svn-id: r46106
2009-11-23PS2: cleanupMax Horn
svn-id: r46105
2009-11-23Remove obsolete OSX & NDS specific stuff from StdioStream codeMax Horn
svn-id: r46104
2009-11-23Remove SCUMMVM_USE_LONG_INTMax Horn
svn-id: r46103
2009-11-23Optimized object property access speedBenjamin Haisch
svn-id: r46102