Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-03 | Splitting more methods into multiple overloaded versions | Max Horn | |
svn-id: r17366 | |||
2005-04-03 | loadCharset gets overloaded for small header games, so no need to check for ↵ | Max Horn | |
those in here svn-id: r17365 | |||
2005-04-03 | Use proper constant rtCharset instead of hardcoding '6' | Max Horn | |
svn-id: r17364 | |||
2005-04-03 | Turned readRoomsOffsets into a virtual method | Max Horn | |
svn-id: r17363 | |||
2005-04-03 | Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added ↵ | Max Horn | |
comments to many of the GF_ feature flags; removed GF_DRAWOBJ_OTHER_ORDER (it was only use by Sam&Max, I switched that to a direct check for Sam&Max) svn-id: r17362 | |||
2005-04-03 | Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. ↵ | Jerome Fisher | |
This does the following: - Replaces multiple identical MT-32-to-General MIDI mapping tables with a common one in MidiDriver. - Changes Sky's GmChannel class to allow NULL instrument and velocity mapping tables, giving a 1-to-1 mapping without creating a dummy table. svn-id: r17361 | |||
2005-04-03 | Added mouse wheel support. | Marcus Comstedt | |
svn-id: r17360 | |||
2005-04-03 | Added some comments on how the graphics in OSystem are meant to work, based ↵ | Max Horn | |
partially on a nice mail by Marcus, and adding in some information of my own. Certainly could be improved in style, language, content and everything, but once again it should be better than nothing... svn-id: r17359 | |||
2005-04-03 | Added some overlay method comments. They could be better and explain more, ↵ | Max Horn | |
but it's at least a start svn-id: r17358 | |||
2005-04-03 | Added ARGB4444 case to table generation. | Marcus Comstedt | |
Maybe this should really be a single case using RGBToColor instead... svn-id: r17357 | |||
2005-04-03 | Oops, cleared too large memory region... | Marcus Comstedt | |
svn-id: r17356 | |||
2005-04-03 | Switch overlay mode to ARGB4444. | Marcus Comstedt | |
svn-id: r17355 | |||
2005-04-03 | Use alpha channel if available. | Marcus Comstedt | |
svn-id: r17354 | |||
2005-04-03 | Added possibility to have an overlay with an alpha channel. | Marcus Comstedt | |
svn-id: r17353 | |||
2005-04-03 | Added new cursorTargetScale parameter to setMouseCursor(). | Marcus Comstedt | |
svn-id: r17352 | |||
2005-04-03 | SaveFile stuff now resides in <common/savefile.h>. | Marcus Comstedt | |
svn-id: r17351 | |||
2005-04-03 | -fixed interpreter bug: on opCall now pushes additional data for compatibly | Andrew Kurushin | |
ps:doors can be opened svn-id: r17350 | |||
2005-04-03 | revert last change, it's too much experimental | Paweł Kołodziejski | |
svn-id: r17349 | |||
2005-04-03 | Patch #1171304 (configure patch: detect more GCC versions) | Max Horn | |
svn-id: r17348 | |||
2005-04-03 | - fixed tile doors drawing | Andrew Kurushin | |
- right mouse action fixed svn-id: r17347 | |||
2005-04-03 | ScummEngine_v4 used to be a subclass of ScummEngine_v3, now it is the other ↵ | Max Horn | |
way around; added a new class ScummEngine_v3old, for GF_OLD_BUNDLE games; took advantage of the new inheritance structure and turned various methods into virtual methods which then are overriden in subclasses svn-id: r17346 | |||
2005-04-03 | Enable copyArray in HE100 too. | Travis Howell | |
svn-id: r17345 | |||
2005-04-03 | Still needed, mixed up block types. | Travis Howell | |
svn-id: r17344 | |||
2005-04-03 | Removed reinit() and replaced with offsets of zero. We only need to skip ↵ | Travis Howell | |
type/size. Removed AnimHeader check in parseNextFrame() and _skipPalette, since AnimHeader is correctly skipped when required now. svn-id: r17343 | |||
2005-04-03 | More sprite renames | Travis Howell | |
svn-id: r17342 | |||
2005-04-03 | Add additional case. | Travis Howell | |
svn-id: r17341 | |||
2005-04-02 | some world map fix: | Andrew Kurushin | |
-only riff shows as small point -change scene from world map todo: in original talk_to not shows for riff on world map svn-id: r17340 | |||
2005-04-02 | forgot casts | Gregory Montoir | |
svn-id: r17339 | |||
2005-04-02 | _data is a ScummFile, not a chunk, so it should use SEEK_SET, not | Torbjörn Andersson | |
seek_start. And since SEEK_SET is the default seek mode, it doesn't make any difference anyway. svn-id: r17338 | |||
2005-04-02 | initial implementation of o72_arrayOps_127 and o90_sortArray | Gregory Montoir | |
svn-id: r17337 | |||
2005-04-02 | Fix sprite redraws | Travis Howell | |
svn-id: r17336 | |||
2005-04-02 | Until there is a proper way of communicating pixel format, declare ugly ↵ | Marcus Comstedt | |
global variable... svn-id: r17334 | |||
2005-04-02 | Cleanup | Travis Howell | |
svn-id: r17333 | |||
2005-04-02 | Extremely minor consistency change. | Torbjörn Andersson | |
svn-id: r17332 | |||
2005-04-01 | Add extra case for 3DO fbear. | Travis Howell | |
svn-id: r17331 | |||
2005-04-01 | Seek from start pos, not cur pos. | Travis Howell | |
svn-id: r17330 | |||
2005-04-01 | MM NES costumes fix for MM NES. Talking animation appears now, though | Eugene Sandulenko | |
there are still some glitches with sliding actors which require different handling of actors talking. svn-id: r17329 | |||
2005-04-01 | Checked code against disasm., an offset of 8 is correct when rewinding san ↵ | Travis Howell | |
via INSANE. svn-id: r17328 | |||
2005-04-01 | Actor order needs to be checked too (For HE games) | Travis Howell | |
svn-id: r17327 | |||
2005-04-01 | Turned setupRoomObject into a virtual method | Max Horn | |
svn-id: r17326 | |||
2005-04-01 | Add bits and pieces | Travis Howell | |
More renames svn-id: r17325 | |||
2005-04-01 | A random object state is possible in scumm7 too. | Travis Howell | |
svn-id: r17324 | |||
2005-04-01 | Update HE issues | Travis Howell | |
svn-id: r17323 | |||
2005-04-01 | Add support for clipping of wizImages. | Travis Howell | |
Add support for altering wizImages. Various renames. svn-id: r17322 | |||
2005-04-01 | Implement pausing using the 'p' key like the original did. | Jonathan Gray | |
Feature request #1145781. Convert key handling from if statements to a case statement while here. svn-id: r17321 | |||
2005-04-01 | Display text in Restart Yes/No Dialog for consistency with | Jonathan Gray | |
Quit dialog. Pointed out in part of FR #1145781. svn-id: r17320 | |||
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell | |
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319 | |||
2005-04-01 | ps2: clip coordinates in copyRectToScreen, necessary for The Dig | Robert Göffringmann | |
svn-id: r17318 | |||
2005-04-01 | Fix regression in MM NES costumes. | Eugene Sandulenko | |
Cleanup svn-id: r17317 | |||
2005-04-01 | Normalize verb/invenotry areas in MM NES. Patch from Quietust | Eugene Sandulenko | |
svn-id: r17316 |