Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-02-20 | IPHONE: Even more slight formatting fixes. | Johannes Schickel | |
2012-02-20 | KEYMAPPER: Change how keymaps are displayed in the remap dialog | Tarek Soliman | |
This makes it so that there's 2 groups: 1 - The keymap stack 2 - The loaded keymaps The first group displays which keymaps are active and which keymaps are completely blocked due to an opaque keymap on top. The second group displays which loaded keymaps store their mappings globally and which ones store their mappings per-target. | |||
2012-02-20 | COMMON: Filter non-ASCII values in ctype.h-style isFOO functions | Max Horn | |
2012-02-20 | COMMON: Move isFoo functions to namespace Common, add doxygen comments | Max Horn | |
2012-02-20 | IPHONE: Slight game screen texture related variable renaming. | Johannes Schickel | |
2012-02-20 | IPHONE: Slight cleanup. | Johannes Schickel | |
2012-02-20 | IPHONE: Remove some unused variables. | Johannes Schickel | |
2012-02-20 | KEYMAPPER: Move F7 and F8 handling to DefaultEventMapper | Tarek Soliman | |
2012-02-20 | KEYMAPPER: Move CTRL-F5 handling to DefaultEventMapper | Tarek Soliman | |
2012-02-20 | KEYMAPPER: Move DefaultEventMapper implementation to its own cpp file | Tarek Soliman | |
2012-02-20 | KEYMAPPER: Rewrite the EventMapper API | Tarek Soliman | |
2012-02-20 | KEYMAPPER: Having a mapper is no longer optional | Tarek Soliman | |
2012-02-20 | KEYMAPPER: Create a DefaultEventMapper when Keymapper isn't enabled | Tarek Soliman | |
This allows migration to unconditional mapping | |||
2012-02-20 | KEYMAPPER: EventMapper must now eat all events | Tarek Soliman | |
2012-02-20 | IPHONE: More formatting fixes. | Johannes Schickel | |
2012-02-20 | TSAGE: Starting to implement animation player needed for R2R Title Screen | Paul Gilbert | |
2012-02-20 | TSAGE: Implemented method for getting a resource section entry | Paul Gilbert | |
This will be needed for streaming data directly from the resource file without fully loading the resource. | |||
2012-02-20 | IPHONE: Add support for unfiltered upscaling. | Johannes Schickel | |
2012-02-20 | IPHONE: Implement cursor palette support. | Johannes Schickel | |
2012-02-20 | IPHONE: Fix some mismatching malloc/delete calls. | Johannes Schickel | |
2012-02-20 | IPHONE: Remove some dead code. | Johannes Schickel | |
2012-02-20 | IPHONE: Rename screen related buffers a bit. | Johannes Schickel | |
2012-02-20 | IPHONE: Implement cursor visibility change again. | Johannes Schickel | |
2012-02-20 | IPHONE: Fix cursor hotspots. | Johannes Schickel | |
2012-02-20 | IPHONE: Always use the mouse texture. | Johannes Schickel | |
Formerly the mouse texture was only used when the overlay was visible. When only the game screen was visible, the code rendered the mouse cursor on the game screen texture. This simplifies the drawing pipeline a bit. | |||
2012-02-19 | IPHONE: Use the proper RGBA5551 palette for the mouse cursor. | Johannes Schickel | |
Formerly the overlay cursor was using a RGB565 palette, even though the texture is really set up as RGBA5551. | |||
2012-02-19 | IPHONE: Rename _palette to _gamePalette. | Johannes Schickel | |
2012-02-19 | IPHONE: Use include instead of import for all of our headers. | Johannes Schickel | |
2012-02-19 | IPHONE: Pass $CPPFLAGS to build command line for ObjC files. | Johannes Schickel | |
2012-02-19 | IPHONE: Add include guards. | Johannes Schickel | |
2012-02-19 | IPHONE: Formatting fixes. | Johannes Schickel | |
2012-02-19 | IPHONE: Remove dead code. | Johannes Schickel | |
2012-02-19 | NULL: Fix compiler errors when using the NullGraphicsManager | Thierry Crozat | |
The errors fixed are inaccessible base class when trying to set the _graphicsManager and a pure virtual function when trying to create the NullGraphicsManager instance. | |||
2012-02-19 | NULL: Fix compiler error when using NullMutexManager | Thierry Crozat | |
The compiler error fixed (when trying to set the _mutexManager) is: error: ‘MutexManager’ is an inaccessible base of ‘NullMutexManager’ | |||
2012-02-19 | I18N: Regenerate translations data file | Thierry Crozat | |
2012-02-19 | I18N: Update French translation | Thierry Crozat | |
2012-02-19 | I18N: Update Hungarian translation from patch #3488461 | Thierry Crozat | |
2012-02-18 | COMMON: Fix value of EVENT_CUSTOM_BACKEND | Tarek Soliman | |
I failed to see that the enum was not ordered | |||
2012-02-19 | IPHONE: Take advantage of Common::EVENT_INVALID. | Johannes Schickel | |
2012-02-19 | IPHONE: Change F5 (menu) gesture to open up the GMM. | Johannes Schickel | |
Thanks to tsoliman for this patch. | |||
2012-02-18 | DREAMWEB: Revert "Fix the detection entries for the French and Spanish CD ↵ | Willem Jan Palenstijn | |
versions" This reverts commit 0ff60284ce6e876ac895a13a45657afacddbd8e0. We do not want to encourage people to rename all files in their games. Instead, we should properly support the foreign versions. | |||
2012-02-18 | TSAGE: Disable right click in R2R Scene 1330 | Paul Gilbert | |
2012-02-18 | DREAMWEB: Fix the detection entries for the French and Spanish CD versions | Filippos Karapetis | |
2012-02-18 | TSAGE: Disabled Spanish Blue Force detection entry | Paul Gilbert | |
2012-02-17 | MAEMO: Fix building without keymapper enabled | Tarek Soliman | |
2012-02-17 | SCI: Added some sanity checks by digitall | Filippos Karapetis | |
- Limit the LB1 cursor workaround to LB1 only (so that fanmade games aren't affected) - Error our when bad cursor hotspots are found | |||
2012-02-17 | SCI: Fix and cleanup the monochrome cursor code | Filippos Karapetis | |
This makes the code like FreeSCI again, which is the correct way to fix bug #3487088. | |||
2012-02-17 | SCI: Fix bug #3487088 - "SCI: LB1: Missing Wait cursor" | Filippos Karapetis | |
2012-02-16 | MOHAWK: Correct detection md5sum for Tortoise and the Hare Hebrew. | D G Turner | |
md5sum was for datafiles modified by bug submitter to access hidden content. New md5sum is for unmodified standard release. | |||
2012-02-16 | TSAGE: R2R - Fix various warnings | Strangerke | |
Thanks Digitall for reporting those |