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2008-03-09- implemented cauldron handling for HoF (needs some more testing though)Johannes Schickel
- fixed bug in updateCharFacing - added 'give' command to HoF debugger, which allows setting the hand item to a specified item svn-id: r31087
2008-03-09Fixed warning.Torbjörn Andersson
svn-id: r31086
2008-03-09Fix compile.Travis Howell
svn-id: r31085
2008-03-09Implemented spellbook in HoF.Johannes Schickel
svn-id: r31084
2008-03-09next fixes after merge regressionsPaweł Kołodziejski
svn-id: r31083
2008-03-09next fixes after merge regressionsPaweł Kołodziejski
svn-id: r31082
2008-03-09Fixed access of inventory in HoF while cursor is not visible. Johannes Schickel
svn-id: r31081
2008-03-09Add hack to skip the faulty credits script in Russian HE99 version of Freddi ↵Travis Howell
Fish 3. svn-id: r31080
2008-03-09next fixes after merge regressionsPaweł Kołodziejski
svn-id: r31079
2008-03-09fixed after merge regressionPaweł Kołodziejski
svn-id: r31078
2008-03-09fixes to diffrent parts of gamePaweł Kołodziejski
svn-id: r31077
2008-03-09identPaweł Kołodziejski
svn-id: r31076
2008-03-09changed moment of increasing num_ejecPaweł Kołodziejski
svn-id: r31075
2008-03-09fixed icons in part 5Paweł Kołodziejski
svn-id: r31074
2008-03-09opsPaweł Kołodziejski
svn-id: r31073
2008-03-09fixed wrong callPaweł Kołodziejski
svn-id: r31072
2008-03-08Clearing unnecessary execution bitEugene Sandulenko
svn-id: r31071
2008-03-08Remove unnecessary execution bit.Eugene Sandulenko
svn-id: r31070
2008-03-08more merge fixes for drascula, game is completable nowPaweł Kołodziejski
svn-id: r31069
2008-03-08Typo.Johannes Schickel
svn-id: r31068
2008-03-08Fix some typos. (and I thought DrMcCoy does this usualy...)Johannes Schickel
svn-id: r31067
2008-03-08Cleanup.Johannes Schickel
svn-id: r31066
2008-03-08Fix for bug #1910180 "KYRA1: Screen "flash"".Johannes Schickel
svn-id: r31065
2008-03-08Possible fix for bug #1910180 "KYRA: Screen "flash"".Johannes Schickel
svn-id: r31064
2008-03-08more merge fixes for drasculaPaweł Kołodziejski
svn-id: r31063
2008-03-08more fixes after merge parts of engine. now game reach final part 6Paweł Kołodziejski
svn-id: r31061
2008-03-07Indentation. (And another test to see if commit works as intended.)Torbjörn Andersson
svn-id: r31053
2008-03-07Cleanup, and test to see if I can commit.Torbjörn Andersson
svn-id: r31049
2008-03-07Added support for RLE compressed frame data in VMDsSven Hesse
svn-id: r31044
2008-03-05Implement inventory scrolling for HoF.Johannes Schickel
svn-id: r31043
2008-03-04Added a workaround for the swapped dialog lines when talking to the mayor in ↵Sven Hesse
some versions Gob2 svn-id: r31042
2008-03-03Fixed some uninitialized variables.Johannes Schickel
svn-id: r31041
2008-03-03Fix compile.Travis Howell
svn-id: r31040
2008-03-03Fixed crash when clicking on empty inventory slot.Johannes Schickel
svn-id: r31039
2008-03-03Started to implement GUI code for HoF.Johannes Schickel
Currently working: - _basic_ inventory, this doesn't include scrolling through the inventory svn-id: r31038
2008-03-03Added the MD5 for the German floppy version of Lost in Time, as supplied by ↵Sven Hesse
cartman_ on #scummvm svn-id: r31037
2008-03-03Fix compile.Travis Howell
svn-id: r31035
2008-03-03the ps2 changes from the 0.11.1 release, plus some bugfixes and cleanup.Robert Göffringmann
svn-id: r31034
2008-03-03Forgot to change a few GameTypes + Added a floppy versionSven Hesse
svn-id: r31033
2008-03-02Added a workaround of sorts for Inca2. It's essentially playable, sans ↵Sven Hesse
saving, space shooter and correct speech language selection svn-id: r31032
2008-03-01Added getTimeAndDate() implementation.Marcus Comstedt
svn-id: r31027
2008-03-01not needed anymorePaweł Kołodziejski
svn-id: r31026
2008-03-01two fixes which allow play game into 4 partPaweł Kołodziejski
svn-id: r31025
2008-03-01Integrated fs factory into osystem object.Marcus Comstedt
svn-id: r31024
2008-03-01Moved Dreamcast filesystem factory to platform directory.Marcus Comstedt
svn-id: r31021
2008-03-01Fixing my Lost in Time fixesSven Hesse
svn-id: r31020
2008-03-01change array size 43 for objetos_que_tengoPaweł Kołodziejski
svn-id: r31019
2008-03-01Escape the question mark, to prevent '??!' from being interpreted as theTorbjörn Andersson
trigraph for '|'. svn-id: r31018
2008-03-01Fix subtitle regressions in DOS Floppy demo of Simon the Sorcerer 1.Travis Howell
svn-id: r31015
2008-02-29Fixed some Lost in Time bugs:Sven Hesse
- CD cutscenes are drawn correctly know - CD cutscenes are (more) correctly synced now - The cursor doesn't flicker anymore when a video is played in the background svn-id: r31014