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2018-04-15SUPERNOVA: Removes unused RNG instanceJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Fixes type camel caseJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Wraps resources in ScopedPtrJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Recreates ProtrackerStream on getSoundStreamJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Renames Music/AudioIndex to Music/AudioIdJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Fixes fallthrough warningJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Moves font data to screenstatic.cppJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Moves cursor buffer to resman.cppJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Fixes setCurrentImageJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Moves VGA Palette to screenstatic.cppJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Implements render functionsJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Adds skeleton for screen abstractionJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Adds image informationJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Implements image bufferingJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Adds comment for using KNIFE on WIRE2Joseph-Eugene Winzer
2018-04-15SUPERNOVA: Renames NULL to nullptrJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Renames MSNImageDecoder to MSNImageJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Adds resource abstractionJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes stopAudio()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds init function to SupernovaEngineJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds sound abstractionJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds English msn2 to detectionJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Renames _timer1 to _messageDurationJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes TODOJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Moves updateEvents() to GameManagerJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Processes all keyboard queries in processInput()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes mouseInput3()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Renames wait2() to wait()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes redundant keypress checkJoseph-Eugene Winzer
2018-04-14I18N: Update translation (Hungarian)George Kormendi
2018-04-14I18N: Update translations templatesThierry Crozat
2018-04-13XEEN: Add launcher Engine tab option for more durable armorPaul Gilbert
2018-04-13XEEN: Cleanup scene area clipping flags settingPaul Gilbert
2018-04-13README: Flesh out the copy protection skipped listPaul Gilbert
2018-04-14I18N: Update translation (Finnish)Timo Mikkolainen
2018-04-13SUPERNOVA: Update engine data fileThierry Crozat
2018-04-13SUPERNOVA: Update English translationThierry Crozat
2018-04-13XEEN: Fix clipping all scene drawn elements to scene areaPaul Gilbert
2018-04-13LILLIPUT: cleanup & renamingStrangerke
2018-04-12XEEN: Fix for resetting speed table after monsters have diedPaul Gilbert
2018-04-12BASE: Minor text fix for --copy-protection helpTarek Soliman
2018-04-12MADS: NEBULAR: Disable the copy protection dialog by defaultPaul Gilbert
2018-04-12XEEN: Fix read of freed data in multiple rapid playFX callsPaul Gilbert
2018-04-12I18N: Update translation (Spanish)Adrian Frühwirth
2018-04-12I18N: Update translation (Portuguese (Brazil))Adrian Frühwirth
2018-04-12I18N: Update translation (Norwegian Nynorsk)Adrian Frühwirth
2018-04-12I18N: Update translation (Norwegian Bokmål)Adrian Frühwirth
2018-04-12README: List Nuked OPL option (Czech, Swedish)Adrian Frühwirth
2018-04-12LILLIPUT: Use constants in sequence functionsStrangerke
2018-04-11XEEN: Fix monster attacks that target the entire partyPaul Gilbert