Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-24 | Bug #862245 "MANIAC: Walk infinite loop in bathroom (hack-in-cvs)" has been | Eugene Sandulenko | |
automagically fixed long time ago does not require hack anymore. svn-id: r18241 | |||
2005-05-24 | Fix for bug #705221 (FT: German ß is too high); based on the CVS logs ↵ | Max Horn | |
for this (the order was changed back and forth a couple times) this change could cause regressions; if so, we need to address them properly, not by fiddling with this code around svn-id: r18240 | |||
2005-05-24 | New MD5s for Mac versions | Max Horn | |
svn-id: r18239 | |||
2005-05-24 | Use the generic mapping system for Mac versions of V6/V7 games, too (note: i ↵ | Max Horn | |
sorted the mapping table with a tool, as a result some entries swapped their position); added mapping for the german FT MAC version svn-id: r18238 | |||
2005-05-23 | Must use ScummEngine::openFile(), else you get into troubles with the mac ↵ | Max Horn | |
versions of some games svn-id: r18237 | |||
2005-05-23 | Fix for bugs #775097 and #1093867 (Actor draw order problems). Thanks to cyx ↵ | Max Horn | |
for finding this svn-id: r18236 | |||
2005-05-23 | Restored alphabetical order (and documented it in a comment); retired ↵ | Max Horn | |
Jamieson and Ruediger (have been inactive for 1 resp. 1.5 years) svn-id: r18235 | |||
2005-05-23 | Remove unused static variable | Max Horn | |
svn-id: r18234 | |||
2005-05-23 | Include gob3 md5 from bugreport #1206539 "GOB: Goblins 3 MD5 Report". Although | Eugene Sandulenko | |
it will be useless at least for some months :) svn-id: r18233 | |||
2005-05-23 | saveload WIP | Andrew Kurushin | |
svn-id: r18232 | |||
2005-05-23 | Rename sprite functions. | Travis Howell | |
svn-id: r18231 | |||
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell | |
svn-id: r18230 | |||
2005-05-23 | Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able to | Torbjörn Andersson | |
restore the music state correctly. The one example I know of is when saving between using the hair and the powder on Frog Rock, but there are probably others as well. svn-id: r18229 | |||
2005-05-23 | Don't expire roomImage of current room. | Travis Howell | |
svn-id: r18228 | |||
2005-05-23 | Lock altered or file loaded wizImages, to make sure they aren't expired ↵ | Travis Howell | |
while in use. Fixes glitches in mustard. svn-id: r18227 | |||
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell | |
svn-id: r18226 | |||
2005-05-23 | Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip | Eugene Sandulenko | |
the Puzzle and continue game pretending like you completed the Puzzle. svn-id: r18225 | |||
2005-05-23 | Turn Wiz struct into class as requested. | Eugene Sandulenko | |
svn-id: r18224 | |||
2005-05-23 | Add heverison check, as requested by cyx. | Travis Howell | |
svn-id: r18223 | |||
2005-05-22 | correction | Gregory Montoir | |
svn-id: r18222 | |||
2005-05-22 | 'len' is not initialized at this point, but if the purpose is to reset tmp3 | Torbjörn Andersson | |
to its original value, this should do just as well. But I don't know where it's used, so I can't really test this. svn-id: r18221 | |||
2005-05-22 | Implement Interface::drawButtonBox() | Eugene Sandulenko | |
svn-id: r18220 | |||
2005-05-22 | Minor correction. | Travis Howell | |
svn-id: r18219 | |||
2005-05-22 | stub drawButtonBox | Andrew Kurushin | |
svn-id: r18218 | |||
2005-05-22 | fixes some todo (hardcoded resource ids -> customized per game) | Andrew Kurushin | |
preparation for option dialog (wip) svn-id: r18217 | |||
2005-05-22 | HE70+ games use flags in drawBox(). | Travis Howell | |
Fixes glitches in farmdemo (Old version), freddi2, lost/smaller. svn-id: r18216 | |||
2005-05-22 | Sync HE100. | Travis Howell | |
Minor cleanup. svn-id: r18215 | |||
2005-05-22 | Correct array sizes. | Travis Howell | |
Fixes loading game in mustard. svn-id: r18214 | |||
2005-05-22 | Add Norwegian Bokm�l version of Freddi Fish 1. | Travis Howell | |
Set HE70+ games to Windows platform by default. svn-id: r18213 | |||
2005-05-22 | Implement sfSimulSpeech2 which is used in lodge when talking to Sakka. | Eugene Sandulenko | |
Fixed sfSimulSpeech(), so it plays voices with CD version. svn-id: r18212 | |||
2005-05-21 | Add patch from cyx for: | Travis Howell | |
1094340 - COMI: Frightening the gravedigger, he goes white. 905833 - COMI: Palette in Theater controls svn-id: r18211 | |||
2005-05-21 | Correct tmsk offset. | Travis Howell | |
svn-id: r18210 | |||
2005-05-21 | Font TODO | Max Horn | |
svn-id: r18209 | |||
2005-05-21 | Adjust for HE73. | Travis Howell | |
svn-id: r18208 | |||
2005-05-21 | Add HE73 version for opcode difference. | Travis Howell | |
svn-id: r18207 | |||
2005-05-21 | Beautify decompressTMSK(). | Eugene Sandulenko | |
svn-id: r18206 | |||
2005-05-21 | fixed MS VC warn | Andrew Kurushin | |
svn-id: r18205 | |||
2005-05-21 | Fix regression with GF_MULTIPLE_VERSIONS | Eugene Sandulenko | |
svn-id: r18204 | |||
2005-05-21 | Switch to errors, music/sound file is required in many games. | Travis Howell | |
svn-id: r18203 | |||
2005-05-21 | Trigger error if bundle file is missing. | Travis Howell | |
svn-id: r18202 | |||
2005-05-21 | Initial support for TMSK masking in HE72+ games. | Travis Howell | |
svn-id: r18201 | |||
2005-05-21 | Missed a few changes. | Travis Howell | |
svn-id: r18200 | |||
2005-05-21 | Only needed for C64 maniac. | Travis Howell | |
svn-id: r18199 | |||
2005-05-21 | Stubs for C64 MM costume code. Content will follow. Fixes crash in intro | Eugene Sandulenko | |
script svn-id: r18198 | |||
2005-05-21 | Fix samnmax-alt target. Actually now it is obsolete. | Eugene Sandulenko | |
Game with samnimax.sm0 always detected as 'samnmax' because there is no MD5 difference and thus made detected target unrunnable. Now both for .000 and .sm0 target 'samnmax' is properly detected and used. svn-id: r18197 | |||
2005-05-20 | Fix charsets in MM NES after gameload. | Eugene Sandulenko | |
svn-id: r18196 | |||
2005-05-20 | Updated GUI issues. Again. But that's enough for today. | Torbjörn Andersson | |
svn-id: r18195 | |||
2005-05-20 | Made the chooser dialog scale itself, albeit in a slightly hackish way. | Torbjörn Andersson | |
svn-id: r18194 | |||
2005-05-20 | Updated GUI issues. | Torbjörn Andersson | |
svn-id: r18193 | |||
2005-05-20 | Added big editable text widget, and removed some cruft. I think this means | Torbjörn Andersson | |
that all our widgets are able to scale themselves now, but I could be mistaken. svn-id: r18192 |