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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-10-30
GOB: Remove the "ugly" reading of Map::_itemPoses
Sven Hesse
2010-10-30
GOB: Rename Map::_widthByte to _mapVersion
Sven Hesse
2010-10-30
GOB: Make Map::_wayPoints protected
Sven Hesse
2010-10-30
GOB: Make Map::_passMap protected and group some vars
Sven Hesse
2010-10-30
GOB: Unify Map_v1::/Map_v2::getPass()/setPass()
Sven Hesse
2010-10-30
GOB: Minor map cleanup
Sven Hesse
2010-10-30
HUGO: Free memory on exit
Arnaud Boutonné
2010-10-30
SCI: Fixed script bug #3098353 - "ECOQUEST1 German: Crash at the blackboard i...
Filippos Karapetis
2010-10-30
SCI: Fixed detection of fan made script patches for LSL1
Filippos Karapetis
2010-10-30
SWORD25: Play the cutscene audio
Torbjörn Andersson
2010-10-30
SWORD25: Fix hanging cutscene video
Torbjörn Andersson
2010-10-30
SWORD25: Added a hack to allow the new English voice pack to be detected
Paul Gilbert
2010-10-30
TINSEL: Remove redundant if()
Max Horn
2010-10-30
TINSEL: Remove unnecessary CORO_PARAM from ObjectTextOut
Max Horn
2010-10-30
TINSEL: Fix subtle leak in coroutine code, some minor tweaks
Max Horn
2010-10-30
TINSEL: Dispose state of active coroutines in Scheduler destructor
Max Horn
2010-10-30
TINSEL: Add COROUTINE_DEBUG macro to ease debugging coroutine code
Max Horn
2010-10-30
COMMON: Add SCUMMVM_CURRENT_FUNCTION macro (useful for debugging)
Max Horn
2010-10-29
TOON: Stops all Sfx/voice when exiting a room
Sylvain Dupont
2010-10-29
KYRA: match music settings with latest launcher code changes.
Florian Kagerer
2010-10-29
KYRA: match music settings with latest launcher code changes.
Florian Kagerer
2010-10-29
DRACI: Switch to the new play time counting of the Engine class.
Johannes Schickel
2010-10-29
SWORD1: Switch to the new play time counting of the Engine class.
Johannes Schickel
2010-10-29
SCUMM: Switch to the new SaveStateDescriptor::setPlayTime.
Johannes Schickel
2010-10-29
ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
Johannes Schickel
2010-10-29
SCI: Remove unused variable + some formatting fixes.
Johannes Schickel
2010-10-29
SCI: Added detection of some fan made script patches.
Filippos Karapetis
2010-10-29
SCI: Updated kSetShowStyle signature for SCI2.1. SQ6 starts again
Filippos Karapetis
2010-10-29
PSP: Improved image viewer movement
Yotam Barnoy
2010-10-29
PSP: corrected png loader to use bit depth rather than palette size
Yotam Barnoy
2010-10-29
MT32: Remove useless cast.
Johannes Schickel
2010-10-29
KYRA: Minor formatting cleanup.
Johannes Schickel
2010-10-28
SCI: Fixed a detection entry of Hoyle 1 (bug report #3090841)
Filippos Karapetis
2010-10-28
KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern.
Johannes Schickel
2010-10-28
KYRA: Fix some code errors reported by ICC (i.e. subclasses not overwriting m...
Johannes Schickel
2010-10-28
SCI: Updated help page on the new console command "map_instrument"
Filippos Karapetis
2010-10-28
SWORD25: Comment out unused static variable.
Johannes Schickel
2010-10-28
TOON: Fixed some animation glitches for small sprites
Sylvain Dupont
2010-10-28
SCI: Added some missing GM mappings for MT-32 instruments:
Filippos Karapetis
2010-10-28
SCI: Split the GM related names out of map-mt32-to-gm.h and into a separate h...
Filippos Karapetis
2010-10-28
SCI: Fixed typo
Filippos Karapetis
2010-10-28
SCI: Fixed compilation and added include safeguards to map-mt32-to-gm.h
Filippos Karapetis
2010-10-28
SCI: Improved the description of the "map_instrument" console command a bit. ...
Filippos Karapetis
2010-10-28
SCI: Several changes related to MT-32 -> GM mapping
Filippos Karapetis
2010-10-28
SWORD25: Standardised savegame filenames, start on advanced engine features
Paul Gilbert
2010-10-28
CREDITS: Added sword25 engine
Paul Gilbert
2010-10-28
SWORD25: Start to rename read/write methods of *PersistenceBlock classes
Max Horn
2010-10-28
SWORD25: Get rid of CallbackRegistry
Max Horn
2010-10-28
SWORD25: Simplify InputEngine::(un)persist
Max Horn
2010-10-27
ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
Johannes Schickel
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