Age | Commit message (Expand) | Author |
2006-03-12 | After several days, telling LordHoto over and over that "no, I don't think the | Torbjörn Andersson |
2006-03-12 | Fixes non looping tracks and a fading bug, which silenced the music, with mt-32. | Johannes Schickel |
2006-03-12 | Music in the last two intro scenes plays now again with adlib. | Johannes Schickel |
2006-03-12 | Added debug message for the standard "note on" opcodes as well. | Torbjörn Andersson |
2006-03-12 | And now, for a change, some more renamings: | Torbjörn Andersson |
2006-03-12 | Unfortunately the workaround for Macintosh version of water is still required. | Travis Howell |
2006-03-12 | Added a block of comments about command parsing and timing. Perhaps it will be | Torbjörn Andersson |
2006-03-12 | Adjust basename array setting in HE99+ games, for filename substitution | Travis Howell |
2006-03-12 | Adjust version setting for Macintosh versions of HE80+ games, which is checke... | Travis Howell |
2006-03-12 | Use script support for Macintosh versions of HE80+ games | Travis Howell |
2006-03-12 | Revert mistaken commit of local debug code | Travis Howell |
2006-03-12 | Revert mistaken commit of local debug code | Travis Howell |
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell |
2006-03-11 | Some more renaming: | Torbjörn Andersson |
2006-03-11 | Fix endian issue in getArrayDim() | Travis Howell |
2006-03-11 | Removed inclusion of non-existing imuse_sysex.h to make ScummVM compile again. | Torbjörn Andersson |
2006-03-11 | Another ScummEngine reference in IMuse bites the dust. | Jamieson Christian |
2006-03-10 | Remove unused case in o5_actorOps, which is never triggered by any game scripts | Travis Howell |
2006-03-10 | o6_setObjectName is never used by HE72+ games | Travis Howell |
2006-03-10 | Add Russian puttrace and pajama3 | Eugene Sandulenko |
2006-03-10 | More comments, and some very minor cleanup. | Torbjörn Andersson |
2006-03-10 | Added comment detailing what I believe I know about the remaining "unk" | Torbjörn Andersson |
2006-03-10 | Further guesswork: 'unk2' appears to be the priority of a sound, since the | Torbjörn Andersson |
2006-03-10 | Fleshed out some guesswork comments. | Torbjörn Andersson |
2006-03-10 | Renamed _unkOutputByte1 _curRegOffset. It doesn't always correspond to the | Torbjörn Andersson |
2006-03-10 | Added guesswork comments for stateCallback2_1() and its related functions and | Torbjörn Andersson |
2006-03-10 | Added guesswork comments for stateCallback1_1() and its related functions and | Torbjörn Andersson |
2006-03-10 | Fixed some obvious errors in the comments I added before. | Torbjörn Andersson |
2006-03-10 | Added some guesswork comments about stateCallback1_2() and related functions | Torbjörn Andersson |
2006-03-10 | The calculateLowByte1() and 2() functions are used for calculating the "total | Torbjörn Andersson |
2006-03-10 | Renamed "algorithm" "twoChan" to be more consistent with our MidiDriver_ADLIB | Torbjörn Andersson |
2006-03-10 | Since updateAndOutput2() is the only function that sets up wave forms and | Torbjörn Andersson |
2006-03-10 | Some more/updated comments. | Torbjörn Andersson |
2006-03-10 | Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exis... | Travis Howell |
2006-03-10 | Revert that mistaken change to English verb table for C64 maniac | Travis Howell |
2006-03-10 | Update German verbs for C64 maniac, to match original | Travis Howell |
2006-03-09 | minor cleanup. | Gregory Montoir |
2006-03-09 | Moved typedef Common::String into class declaration. | Lars Persson |
2006-03-09 | oo'ified sound code and added basic support for OS adlib music. | Gregory Montoir |
2006-03-09 | - Removes deleted waitTicks prototype in KyraEngine | Johannes Schickel |
2006-03-09 | As LordHoto pointed out to me, updateCallback41() was slightly different after | Torbjörn Andersson |
2006-03-09 | More cleanups and renamings: | Torbjörn Andersson |
2006-03-09 | Updated build scripts | Lars Persson |
2006-03-09 | Moved SAGA plugin interface code from saga.cpp to game.cpp | Max Horn |
2006-03-09 | Moved SIMON plugin interface code from simon.cpp to game.cpp | Max Horn |
2006-03-09 | Compile fixes for VC6 | Lars Persson |
2006-03-09 | Modified SIMON engine to use DetectedGame::updateDesc | Max Horn |
2006-03-09 | Credit Tyst for new SVG logo. | Eugene Sandulenko |
2006-03-09 | Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TO... | Max Horn |
2006-03-09 | Made sure the generic ITE description matches the 'special' ones in game.cpp | Max Horn |