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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-08-10
CGE: Further fixes to savegames.
Paul Gilbert
2011-08-10
CGE: Fixes for saving games
Paul Gilbert
2011-08-10
CGE: Save the game if the game is quit via closing the window
Paul Gilbert
2011-08-10
CGE: Decrease delay amounts to give better precision for frame execution
Paul Gilbert
2011-08-07
CGE: Remove JBW flag (useless)
Strangerke
2011-08-07
CGE: Fix a couple of warnings reported by cppcheck
Strangerke
2011-08-06
CGE: Fix memory leaks in pocket list
Paul Gilbert
2011-08-06
CGE: Removed the _mini data block originally used to hold inventory shapes in...
Paul Gilbert
2011-08-06
CGE: Fixed up freeing of caveValues data
Paul Gilbert
2011-08-06
CGE: Fix uninitialised warning on event polling
Paul Gilbert
2011-08-06
CGE: Removed redundant _sprite creation in engine setup
Paul Gilbert
2011-08-06
CGE: Fix memory leak with _sprite global sprite
Paul Gilbert
2011-08-06
CGE: Re-added an explicit check in Sprite destructor against _sprite variable
Paul Gilbert
2011-08-06
CGE: Fix memory leak with savegame thumbnails
Paul Gilbert
2011-08-06
CGE: Fixed non-portability in loading _heroXY array
Paul Gilbert
2011-08-06
CGE: Fix mismatched delete in Bitmap::_v
Paul Gilbert
2011-08-06
CGE: Fix uninitialised value Valgrind warnings when saving sprite data
Paul Gilbert
2011-08-06
CGE: Fix another shadowed variable warning
Paul Gilbert
2011-08-06
CGE: Fixed warning of shadowed variable
Paul Gilbert
2011-08-06
CGE: Changed sprite shape list loading to exceed size specified by _shpCnt
Paul Gilbert
2011-08-06
Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2
Strangerke
2011-08-05
CGE: Added an assert to test out of bounds sprite shape access
Paul Gilbert
2011-08-05
CGE: Fix mismatched memory free.
Paul Gilbert
2011-08-05
CGE: Fixed compiler warning of shadowed variable
Paul Gilbert
2011-08-05
CGE: Built an English version game archive
Paul Gilbert
2011-08-03
CGE: Fix display of info text at the beginning of the game
Strangerke
2011-08-02
CGE: Rename some more defines
Strangerke
2011-08-01
CGE: Clean eventManager
Strangerke
2011-07-31
CGE: Replace magic values by defines, rename some defines
Strangerke
2011-07-31
CGE: Improve keyboard behavior for non-US layouts
Strangerke
2011-07-31
CGE: Rename some class members, various clean up
Strangerke
2011-07-30
CGE: Move some conditional defines to variables
Strangerke
2011-07-30
CGE: Remove Heart
Strangerke
2011-07-30
CGE: un-static-fy several variables, clean Heart class
Strangerke
2011-07-29
CGE: Remove Startup class, set _fx and _sound as dynamic
Strangerke
2011-07-28
CGE: Janitorial: remove trailing spaces
Strangerke
2011-07-28
CGE: Remove summa variable, formerly used for the protection check
Strangerke
2011-07-25
CGE: Remove _core from Startup class
Strangerke
2011-07-25
CGE: Remove EMM and EMS classes
Strangerke
2011-07-25
CGE: Replace 'no core' checks by asserts
Strangerke
2011-07-24
CGE: Remove DrvInfo, rename some enums
Strangerke
2011-07-23
CGE: Rename IOMode and SnCom enums
Strangerke
2011-07-22
CGE: Rename some more constants, some cleanup
Strangerke
2011-07-21
CGE: Rename some more constants, remove some useless ones
Strangerke
2011-07-20
CGE: Clean up Square class
Strangerke
2011-07-20
CGE: Rename Debug channel constants
Strangerke
2011-07-19
CGE: Rename constants in btfile and cfile
Strangerke
2011-07-19
CGE: rename constants in bitmap
Strangerke
2011-07-19
CGE: cleanup in jbw.h
Strangerke
2011-07-19
CGE: Remove macro farnew
Strangerke
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