Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-08-15 | The imuse debugger commands now work with playerV2 too. | Jochen Hoenicke | |
svn-id: r9704 | |||
2003-08-15 | Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible | Jamieson Christian | |
list of music types supported. This was done because now PC speaker support must be treated separately, along with Adlib and native (GM/MT32) support. This fixes a problem with games that don't support PC speaker (including V5 games that don't parse SPK resources yet) being run with -epcspk or -epcjr. Those games now properly switch to -enull so that music resources still get parsed and music/script synchronization mechanisms don't break. svn-id: r9703 | |||
2003-08-15 | Correct comment | Travis Howell | |
svn-id: r9702 | |||
2003-08-15 | Fixed problem with Adlib sounds being generated | Jamieson Christian | |
when using -epcspk or -epcjr with V6 games that don't have PC speaker resources. svn-id: r9701 | |||
2003-08-15 | Fix for Bug [788531] Indy3VGA - Access violation with PC Speaker "travel" music | Jamieson Christian | |
Checked for OOB channel clear command. The "travel" music in question seems to try to clear channel 4 when there are only channels 0-3. Now we check and bail if OOB. Perhaps this isn't quite the correct thing to do. Would channel 4 be significant, as in perhaps "clear ALL channels"? Hoenicke should answer this one. svn-id: r9700 | |||
2003-08-15 | Set v1 actor color to static for now, so actors can at least be seen easier. | Travis Howell | |
Change default colors so at least Dave's color look right. svn-id: r9699 | |||
2003-08-15 | add hack for string resource idx numbers greater than max for humongous games | Jonathan Gray | |
svn-id: r9698 | |||
2003-08-15 | Restrict monkeyega/vga music stop hack to ADL and RO sound resources | Travis Howell | |
svn-id: r9697 | |||
2003-08-15 | assert that string variable actually exists before we start doing ↵ | Jonathan Gray | |
comparisons against the string svn-id: r9696 | |||
2003-08-15 | patch #788078 Improved Amiga V3 SFX support by Quietust | Jonathan Gray | |
svn-id: r9695 | |||
2003-08-15 | No need for those brackets | Travis Howell | |
svn-id: r9694 | |||
2003-08-15 | Don't confuse RO and ROL sound resources | Travis Howell | |
svn-id: r9693 | |||
2003-08-14 | Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work). | Jochen Hoenicke | |
PCjr support for V1 games, bug fix in speaker support. set_pcjr is now called by Player_V2 constructor according to midi driver. Renaming of member variables to begin with an underscore. svn-id: r9692 | |||
2003-08-14 | changed warning into debug in o8_startVideo func | Paweł Kołodziejski | |
svn-id: r9691 | |||
2003-08-14 | add maniacnes target, rather prelimary so people would be well advised not ↵ | Jonathan Gray | |
to add to compatibility at this point svn-id: r9690 | |||
2003-08-14 | Fix bad check | Travis Howell | |
svn-id: r9689 | |||
2003-08-14 | Add roland support for loom )ega) | Travis Howell | |
Enable roland support for monkeyega svn-id: r9688 | |||
2003-08-14 | Revert bad change | Travis Howell | |
svn-id: r9687 | |||
2003-08-14 | Rearrange to be safer | Travis Howell | |
svn-id: r9686 | |||
2003-08-14 | Added RO music parser | Jamieson Christian | |
svn-id: r9685 | |||
2003-08-14 | Added support for Roland MT-32 music tracks | Jamieson Christian | |
in monkeyvga/ega. Tested in monkeyvga, but not in monkeyega yet. There are still wrinkles to work out, but the parser for the new format is in and hooked up. svn-id: r9684 | |||
2003-08-14 | Added music parser for special format of | Jamieson Christian | |
old-style MT-32 'RO' resources. svn-id: r9683 | |||
2003-08-14 | Add RO sound reosurce detection to small_header games | Travis Howell | |
svn-id: r9682 | |||
2003-08-14 | update vc7 file | Paweł Kołodziejski | |
svn-id: r9681 | |||
2003-08-14 | Removed incorrect acknowledgements (copy/paste error) | Jamieson Christian | |
svn-id: r9680 | |||
2003-08-14 | Added player_v1 to MSVC6 project | Jamieson Christian | |
svn-id: r9679 | |||
2003-08-14 | Remove debug stuff that shouldn't have been commited | Travis Howell | |
svn-id: r9678 | |||
2003-08-14 | Add fixmes | Travis Howell | |
svn-id: r9677 | |||
2003-08-14 | v1 maniac sound player | Travis Howell | |
svn-id: r9676 | |||
2003-08-14 | Inital support for v1 maniac sound from Hoenicke | Travis Howell | |
Had to move music init for v1/v2 games to get this working svn-id: r9675 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9674 | |||
2003-08-13 | Made Player::decode_sysex_bytes const-correct. | Bertrand Augereau | |
Explicitly stated a bit masking to please VC.NET2003 runtime small types conversion checks. svn-id: r9673 | |||
2003-08-13 | Made Player::decode_sysex_bytes const-correct. | Bertrand Augereau | |
svn-id: r9672 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9671 | |||
2003-08-13 | Explicitly stated a bit masking to please VC.NET2003 runtime small types ↵ | Bertrand Augereau | |
conversion checks. svn-id: r9670 | |||
2003-08-13 | Added common/savefile.* | Bertrand Augereau | |
svn-id: r9669 | |||
2003-08-13 | ZeroInputStream::readBuffer didn't have the same signature as the base class ↵ | Bertrand Augereau | |
version, making VC.NET 2K3 complain svn-id: r9668 | |||
2003-08-13 | "make distclean" now removes config.log | Torbjörn Andersson | |
svn-id: r9667 | |||
2003-08-13 | More monkeyvga credits fix for -epcspk/pcjr | Jamieson Christian | |
svn-id: r9666 | |||
2003-08-13 | Fix monkeyvga hang when using -epcspk/pcjr | Jamieson Christian | |
svn-id: r9665 | |||
2003-08-13 | Fix for bug #787841 ("SAM: Crash when using retriever on Max"). For | Torbjörn Andersson | |
whatever reason, o6_walkActorToObj() was trying to find the coordinates for an object that was marked as being in the inventory. svn-id: r9664 | |||
2003-08-13 | Add 'name' lookup ability to debuggers "actor" and "object" commands | James Brown | |
svn-id: r9663 | |||
2003-08-13 | Add fixme comment | Travis Howell | |
svn-id: r9662 | |||
2003-08-13 | Ooops | Travis Howell | |
svn-id: r9661 | |||
2003-08-13 | Remove warning that shouldn't have been committed | Travis Howell | |
svn-id: r9660 | |||
2003-08-13 | Adds finals changes for choice of sound formats in older games. | Travis Howell | |
Only works wit monkeyvga, since ScummVM has it set as version 4. Remove some old debugging comments svn-id: r9659 | |||
2003-08-13 | Fix ALWAYS_ADLIB override of native driver selection | Jamieson Christian | |
svn-id: r9658 | |||
2003-08-13 | I didn't realize it at first, but LINC-space uses the same character data | Torbjörn Andersson | |
as the LINC terminals, so our patched characters looked very out of place since they didn't have the black outline the other characters had. I've fixed that, and tweaked the character data for "�" slightly. svn-id: r9657 | |||
2003-08-13 | Added PC Speaker and PCjr command line options, | Jamieson Christian | |
in preparation for Kirben's addition of WA support for games that already have AD tracks. svn-id: r9656 | |||
2003-08-13 | Remove debug code that shouldn't have been commit | Travis Howell | |
svn-id: r9655 |