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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-11-03
PARALLACTION: Make sure overridden methods are not used. Fixes compiler warning
Eugene Sandulenko
2013-11-03
PARALLACTION: Pass big value by reference rather than copying. CID 1003923
Eugene Sandulenko
2013-11-03
AVALANCHE: Fix CID 1109674
Strangerke
2013-11-03
TSAGE: Renaming and unused variable removal from R2R gunpoint cutscene
Paul Gilbert
2013-11-02
TSAGE: In progress renaming for R2R Flub Maze
Paul Gilbert
2013-11-03
NEVERHOOD: Fix Klaymen's idle blinking animation in the teleporter
Filippos Karapetis
2013-11-03
NEVERHOOD: Remove unused method drawShadowSurface()
Filippos Karapetis
2013-11-02
TSAGE: Renamings for R2R Teal confrontation scene
Paul Gilbert
2013-11-02
TSAGE: Renaming for R2R corridors
Paul Gilbert
2013-11-02
TSAGE: Renamings and removoal of unused variable for R2R circular walkways
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R escape ship landing cutscene
Paul Gilbert
2013-11-03
TSAGE: R2R - Remove a useless variable in scene 800. This breaks savegame com...
Strangerke
2013-11-03
FULLPIPE: Fix warnings
Eugene Sandulenko
2013-11-03
SCUMM: Fix potential memory leak. CID 1003586
Eugene Sandulenko
2013-11-03
FULLPIPE: Initialize variable. CID 1109665
Eugene Sandulenko
2013-11-03
GUI: Skip useless assignment. CID 1002117
Eugene Sandulenko
2013-11-03
CINE: Remove unnecessary check. CID 1004117
Eugene Sandulenko
2013-11-03
RECORDER: Initialize variable. CID 1047258
Eugene Sandulenko
2013-11-03
FULLPIPE: Implement MctlCompound::freeItems()
Eugene Sandulenko
2013-11-02
TSAGE: Renamings for R2R base hall
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R guard post
Paul Gilbert
2013-11-02
TSAGE: Okay, now fixing pops at the end of sound effects.
Paul Gilbert
2013-11-02
TSAGE: Bugfix to get rid of pops at the start of sound effects
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R statis negator room
Paul Gilbert
2013-11-02
TSAGE: Renamings for Ralf/Tomko cutscene
Paul Gilbert
2013-11-02
TSAGE: Renamings for Teal monologue cutscene
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R guard cutscene 3230
Paul Gilbert
2013-11-02
TSAGE: Renaming for R2R Rocko/Jocko cutscene
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R captain/private cutscene
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R guard cutscene
Paul Gilbert
2013-11-02
TSAGE: Renaming for R2R autopsy room
Paul Gilbert
2013-11-02
TSAGE: Renamings for R2R Miranda's cell
Paul Gilbert
2013-11-02
TSAGE: Renaming for R2R ghoul dormitory
Paul Gilbert
2013-11-02
COMMON: SEEK_END offsets are negative
Filippos Karapetis
2013-11-02
TSAGE: R2R - Renaming in Scene 300
Strangerke
2013-11-02
COMMON: Reenable SEEK_END seeking in GZipReadStream()
Filippos Karapetis
2013-11-02
TSAGE: Renaming for R2R ARM hanger base
Paul Gilbert
2013-11-02
TSAGE: Set R2R dialogs to restore the palette after closing
Paul Gilbert
2013-11-02
TSAGE: Fix for R2R intro screen Escape showing help dialog
Paul Gilbert
2013-11-02
TSAGE: Ringworld - Remove one useless variable. Savegame compatibility preser...
Strangerke
2013-11-02
TSAGE: Implement F8 credits key for R2R
Paul Gilbert
2013-11-02
TSAGE: BF - Remove a couple of useless variables. Savegame compatibility pres...
Strangerke
2013-11-02
NEVERHOOD: Move some Klaymen animations specific to scene 1002
Filippos Karapetis
2013-11-02
NEVERHOOD: Really stop the radio music during the radio tower cutscene
Filippos Karapetis
2013-11-02
TSAGE: BF - Remove a couple of useless variables. Savegame compatibility pres...
Strangerke
2013-11-02
TSAGE: Increase savegame version in order to properly skip the useless variables
Strangerke
2013-11-02
TSAGE: Remove more useless global variables. Savegames compatibility preserved.
Strangerke
2013-11-02
TSAGE: Remove some useless variables in Blue Force, fix compilation broken in...
Strangerke
2013-11-02
TSAGE: R2R - Remove useless variable. That breaks savegames compatibility
Strangerke
2013-11-02
TSAGE: Remove 2 useless variables from scene 180, rename a variable. This bre...
Strangerke
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