aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2009-02-16fix random crashes on vga devices when using exotic scalersKostas Nakos
2009-02-16initialize palette buffers (compiler warning) Paweł Kołodziejski
2009-02-16fixed compilationPaweł Kołodziejski
2009-02-16Revert r38254 as pointed by waltervn (SCI1 games work again)Jordi Vilalta Prat
2009-02-16apply patch #2603528: PCX loading (convenience only)Kostas Nakos
2009-02-16Remove unneeded code, as _musicEngine is already set to NULL by default.Travis Howell
2009-02-16Limit platforms to specific SCUMM versions, when selecting the music engine t...Travis Howell
2009-02-16Removed unnecessary tests. (It's ok to free a NULL pointer.)Torbjörn Andersson
2009-02-16Blank the palette correctly. (Fixes Valgrind warning.)Torbjörn Andersson
2009-02-16Fix startup of the Amiga versions of Manhunter NY/SF, which seem to require t...Travis Howell
2009-02-16Reimplemented reg_t_hashmap using Common::HashMapMax Horn
2009-02-16More paranoia checksMax Horn
2009-02-16cleanupMax Horn
2009-02-16Fix win32 compile of SCI engine.Travis Howell
2009-02-16SCI: cleanupMax Horn
2009-02-16SCI: cleanupMax Horn
2009-02-16SCI: Removed some unused filesMax Horn
2009-02-16SCI: Moved old_objects.* to tools, as it is only used by tools/scriptdump.cpp...Max Horn
2009-02-15Fixed more warningsMax Horn
2009-02-15Fixed more warnings (and at least one case of uninited data)Max Horn
2009-02-15SCI: Header cleanup (avoid #include <> where possible)Max Horn
2009-02-15Make failure reports in adv game detector a bit more verbose (show data path,...Max Horn
2009-02-15AtariST Elvira 1 demo specific code in restoreBackGround() is no longer requi...Travis Howell
2009-02-15Removed OSystem_Dreamcast::fillScreen implementation after discussing it with...Johannes Schickel
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting G...Max Horn
2009-02-15Mark kq1sci as "SCI Remake" instead of "VGA Remake". It's not in VGA ;)Matthew Hoops
2009-02-15Mention BASS speed correction. Maybe this should go into 0.13.0 as well, but...Joost Peters
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting G...Max Horn
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting G...Max Horn
2009-02-15defer BS1 palette update from newScreen to updateScreen, based on patch by er...Willem Jan Palenstijn
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting G...Max Horn
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting G...Max Horn
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting G...Max Horn
2009-02-15Proper endianness handling in MatchingLevels().Joost Peters
2009-02-15Attempt to fix compilation problems on MSVC 7 (I wonder why it compiled elsew...Max Horn
2009-02-15properly (re)select game after adding/editing domain name in launcherWillem Jan Palenstijn
2009-02-15SCI: Got rid of a nasty hack where class, delete, new were re#defined because...Max Horn
2009-02-15Compile fix for OS XOystein Eftevaag
2009-02-15Silenced another warning (disabled an empty switch statement)Filippos Karapetis
2009-02-15close sound when exitingWillem Jan Palenstijn
2009-02-15SCI: Changed _WIN32 -> WIN32; _DREAMCAST -> __DC__; removed _DOS stuffMax Horn
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
2009-02-15SCI: Fixed more warningsMax Horn
2009-02-15Better (?) fix for scicore/tools.cpp -- don't add Win32 specific code in a se...Max Horn
2009-02-15Removed unused codeMax Horn
2009-02-15temporarily re-include fnmatch to fix compilation and case-insensitive matchingWillem Jan Palenstijn
2009-02-15Mention that the original Smacker cutscenes are now supported in BS1/2Filippos Karapetis
2009-02-15Talkspeed vs. Talkdelay patch in SCUMM was reverted, thus removing the news l...Johannes Schickel
2009-02-15retreive->retrieveWillem Jan Palenstijn
2009-02-15check the result of PAD_ScanPads() to trigger button up/down events only once...Andre Heider