Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-21 | XEEN: Swords changes for game flags array | Paul Gilbert | |
2018-04-20 | TINSEL: Fix held items not in either inventory being lost | Paul Gilbert | |
2018-04-20 | XEEN: Ignore monster moves outside map rather than asserting | Paul Gilbert | |
2018-04-20 | XEEN: Fix assert for maximum number in button chooser | Paul Gilbert | |
2018-04-20 | XEEN: Fix crash attacking enemies with an Elder weapon | Paul Gilbert | |
2018-04-20 | XEEN: Fix scripts scanning party inventories for an item | Paul Gilbert | |
2018-04-20 | XEEN: Add town entry handling for Swords | Paul Gilbert | |
2018-04-21 | AUDIO: Silence compiler warning in Nuked OPL emulator | Adrian Frühwirth | |
2018-04-21 | TUCKER: Fix panel background being off by one pixel | Adrian Frühwirth | |
This fixes an original game glitch where the main options menu background image is drawn one pixel too high. Fixes Trac#10496. | |||
2018-04-20 | TUCKER: Draw text only when hovering over hotspots when using the map | Adrian Frühwirth | |
2018-04-20 | LILLIPUT: Refactor engine, replace the use of MinMax by Common::Rect | Strangerke | |
2018-04-20 | LILLIPUT: Add safeguard in homeInPathFinding | Strangerke | |
2018-04-20 | LILLIPUT: Fix memory leak | Strangerke | |
2018-04-20 | LILLIPUT: Fix unsafe read of string reported by coverity | Strangerke | |
2018-04-19 | XEEN: Changes for Auto Notes for Swords | Paul Gilbert | |
2018-04-19 | XEEN: Alter quest flag handling to accomodate Swords | Paul Gilbert | |
2018-04-19 | XEEN: Fix game header lines in Quests dialog for Swords | Paul Gilbert | |
2018-04-19 | XEEN: Fix removal of Swords quest items/flags | Paul Gilbert | |
2018-04-19 | I18N: Update translations templates | Thierry Crozat | |
2018-04-19 | Merge pull request #1156 from bgK/gui-simplify-text | Bastien Bouclet | |
GUI: Unify clip and non-clip draw calls | |||
2018-04-19 | GUI: Unify clip and non-clip draw calls | Bastien Bouclet | |
2018-04-19 | GUI: Remove alpha bitmap support | Bastien Bouclet | |
It was never used since its introduction 4 years ago It was not updated to work with the clipping rect | |||
2018-04-19 | JANITORIAL: Fix whitespace | Adrian Frühwirth | |
2018-04-19 | LILLIPUT: Fix uninitialized variables | Strangerke | |
2018-04-19 | LILLIPUT: Fix second compression method in MUS extraction code | Strangerke | |
2018-04-18 | TINSEL: Fix hang in DW1 GRA when using items on Temple big hammer | Paul Gilbert | |
2018-04-18 | TINSEL: Fix loading DW1 savegames with a held item | Paul Gilbert | |
2018-04-18 | I19N: Fix encoding of some translations | Thierry Crozat | |
They were converted automatically to UTF-8 due to bonki's name containing a u umlaut that does not exist in their initial encoding. | |||
2018-04-18 | I18N: Update translations templates | Thierry Crozat | |
2018-04-18 | I18N: Update translation (Ukrainian) | Adrian Frühwirth | |
Currently translated at 97.5% (943 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Spanish) | Adrian Frühwirth | |
Currently translated at 99.3% (961 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Russian) | Adrian Frühwirth | |
Currently translated at 99.3% (961 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Portuguese (Portugal)) | Fred Almeida | |
Currently translated at 19.0% (184 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Portuguese (Brazil)) | Adrian Frühwirth | |
Currently translated at 59.0% (571 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Polish) | Adrian Frühwirth | |
Currently translated at 86.6% (838 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Norwegian Nynorsk) | Adrian Frühwirth | |
Currently translated at 70.2% (679 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Norwegian Bokmål) | Adrian Frühwirth | |
Currently translated at 86.2% (834 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Greek) | Adrian Frühwirth | |
Currently translated at 96.3% (932 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Galician) | Adrian Frühwirth | |
Currently translated at 99.3% (961 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Dutch) | Adrian Frühwirth | |
Currently translated at 100.0% (967 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Danish) | Adrian Frühwirth | |
Currently translated at 99.3% (961 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Czech) | Adrian Frühwirth | |
Currently translated at 99.3% (961 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Chinese) | Adrian Frühwirth | |
Currently translated at 78.3% (758 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Catalan) | Adrian Frühwirth | |
Currently translated at 72.4% (701 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Belarusian) | Adrian Frühwirth | |
Currently translated at 99.2% (960 of 967 strings) | |||
2018-04-18 | I18N: Update translation (Basque) | Adrian Frühwirth | |
Currently translated at 78.3% (758 of 967 strings) | |||
2018-04-18 | JANITORIAL: Fix whitespace | Adrian Frühwirth | |
2018-04-18 | JANITORIAL: Fix typos | Adrian Frühwirth | |
2018-04-18 | ZVISION: Fix crash when loading a savegame | Adrian Frühwirth | |
Commit 00e59a3122 introduced a change to savegame handling which results in savegame thumbnails only being loaded when necessary. ZVISION's readSaveGameHeader() doesn't under all circumstances initialize the thumbnail pointer and 00e59a3122 failed to remove an otherwise unnecessary delete which resulted in the uninitialized thumbnail pointer being passed to delete (UB). Thanks to eriktorbjorn for noticing. | |||
2018-04-18 | I18N: Update translation (Portuguese (Portugal)) | Adrian Frühwirth | |
Currently translated at 18.9% (183 of 967 strings) |