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2016-09-02TITANIC: Minor fix and cleanup for NPC talking startupPaul Gilbert
2016-09-02DIRECTOR: Lingo: Fixed c_whencode and added debug outputEugene Sandulenko
2016-09-02DIRECTOR: Initial code for Lingo keyboard handlingEugene Sandulenko
2016-09-01TITANIC: Fix compiler warningsPaul Gilbert
2016-09-01IMAGE: Fix decoding Starship Titanic video file z404.aviPaul Gilbert
2016-09-01TITANIC: Add room script field initializationPaul Gilbert
2016-09-01TITANIC: Fix ship crashing multiple timesPaul Gilbert
2016-09-01TITANIC: Fix infinite loop in CViewItem findLinkPaul Gilbert
2016-09-01TITANIC: Implement timed changes in volume like the original doesPaul Gilbert
2016-09-01TITANIC: Convert many static_casts to dynamic_castPaul Gilbert
2016-09-01TITANIC: Fix to setting and checking soundsPaul Gilbert
2016-09-01DIRECTOR: Lingo: Fix 'the' entities processingEugene Sandulenko
2016-09-01DIRECTOR: Lingo: Implemented 'the colorQD' and 'the colorDepth' entitiesEugene Sandulenko
2016-09-01DIRECTOR: CleanupEugene Sandulenko
2016-09-01DIRECTOR: Lingo: Implemented when..then keyword logicEugene Sandulenko
2016-08-31TITANIC: Add assert to detect what's currently a memory corruptionPaul Gilbert
2016-08-31TITANIC: Fix black flash at the start of view change clipsPaul Gilbert
2016-08-31TITANIC: Improvements to view change animationsPaul Gilbert
2016-08-31TITANIC: View change animations now partially workingPaul Gilbert
2016-08-31TITANIC: Fix the isSpecialPressed methodPaul Gilbert
2016-08-31TITANIC: Add support for specifying a sound is music or SFXPaul Gilbert
Apart from the CMusicRoom music, the game doesn't differentiate between music and sound effects. This adds an optional _soundType field to the CProximity class, so I can manually specify which is which
2016-08-31TITANIC: Fixes to warnings, and removal of some unneeded fieldsPaul Gilbert
2016-08-31TITANIC: Fix crash when loading second soundPaul Gilbert
2016-08-31FULLPIPE: Remove redundant type castEugene Sandulenko
2016-08-31FULLPIPE: Fix warningEugene Sandulenko
2016-08-31FULLPIPE: Fix incorrect code path in StaticANIObject::updateRetro-Junk
2016-08-31FULLPIPE: Fixed Behaviour methodsEugene Sandulenko
2016-08-31FULLPIPE: Added more debugging to scene03Eugene Sandulenko
2016-08-31FULLPIPE: Fix mismatched malloc/freeEugene Sandulenko
2016-08-31TITANIC: Rename CMusicHandler to CMusicRoomHandler for better clarityPaul Gilbert
2016-08-31PS2: Fix Ps2SaveFileManagerAlexander Tkachev
* updateSavefilesList() stub; * openRawFile(); * Common::OutSaveFile in openForLoading().
2016-08-31DC: Add RoninCDFileNode::create()Alexander Tkachev
Returns false, as we don't create files/directories on CD.
2016-08-31DC: Fix VMSaveManagerAlexander Tkachev
* updateSavefilesList() stub; * openRawFile(); * Common::OutSaveFile in openForSaving(); * OutVMSave derived from WriteStream.
2016-08-31DS, N64: Fix openForSaving()Alexander Tkachev
Fails to build because OutSaveFile's name should've been qualified.
2016-08-31DS, N64: Fix SaveFileManagersAlexander Tkachev
Added updateSavefilesList() and openRawFile() stubs. It should build fine now, I guess.
2016-08-31N64: Fix OutSaveFile errorAlexander Tkachev
OutSaveFile was just a typedef of WriteStream once, but now it's not. These Out*Save classes are then wrapped with OutSaveFile, so it should be OK to derive them from WriteStream instead of OutSaveFile.
2016-08-30TITANIC: Fleshed out CMusicRoom & CMusicHandler setupPaul Gilbert
2016-08-30FULLPIPE: Fix length calculation in AniHandler::getNumCyclesRetro-Junk
2016-08-30SCUMM HE: Add remote scripts-related kludgesAlexander Tkachev
Those are the last ones. Now Net stubs must be handled.
2016-08-30SCUMM HE: Add init-related kludgesAlexander Tkachev
2016-08-30SCUMM HE: Add provider-related kludgesAlexander Tkachev
2016-08-30SCUMM HE: Add session quering-related kludgesAlexander Tkachev
2016-08-30SCUMM HE: Add session-related kludgesAlexander Tkachev
2016-08-30SCUMM HE: Add a few more logic kludgesAlexander Tkachev
2016-08-30SCUMM HE: Add two more kludgesAlexander Tkachev
2016-08-30SCUMM HE: Add more LogicHEmoonbase kludgesAlexander Tkachev
Less stubs there, more stubs in Net.
2016-08-30SCUMM HE: Fix some variable namingAlexander Tkachev
2016-08-30SCUMM HE: Replace strcpy with strlcpy in array setupAlexander Tkachev
setupStringArrayFromString() now uses Common::strlcpy().
2016-08-30SCUMM HE: Add some Moonbase logicAlexander Tkachev
Logic for getting host name and IP from name. Net gets more stubs.
2016-08-30HE: Add setupStringArrayFromString()Alexander Tkachev
It's based on PUI_ScummStringArrayFromCString(), which is used as SPUTM_ScummStringArrayFromCString() in Moonbase networking code.