Age | Commit message (Collapse) | Author |
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Reverts an unintended change to the message recursion loop introduced in
56ea963cea3cdf04c44d3d6f545df664f4a27e8d that breaks the message stack
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Fixes two similar bugs where inventory items reappear after being
used due to incorrect or missing flag checks
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Currently translated at 100.0% (1072 of 1072 strings)
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Currently translated at 100.0% (1072 of 1072 strings)
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Currently translated at 100.0% (1072 of 1072 strings)
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When BLADERUNNER_ORIGINAL_BUGS is 1
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Code will be revisited at a later point based on public testing feedback
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Currently translated at 100.0% (1070 of 1070 strings)
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Currently translated at 100.0% (1070 of 1070 strings)
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Currently translated at 100.0% (1070 of 1070 strings)
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Hopefully, this will fix the AmigaOS and DS builds
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The whole Demon chapter has been converted to the new logic.
The offsets for the extra room messages have been hardcoded, for now,
inside loadOtherRoomMessages(), until we figure out how they are
referenced.
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