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2010-06-15GUI: Fixed warningsEugene Sandulenko
svn-id: r49804
2010-06-15GUI: Fix crashEugene Sandulenko
svn-id: r49803
2010-06-15Bugfixes to depth processing that was causing the 'Microprose Design Group' ↵Paul Gilbert
message not to appear in the first intro scene svn-id: r49801
2010-06-15Mention GUI improvements in NEWS.Eugene Sandulenko
svn-id: r49800
2010-06-15i18n: Update Russian translation.Eugene Sandulenko
svn-id: r49799
2010-06-15SCUMM: Added directory globs for in-depth search.Eugene Sandulenko
The code was compied from AdvancedDetector. Currently it is set up to detect Mac indy3/loom which contains it data in Rooms 1, Roooms 2 and Rooms 3 directories. svn-id: r49798
2010-06-15I18n: Add backend files to POTFILES. Update .pot.Eugene Sandulenko
Translations were not updated. svn-id: r49797
2010-06-15Keymapper: sync with recent GUI changes.Eugene Sandulenko
svn-id: r49796
2010-06-15WINCE: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49795
2010-06-15Symbian: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49794
2010-06-15WII: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49793
2010-06-15IPhone: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49792
2010-06-15DS: sync with recent GUI changes. NOT TESTED.Eugene Sandulenko
svn-id: r49791
2010-06-15AGOS: Readd Simon1 Acorn CD detection.Eugene Sandulenko
svn-id: r49790
2010-06-15MOHAWK: Properly add detection for Riven DVD.Eugene Sandulenko
svn-id: r49789
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-15MOHAWK: Sync with latest GUI changes.Eugene Sandulenko
svn-id: r49787
2010-06-15GUI: Implemented Languages as GUI options.Eugene Sandulenko
SCUMM and AdvancedDetector support this feature. svn-id: r49786
2010-06-15GUI: Disable AdLib controls if game does not support it.Eugene Sandulenko
svn-id: r49785
2010-06-15GUI: Fix crash.Eugene Sandulenko
svn-id: r49784
2010-06-15GUI: Implement MIDI drivers as GUI options.Eugene Sandulenko
Proper version of patch #2988641: "GSoC: Select drivers in GUI based on output types". So far only SCUMM engine supports this feature. svn-id: r49783
2010-06-15Sound: add PCJR as a pseudodriver.Eugene Sandulenko
Since AGI distinguishes between PCSPK and PCJR/Tandy, make it as a pseudodriver. svn-id: r49782
2010-06-15AGI: enable MIDI in options since now there are ways to play it.Eugene Sandulenko
svn-id: r49781
2010-06-15i18n: Update Russian translation with new tooltipsEugene Sandulenko
svn-id: r49780
2010-06-15GUI: Added tooltips to more widgets.Eugene Sandulenko
svn-id: r49779
2010-06-15GUI: Widened max tooltip width for bigger screen resolutionsEugene Sandulenko
svn-id: r49778
2010-06-15GUI: Added tons of tooltips.Eugene Sandulenko
svn-id: r49777
2010-06-15i18n: update Russian translation with tooltips.Eugene Sandulenko
svn-id: r49776
2010-06-15GUI: Add auto-repeater to scrollbar arrows.Eugene Sandulenko
svn-id: r49775
2010-06-15GUI: Implement tooltips. FR #2821513.Eugene Sandulenko
FR #2821513: "GUI: add tooltips". Added tooltips for Add Game button, clear field buttons and couple other. Current problem: Only first call correctly restores text. I could not find where restore information gets lost. svn-id: r49774
2010-06-15GUI: Added default names for builtin fonts.Eugene Sandulenko
svn-id: r49773
2010-06-15SCI: Fix timer.Eugene Sandulenko
installTimerProc requires interval specified in milliseconds, not microseconds. Correct palVary method accordingly. svn-id: r49772
2010-06-15SAGA: fix timers.Eugene Sandulenko
Second parameter to intallTimerCallback is in _micro_seconds. Correct calls which assumed milliseconds. svn-id: r49771
2010-06-15GUI: Implement FR #2821514.Eugene Sandulenko
FR #2821514: "GUI: OK and Cancel buttons in option tabs". Now tabs are visually separated from the buttons. svn-id: r49770
2010-06-15GUI: Tidied up lowres themes.Eugene Sandulenko
svn-id: r49769
2010-06-15GUI: Improved look of GMM options menu.Eugene Sandulenko
svn-id: r49768
2010-06-15GUI: Implement radiobuttons.Eugene Sandulenko
Implement radiobuttons in GUI. Also closes FR #2821529: "GUI: volume and subtitles speed sliders". Subtitle toggle button is replaced by three radiobuttons grouped by a single group. Updated translations and themes. svn-id: r49767
2010-06-15GUI: Added in-place hotkeys for widgets.Eugene Sandulenko
Now it is possible to specify hotkeys in place for ButtonWidget and CheckboxWidget (the only widgets with hotkeys now). Use de-facto standard with putting hotkey between tildes (~). Like '~O~pen'. The tildes gets stripped before after hotkey is extracted. This is done for giving translators possibility to specify their own hotkeys. Old hotkeys defined at widget instance creation are left for leaving possibility to specify non-printable hotkeys such as Common::ASCII_ESCAPE. Translation files were updated respectively. svn-id: r49766
2010-06-15Mention MM NES improvements in NEWS file.Eugene Sandulenko
svn-id: r49765
2010-06-15SCUMM: Fix bug #1328120:Eugene Sandulenko
Bug #1328120: "MANIACNES: Screen width incorrect, camera halts sometimes". Fixed by workaround and was tested with intro and on the kitchen, where now it is possible to see Edna without her noticing you first. svn-id: r49764
2010-06-15SCUMM: Fix bug #1879604.Eugene Sandulenko
Bug 1879604: "MANIACNES: Music not played when loading game". Actually previous attempt to fix this bug was not successful since first entry of script 5 does not have needed functionality. Now we resume music manually. svn-id: r49763
2010-06-15Mention AGI sound improvements in NEWS file.Eugene Sandulenko
svn-id: r49762
2010-06-15Mentioned support for GUI translation in NEWS.Eugene Sandulenko
svn-id: r49761
2010-06-15AGI: Made proper Tandy emulator default for PC games.Eugene Sandulenko
svn-id: r49760
2010-06-15Implement translation support for ScummVM GUI.Eugene Sandulenko
Based on patch #2903830: "Updated Translation Prototype" by alexbevi which in turn is based on patch #1739965 by jvprat. Currently it builds all translations right into ScummVM. Once the feature will be accepted more widely, i.e. more translations will pop up, it will be trivial to move translation strings to external file. Finished translation: Russian Unfinished translation: Hungarian Things which are nice to do: - Language code -> language mapping for more user friendness - Specifying fonts to be used with language - Updating of interface language without restart. It will require moving of much code to reflowLayout() methods for each dialog The .po files must be in single byte encodings. I.e. no support for Unicode. svn-id: r49759
2010-06-15AGI: rearranged class methods a bit and cleanup.Eugene Sandulenko
svn-id: r49758
2010-06-15AGI: Split all sound generators into separate modules.Eugene Sandulenko
Now the sound subsystem of the engine finally is possible to grasp. Also now it is obvious why CoCo3 sounds are not functioning. svn-id: r49757
2010-06-15PSP: fixed invisible bug in power callbackYotam Barnoy
svn-id: r49756
2010-06-15AGI: Implement FR #2813133.Eugene Sandulenko
FR #2813133: "AGI: Proper Tandy 3-Voice/IBM PCjr Sound Support". Add proper Tandy music. Heavily based on NAGI source, thus attached its X11 license. To run it now use -e pcjr. Old one is still default for adlib but most likely will be changed in the future. Also lied ground for further separation of different sound generators. svn-id: r49755
2010-06-15AGI: Make sure that sound variable is reset once music is stopped.Eugene Sandulenko
svn-id: r49754