Age | Commit message (Collapse) | Author |
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identifyOb()
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launcher
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associated offsets in the data blob
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Dreamweb cleanup
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This is the last of the people-related functions, so the assembly-like
wrappers of addToPeopleList() and showGameReel() have been removed. Also,
madManText() has been simplified
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fix tasm-recover
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Dreamweb cleanup
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Formerly they always used a height of 240 * scaleFactor, which would for
exmaple make the games requesting a 1x scaler use a height of 240 if AR
is enabled.
This was a regression from b8dcd9a25eb27ef40aa5535fc83879d20db7e10c.
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Except for the PSP port, nothing is actually using libpng symbols.
It is being linked against if it is available at compile time.
This needlessly creates a dependency.
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Specifically, I started with openOb() and withWhat() which allowed to
remove offset_commandline and offset_openchangesize. A clean conversion of
these required a conversion of printMessage2 and getOpenedSize.
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