aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2014-06-30FULLPIPE: Initialize variableEugene Sandulenko
2014-06-29MADS: Fix incorrect difficulty check for leaving ship without rebreatherPaul Gilbert
2014-06-29MADS: Fix using arrow keys in Miranda's mazePaul Gilbert
2014-06-29Merge pull request #471 from lordhoto/sdl-default-rateJohannes Schickel
2014-06-29AGOS: Revert my MIDI changes that caused bug #6664.Kirben
2014-06-28MADS: Cleanup of fields and constants usagePaul Gilbert
2014-06-28MADS: Create savegame thumbnail from scenes before opening in-game dialogsPaul Gilbert
2014-06-29MADS: Don't error out on unsupported scene transitionsFilippos Karapetis
2014-06-28MADS: Fix selection of lines in the difficulty dialog to match the originalPaul Gilbert
2014-06-28SAGA: Added detection for Chinese floppy ITE. Needs CJK renderingEugene Sandulenko
2014-06-28MADS: Remove dead codeFilippos Karapetis
2014-06-28MADS: Started implementing the Rex in-game and option menusFilippos Karapetis
2014-06-28NEVERHOOD: Fix for uninitialized variables for car ride logic.D G Turner
2014-06-28BUILD: Move the PS3 make targets to a separate fileBastien Bouclet
2014-06-28Merge pull request #461 from digitall/vkeybdFixDavid Turner
2014-06-28NEVERHOOD: Initialize _newMoveDirection. Valgrind complained.Torbjörn Andersson
2014-06-27FULLPIPE: Reduce header dependencyEugene Sandulenko
2014-06-27FULLPIPE: Split out MGM code into separate fileEugene Sandulenko
2014-06-27FULLPIPE: Attempt to fix flickering. Added debug outputEugene Sandulenko
2014-06-27CONFIGURE: Disable the event recorder for the PS3Bastien Bouclet
2014-06-26MADS: Implement the difficulty selection dialogPaul Gilbert
2014-06-26NEVERHOOD: Implement clipping in BaseSurface::copyFromjohndoe123
2014-06-25SYMBIAN: Add "small" vkeybd pack to port packaging.D G Turner
2014-06-25DEVTOOLS: Add "small" vkeybd pack to create_project postbuild script.D G Turner
2014-06-25PS3: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to GP2XWIZ debug port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to GP2X debug port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to CAANOO debug port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to GP2XWIZ port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to GP2X port packaging.D G Turner
2014-06-25GPH: Add "small" virtual keyboard pack to CAANOO port packaging.D G Turner
2014-06-25DINGUX: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25LINUXMOTO: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25N64: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25WII: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25MAEMO: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-06-25README: Remove Keymapper trigger key note, add Vkeybd mouse button note.D G Turner
2014-06-25FULLPIPE: Fix selector in debug sceneEugene Sandulenko
2014-06-25SCUMM: Add UK Windows version of Freddi Fish 3.Kirben
2014-06-24SWORD25: Fix sprite flippingEugene Sandulenko
2014-06-23FULLPIPE: Remove unused variableEugene Sandulenko
2014-06-23FULLPIPE: Give better name to functionEugene Sandulenko
2014-06-23FULLPIPE: MovGraph::calcMovItems: renamed variables and added some commentsEugene Sandulenko
2014-06-23GRAPHICS: Added BE/LE to TS_ macrosEugene Sandulenko
2014-06-22PS3: Default to 44kHz sound output.Johannes Schickel
2014-06-22SDL: Default to 44kHz sound output.Johannes Schickel
2014-06-22GUI: Reduce spacing in save/load chooser in the classic theme.Johannes Schickel
2014-06-22SCUMM: Do not let music reallocate its own channels in AD player.Johannes Schickel
2014-06-22SCUMM: Change channel/slot (re)allocation strategy in AD player.Johannes Schickel
2014-06-22SCUMM: Don't allow SFX to reallocate their own channels in AD player.Johannes Schickel