Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-31 | Some new & extended test cases | Max Horn | |
svn-id: r21509 | |||
2006-03-31 | Made readFileToMem() print a more useful error message than "File is not open" | Torbjörn Andersson | |
if the file could not be opened. svn-id: r21508 | |||
2006-03-31 | Fix skipping insane sequence in bundled Macintosh demo of FT | Travis Howell | |
svn-id: r21507 | |||
2006-03-31 | Fix sound glitch in PC demo of FT | Travis Howell | |
svn-id: r21506 | |||
2006-03-30 | Improve mine road in PC demo of FT | Travis Howell | |
svn-id: r21505 | |||
2006-03-30 | Limit INSANE to existing enemies in PC demo of FT | Travis Howell | |
svn-id: r21504 | |||
2006-03-30 | Allow interactive mine road in PC version of FT demo | Travis Howell | |
svn-id: r21503 | |||
2006-03-30 | Add missing check for invalid object number in getObjectData opcode | Travis Howell | |
svn-id: r21501 | |||
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-03-29 | Alphabetical build order | Max Horn | |
svn-id: r21499 | |||
2006-03-29 | - Added some explanatory comments (everybody feel free to extend them) | Max Horn | |
- Unified the various typedefs - Added a couple FIXME comments (which porters may want to resolve) - Some cleanup svn-id: r21498 | |||
2006-03-29 | Add opcode difference in FF | Travis Howell | |
svn-id: r21497 | |||
2006-03-29 | cleanup | Max Horn | |
svn-id: r21496 | |||
2006-03-29 | Added stubs for a couple of FF opcodes. | Torbjörn Andersson | |
svn-id: r21495 | |||
2006-03-29 | Cleanup test code in our 'clean' target | Max Horn | |
svn-id: r21494 | |||
2006-03-29 | Improved the 'test' build rule | Max Horn | |
svn-id: r21492 | |||
2006-03-29 | Removed some more semicola | Max Horn | |
svn-id: r21491 | |||
2006-03-29 | Added a minimal README for our unit tests, and moved their build rule to a ↵ | Max Horn | |
new test/module.mk file svn-id: r21490 | |||
2006-03-29 | Removing some unnecessary semicolons (avoiding compiler warnings/errors) | Max Horn | |
svn-id: r21489 | |||
2006-03-29 | bringing cxxtest-3.10.1 to ScummVM's main branch | Max Horn | |
svn-id: r21488 | |||
2006-03-29 | Add another English version of Monkey Island for Macintosh | Travis Howell | |
svn-id: r21483 | |||
2006-03-28 | Set correct load factor for hashmap (just wanted to check if anybody is ↵ | Max Horn | |
paying attention to those commit messages *cough* ;-) svn-id: r21482 | |||
2006-03-28 | Adapted unit tests to current situation | Max Horn | |
svn-id: r21481 | |||
2006-03-28 | Get rid of Map::addKey | Max Horn | |
svn-id: r21480 | |||
2006-03-28 | - Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with ↵ | Johannes Schickel | |
Adlib sfx") (created a wrapper class for two different sound drivers instead of adding a new variable to the KyraEngine class and chaning stuff there) - Prevents to play track 0 for non mt-32 midi devices (got ugly sound output with windows midi) svn-id: r21479 | |||
2006-03-28 | Update game detection code, with recent changes from SAGA engine | Travis Howell | |
svn-id: r21478 | |||
2006-03-28 | - Renamed Map::remove to Map::erase (matching the STL and HashMap) | Max Horn | |
- Added Map::find() (see also HashMap), and made the ConfigManager use it svn-id: r21477 | |||
2006-03-28 | Added iterator support to hashmap, as well as erase & find methods (all ↵ | Max Horn | |
currently needs more testing and may be buggy) svn-id: r21476 | |||
2006-03-28 | Reduce the differences between Map and HashMap some more (in the end, we ↵ | Max Horn | |
should be able to easily switch between the two, e.g. in the ConfigManager class) svn-id: r21475 | |||
2006-03-28 | Increase the load factor for our hashmaps from 50% to 75%, to be slightly ↵ | Max Horn | |
nicer regarding memory consumption svn-id: r21474 | |||
2006-03-28 | - Renamed class AssocArray to HashMap to match our existing class Map (note also | Max Horn | |
that many STL implementations have a class hash_map next to class map, too) - Changed some static File class member vars to be normal static variables, in yet another attempt to reduce header dependencies (in this case on hashmap.h) svn-id: r21473 | |||
2006-03-28 | Renamed various container isEmpty() methods to empty() to match STL conventions | Max Horn | |
svn-id: r21472 | |||
2006-03-28 | Removing bogus leftovers | Max Horn | |
svn-id: r21471 | |||
2006-03-27 | Further progress on disassembling pathfinding and support methods | Paul Gilbert | |
svn-id: r21470 | |||
2006-03-27 | Comments out unneeded code in enterNewScene (only used for cd audio version). | Johannes Schickel | |
Fixes bug with stopping pegasus music before the animation finished. svn-id: r21469 | |||
2006-03-27 | improve game detection: | Andrew Kurushin | |
- start process speedup (remove already scanned files) - merge md5 & game files list svn-id: r21468 | |||
2006-03-27 | Adjust width in dump_bitmap() for FF | Travis Howell | |
svn-id: r21467 | |||
2006-03-27 | Always init state.depack_cont | Travis Howell | |
svn-id: r21466 | |||
2006-03-27 | Commited too much | Travis Howell | |
svn-id: r21465 | |||
2006-03-27 | Add FF support to dump_bitmap() | Travis Howell | |
svn-id: r21464 | |||
2006-03-26 | Cleaned up update_playRhythmSection(). It's almost possible to understand what | Torbjörn Andersson | |
it's intended to do now. Renamed _unkOutputByte2 to _vibratoAndAMDepthBits. It's a pretty terrible name, but that's what it is: the two most significant bits of the Adlib BD register. Renamed _rhythmSection to _rhythmSectionBits for consistency: It's the five least significant bits of the Adlib BD register. (The remaining bit is the rhythm on/off bit. I don't think we store that one in any variable.) svn-id: r21463 | |||
2006-03-26 | Always use the correct string slot for HE games specific cases in ↵ | Travis Howell | |
decodeParseString() svn-id: r21462 | |||
2006-03-26 | Ooops, correct cut and past error in last commit | Travis Howell | |
svn-id: r21461 | |||
2006-03-26 | Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color ↵ | Travis Howell | |
glitches in Buzzy games svn-id: r21460 | |||
2006-03-26 | Added support for mouse wheel scrolling in save/restore dialog. | Torbjörn Andersson | |
svn-id: r21459 | |||
2006-03-26 | Implement feature request #1450364: "Suggestion on how to cope with | Eugene Sandulenko | |
fan-translations" svn-id: r21458 | |||
2006-03-26 | Implement feature request #1393200: "target_md5 even for command line" | Eugene Sandulenko | |
svn-id: r21457 | |||
2006-03-26 | Reduce size of saved games for HE games, music/speech resources don't need ↵ | Travis Howell | |
to be saved svn-id: r21456 | |||
2006-03-25 | Fixing bug #1458388: "SIMON1: Game Detection fails". | Eugene Sandulenko | |
Sometimes instead of "GAMEPC" we get "GAMEPC." (note trailing dot) svn-id: r21455 | |||
2006-03-25 | fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, ↵ | Gregory Montoir | |
bug #1416186). svn-id: r21454 |