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AgeCommit message (Expand)Author
2016-07-01SCI32: Fix audio fadingColin Snover
2016-07-01SCI: Fix script patcher, so that it works on BE systemsMartin Kiewitz
2016-07-01SDL: Fix mouse trailing part of bug #7141Ben Castricum
2016-07-01SCUMM: reset ShakePos on loading, fixes one part of bug #7141Ben Castricum
2016-07-01SKY: change "savegame" into "saved game"Ben Castricum
2016-07-01SCUMM: Use exact strings in stringtable, fixes bug #6886Ben Castricum
2016-07-01Merge pull request #766 from OmerMor/qfg3_boundsFilippos Karapetis
2016-07-01Merge branch 'remap'Willem Jan Palenstijn
2016-07-01SCI32: Fix broken Remap implementationColin Snover
2016-07-01SCI32: Move matchColor to GfxRemap32Colin Snover
2016-07-01SCI32: Separate remap typesColin Snover
2016-07-01SCI32: Add missing remap CelObj callsColin Snover
2016-07-01SCI32: Move GfxRemap32 to separate filesColin Snover
2016-07-01SCI32: Change kRemapColors naming for consistencyColin Snover
2016-07-01Revert "SCI32: Fix broken Remap implementation"Willem Jan Palenstijn
2016-07-01Merge pull request #770 from OmerMor/kgettimeFilippos Karapetis
2016-06-30SCI32: Specify default hardware ratesColin Snover
2016-06-30SCI32: Add transparent pic plane typeColin Snover
2016-06-30SCI32: Clean-up pass on rendering pipelineColin Snover
2016-06-30SCI32: Implement engine-accurate screen item list sortingColin Snover
2016-06-30SCI32: Document & clean up extra rect argument for frameOutColin Snover
2016-06-30SCI32: Add low resolution constantsColin Snover
2016-06-27CONFIGURE: Only open config.log after showing helpWillem Jan Palenstijn
2016-06-27SCI: Add script patch for another Colonel's Bequest game bugMartin Kiewitz
2016-06-27SCI: Fixed KGetTime with SYSDATE subop in SCI0-LATE.Omer Mor
2016-06-26SCI32: Fix benchmarking for QFG4Colin Snover
2016-06-26SCI32: Change Color::operator!= to all operator== directlyColin Snover
2016-06-26SCI32: Enable aspect ratio correction on QFG4CDColin Snover
2016-06-26SCI32: Fix typoColin Snover
2016-06-26SCI32: Remove no-longer-relevant commentColin Snover
2016-06-26SCI32: Add more workarounds for SCI2.1early gamesColin Snover
2016-06-26SCI32: Fix broken Remap implementationColin Snover
2016-06-26SCI32: Fix hang when playing auto-play audio channelsColin Snover
2016-06-26SCI32: Fix race condition when freeing audio resourcesColin Snover
2016-06-26MOHAWK: Remap bitmaps not to use undefined colorsBastien Bouclet
2016-06-25SCI: Add getGameObjectName to fix compilationMartin Kiewitz
2016-06-25SCI: Fix auto-saving in the fan-made Cascade QuestMartin Kiewitz
2016-06-25SCI32: Properly initialize pausedAtTick inside Audio32::play()Filippos Karapetis
2016-06-25Revert "SCI32: Properly initialize AudioChannel inside Audio32::play()"Filippos Karapetis
2016-06-25TOLTECS: Fix typoEugene Sandulenko
2016-06-25TOLTECS: Clear dead end rects count.Eugene Sandulenko
2016-06-25SCI: Script patch for critical Colonel's Bequest game bugMartin Kiewitz
2016-06-25SCI: Fix SQ1VGA script patch, fixes bug #7145Martin Kiewitz
2016-06-23SCI32: Properly initialize AudioChannel inside Audio32::play()Filippos Karapetis
2016-06-23SCI32: Fix usage of the C++11 override keyword with MSVCFilippos Karapetis
2016-06-23SCI32: Fix potentially uninitialized variableFilippos Karapetis
2016-06-23SCI32: Const correction in Audio32's readBuffer() implementationFilippos Karapetis
2016-06-22SCI: Assert on seeks past the end of audio resource bundlesColin Snover
2016-06-22SCUMM HE: Update sound flags and queue, for new settings.Kirben
2016-06-22SCUMM HE: Document sound opcodes.Kirben