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2016-07-24TITANIC: In progress adding TTbarbotScript process methodPaul Gilbert
2016-07-24TITANIC: Added 16bit requirement to configure.enginePaul Gilbert
2016-07-24TITANIC: Fleshed out various methodsPaul Gilbert
2016-07-23TITANIC: Added CCreditText loadingPaul Gilbert
2016-07-23TITANIC: Further timers cleanupPaul Gilbert
2016-07-23TITANIC: Cleanup of CTimeEventInfo classPaul Gilbert
2016-07-23TITANIC: Fixes for movie notification, computer game logic cleanupPaul Gilbert
2016-07-23TITANIC: Fix for movie play ranges that end at the AVI file endPaul Gilbert
2016-07-23TITANIC: Clarification and fixes for movie reverse and repeat flagsPaul Gilbert
2016-07-23TITANIC: Fix exit crash when a movie is activePaul Gilbert
2016-07-23TITANIC: Finish CLinkItem classPaul Gilbert
2016-07-23TITANIC: Fix some warningsPaul Gilbert
2016-07-23TITANIC: Clarify MODE_2 as MODE_FOCUSEDPaul Gilbert
2016-07-23TITANIC: Fixes and simplification of AVISurfacePaul Gilbert
2016-07-23TITANIC: gcc compilation fixPaul Gilbert
2016-07-23TITANIC: Add Continue Save dialog slots rendering and selectionPaul Gilbert
2016-07-23TITANIC: Fix redrawing CPetText after line colors are changedPaul Gilbert
2016-07-22TITANIC: Setting up Continue Save dialog slot names listPaul Gilbert
2016-07-22TITANIC: Add button handling and evil twin to Continue Save dialogPaul Gilbert
2016-07-22TITANIC: Beginnings of Continue Save dialogPaul Gilbert
2016-07-22DEVTOOLS: Save create_titanic bitmap resources with correct bitmap headersPaul Gilbert
2016-07-22TITANIC: Add support for arbitrary window event targetsPaul Gilbert
Also moved all standard game event methods to CMainGameWindow. This will allow for the Continue Save dialog to be added in and get events instead of the game window
2016-07-22TITANIC: Workaround for original using destroyed objects after save loadPaul Gilbert
The original loads savegames by loading a new project hierarchy and then deleting and replacing the existing one. This means that objects in the original project, such as the PET control, are destroyed, leaving the remainder of the PET code that called load operating on destroyed objects. This workaround instead flags for a load to be done, and adds new code in the game manager to take care of it. This way, the remainder of the PET event handling can finish first, and it will be then safe to destroy the original game project (including PET) and load the new savegame.
2016-07-22TITANIC: Fleshing out PET RealLife Load functionalityPaul Gilbert
2016-07-20TITANIC: Display first 5 savegame slots in PET RealLife tabPaul Gilbert
2016-07-20TITANIC: Fixes for saving & loading savegamesPaul Gilbert
2016-07-20TITANIC: Fixes for saving/loading savegame headersPaul Gilbert
2016-07-20TITANIC: Fix destroying previous game project when loading savegamePaul Gilbert
2016-07-20TITANIC: Add missing engine saving functionalityPaul Gilbert
2016-07-20TITANIC: Clarify CVideoSurface _field48 as _freeMovieSurfacePaul Gilbert
2016-07-20TITANIC: Clarify movie/surface has frame fields & variablesPaul Gilbert
2016-07-20TITANIC: Add movie _handled flag, simplify frame timinig codePaul Gilbert
2016-07-19TITANIC: Fix loading movies for playbackPaul Gilbert
2016-07-18TITANIC: gcc compilation fixesPaul Gilbert
2016-07-18TITANIC: Fix loading of movies with only a single video trackPaul Gilbert
2016-07-18TITANIC: Fix scanning for files not to free resourcesPaul Gilbert
2016-07-18TITANIC: Simplify data usage in CStarControlSub20Paul Gilbert
2016-07-18TITANIC: Added CStarControlSub20 copyFrom/copyTo methodsPaul Gilbert
2016-07-17TITANIC: Added remaining CStarControlSub12 virtual methodsPaul Gilbert
2016-07-17TITANIC: Adding CStarControlSub12 methodsPaul Gilbert
2016-07-17TITANIC: Adding CStarControlSub12 methodsPaul Gilbert
2016-07-17TITANIC: Extra construction for CStarControlSub12Paul Gilbert
2016-07-17TITANIC: Added CStarControlSub12 setupHandlerPaul Gilbert
2016-07-17TITANIC: Start of starfield renderingPaul Gilbert
2016-07-17TITANIC: Added CStarField support methodsPaul Gilbert
2016-07-17VIDEO: Add titanic to list of engines using AVIDecoderPaul Gilbert
2016-07-17TITANIC: Renamed CStarControlSub12 to CStarFieldPaul Gilbert
2016-07-17TITANIC: Finished startfield initDocumentPaul Gilbert
2016-07-17TITANIC: Renaming of star point classesPaul Gilbert
2016-07-17TITANIC: Further work on DMatrixPaul Gilbert