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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-04-05
remove usage VAR_SYNC. in scripts used only one time, it's set to 0
Paweł Kołodziejski
2004-04-05
droped
Paweł Kołodziejski
2004-04-05
there is no imuse in he engine
Paweł Kołodziejski
2004-04-05
removed exception for no used nut font
Paweł Kołodziejski
2004-04-05
added voice group volume to scumm engine for imuse digital and implemeted vol...
Paweł Kołodziejski
2004-04-05
pedantic const correction
Max Horn
2004-04-04
these debug() calls look as if they should be debugC() calls
Max Horn
2004-04-04
Fix signedness issue (lead to incorred address computations on 64 bit machines)
Max Horn
2004-04-04
Removed CharsetRenderer::_mask (this was used to optimize charset mask handli...
Max Horn
2004-04-04
Added TODO/FIXME comment
Max Horn
2004-04-04
My recent change to _draw_bottom caused a regression in The Dig (and maybe el...
Max Horn
2004-04-04
Implement V8 queryQuit opcode
Max Horn
2004-04-04
Fix for last part of bug #766749 (COMI: Text should not always have a shadow)...
Max Horn
2004-04-04
allow disabling of text shadow in NUT font renderer
Max Horn
2004-04-04
let compiler optimize code better <g>
Max Horn
2004-04-04
Cleanup.
Torbjörn Andersson
2004-04-04
Exit quietly if we just told the user we are going to exit; no need to call e...
Max Horn
2004-04-04
Fix for bug #885466 (FT: Text gets drawn under moving bits), by making AKOS c...
Max Horn
2004-04-04
got rid of _msgPtrToAdd; slightly improved error checking in addMessageToStack()
Max Horn
2004-04-03
Fix for bugs #915586, #905856, part of bug #766749 (COMI: Bug with text being...
Max Horn
2004-04-03
cleanup
Max Horn
2004-04-03
fixed hypothetical off-by-one error when computing _draw_bottom (a semantical...
Max Horn
2004-04-03
cleanup StringTab stuff
Max Horn
2004-04-03
patch #910779 (with minor tweaks), fotaq hebrew support :
Gregory Montoir
2004-04-03
Fix for bug #896844 (DIG: Missing subtitle at the lab console)
Max Horn
2004-04-03
make hdiutil overwrite the disk image if it already exists, although it will ...
Jonathan Gray
2004-04-03
cleanup
Max Horn
2004-04-02
oops
Max Horn
2004-04-02
Got rid of _transText
Max Horn
2004-04-02
cleanup
Max Horn
2004-04-02
Remove obsolete code fragment (a good sign for a refactoring is if it allows ...
Max Horn
2004-04-02
One item less on the TODO
Max Horn
2004-04-02
simplify code by integrating a call to translateText() into addMessageToStack...
Max Horn
2004-04-02
Shouldn't be necessary to do a second translation run in this place (at least...
Max Horn
2004-04-02
Added support for %___ strings (used in localized version of The Dig)
Max Horn
2004-03-31
be tolerant against abuse of ConfMan.getInt(); add missing default value for ...
Max Horn
2004-03-30
Use vsprintf instead of vsnprintf: more portable, less safe (but then again, ...
Max Horn
2004-03-30
please fix
Paweł Kołodziejski
2004-03-30
update
Paweł Kołodziejski
2004-03-30
Cleanup
Torbjörn Andersson
2004-03-29
Make use of Stack template
Max Horn
2004-03-29
very simpled and limited stack class (fixed size even)
Max Horn
2004-03-29
Fixed a bad crash that occured when adding a new game target in the launcher
Max Horn
2004-03-29
add most of my os x snapshot script as a makefile target
Jonathan Gray
2004-03-29
use a make variable for static os x package prefix so I don't have to change ...
Jonathan Gray
2004-03-29
clean up FMUS handling, fix not being able to enable sound debug messages
Jonathan Gray
2004-03-29
Update
Travis Howell
2004-03-29
Should have been disabled for Mac. indy3/loom.
Travis Howell
2004-03-29
Cleanup.
Torbjörn Andersson
2004-03-29
Make clearScene() set the _needFullRedraw variable.
Torbjörn Andersson
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