Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-15 | PSP: fixed bug in hardware MP3 that caused crash in broken sword. The sample ↵ | Yotam Barnoy | |
rate must be returned from our member variable, not from the header value which disappears. svn-id: r49680 | |||
2010-06-14 | SCI: Added a version of allNotesOff() which sends messages only to the ↵ | Filippos Karapetis | |
channels used by the associated song instead of all channels svn-id: r49673 | |||
2010-06-14 | Since allNotesOff() is virtual and can be overriden, make its associated ↵ | Filippos Karapetis | |
variables protected instead of private svn-id: r49672 | |||
2010-06-14 | Removed the code used for tracking script code block relocations in ↵ | Filippos Karapetis | |
SCI0-SCI1 games, as we don't actually relocate these blocks, and it was used solely for verification of the exports table. The issue that this warning was created for should no longer occur svn-id: r49669 | |||
2010-06-14 | Cleanup of the SCI0 object initialization code | Filippos Karapetis | |
svn-id: r49666 | |||
2010-06-14 | Ignore and remove invalid plane and item objects in kFrameout. Fixes loading ↵ | Matthew Hoops | |
in-game in GK1. svn-id: r49663 | |||
2010-06-14 | Cleanup | Filippos Karapetis | |
svn-id: r49662 | |||
2010-06-14 | Fixed GK1 again, including the inventory screen | Filippos Karapetis | |
svn-id: r49660 | |||
2010-06-14 | Hopefully fixed kOnMe (SCI2) and implemented kIsOnMe (SCI2.1). GK1 and the ↵ | Filippos Karapetis | |
demo of Phantasmagoria 1 should now be responding to mouse clicks and movement correctly svn-id: r49659 | |||
2010-06-14 | Split out Mohawk detection tables into separate file. | Eugene Sandulenko | |
svn-id: r49658 | |||
2010-06-14 | AGOS: Fix bug #1777795. | Eugene Sandulenko | |
Bug #1777795: "SIMON1: Acorn CD MD5s" fixed by specifying directory depth for AdvancedDetector to 2. svn-id: r49657 | |||
2010-06-14 | SCUMM: Fix bug #1438631. | Eugene Sandulenko | |
Bug #1438631: "SCUMM: Detecting mac version of indy3/loom broken" fixed by implementing recursive directory lookup similar to what was done for AdvancedDetector, since SCUMM engine does not use it. svn-id: r49656 | |||
2010-06-14 | Implement safeguard for negative depth values in AdvancedDetector. | Eugene Sandulenko | |
svn-id: r49655 | |||
2010-06-14 | Mohawk: Added support for running Riven off DVD layout. | Eugene Sandulenko | |
Uses new directory depth feature of AdvancedDetector. Set directory depth to 2 and added Assets1/ directory. As a result, DVD layout which does not have any game data file in top level directory gets detected and runs well. svn-id: r49654 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2010-06-14 | Really silence the warning with _bufSize | Filippos Karapetis | |
svn-id: r49652 | |||
2010-06-14 | Silenced warning | Filippos Karapetis | |
svn-id: r49651 | |||
2010-06-14 | Fixed a bug with commit #49640 | Filippos Karapetis | |
svn-id: r49650 | |||
2010-06-14 | Some cleanup of the script locals code | Filippos Karapetis | |
svn-id: r49649 | |||
2010-06-14 | GP2XWiz: Add shellscripts to support building a non-stripped bundle for use ↵ | John Willis | |
with GDB. * This should help Tony (GSoC) get debug builds going. svn-id: r49648 | |||
2010-06-14 | SCI: Limit the screen refresh rate to 60fps | Filippos Karapetis | |
svn-id: r49647 | |||
2010-06-14 | Moved the actionNouns array from the scene to the globals object, since the ↵ | Paul Gilbert | |
scene will no longer be active during animation sequences svn-id: r49646 | |||
2010-06-14 | Further memory leak fixes reported by Valgrind | Paul Gilbert | |
svn-id: r49644 | |||
2010-06-14 | Fixes for memory leaks reported by Valgrind | Paul Gilbert | |
svn-id: r49643 | |||
2010-06-14 | Added logic for animation sequences specifying a starting animation frame number | Paul Gilbert | |
svn-id: r49642 | |||
2010-06-13 | Fixed compilation with the old music code | Filippos Karapetis | |
svn-id: r49641 | |||
2010-06-13 | The offset of script local variables is now calculated when the script is ↵ | Filippos Karapetis | |
loaded, thus we no longer need to save it. Merged scriptInitialiseLocals() with scriptInitialiseLocalsZero() svn-id: r49640 | |||
2010-06-13 | Disabled two cases of findObjectByName() in SCI0 early games | Filippos Karapetis | |
svn-id: r49639 | |||
2010-06-13 | Fixed regression from commit #49251, and added an explanation. Calls to ↵ | Filippos Karapetis | |
kNewNode with 1 parameter are handled properly again. Fixes the demo of Phantasmagoria 1. Thanks to lskovlun and waltervn for spotting this svn-id: r49638 | |||
2010-06-13 | Bugfixes for correct moving of the screen viewport within an animation | Paul Gilbert | |
svn-id: r49629 | |||
2010-06-13 | Added a parser for kZoneNone zones/animations in BRA. | Nicola Mettifogo | |
The only thing it does is parsing a possible command list, which is enough to support the script bug in "scende2". See ticket #3005384. svn-id: r49628 | |||
2010-06-13 | Added logic for handling the rate of animation background scrolling, and ↵ | Paul Gilbert | |
miscellaneous extra fields svn-id: r49627 | |||
2010-06-13 | When closing inventory, do not force input back to game-mode if commands ↵ | Nicola Mettifogo | |
need otherwise. svn-id: r49623 | |||
2010-06-13 | Added a default constructor for the ResourceSource struct | Filippos Karapetis | |
svn-id: r49622 | |||
2010-06-13 | Fixed clipping when drawing sprites at small scale factors (this fixes the ↵ | Nicola Mettifogo | |
balloon scene). svn-id: r49621 | |||
2010-06-13 | Support for vertical scrolling. Patch 3005933 by fuzzie. | Nicola Mettifogo | |
svn-id: r49620 | |||
2010-06-13 | Keep the balloon from getting stuck in an infinite loop when floating near ↵ | Nicola Mettifogo | |
the borders of the screen. See the detailed explanation in walk.cpp. svn-id: r49619 | |||
2010-06-13 | Improved debug output of BRA walk code. | Nicola Mettifogo | |
svn-id: r49618 | |||
2010-06-12 | Applied fix for checking unallocated channels for All Notes Off MIDI command | Paul Gilbert | |
svn-id: r49613 | |||
2010-06-12 | SAGA: Music code cleanup. The music driver is now placed inside the ↵ | Filippos Karapetis | |
MusicPlayer class, instead of the SagaEngine class. Split the functionality that the music parser should handle from the functionality that the music driver should handle. Also, fixed a bug in MusicDriver::send() (the notes off signal was sent to unallocated channels, not allocated ones) svn-id: r49607 | |||
2010-06-12 | Initialize compression-related variables when loading external patch files. ↵ | Filippos Karapetis | |
Fixes Cassima's speech in the intro of KQ6 (the engine thought that the external patch files of her speech were compressed) svn-id: r49606 | |||
2010-06-12 | Added debug output to kDoAudio and some music commands. Also added a warning ↵ | Filippos Karapetis | |
when an audio stream can't be created. Finally, the debug level of the MIDI parser debug output has been raised to 4, as it's too verbose svn-id: r49605 | |||
2010-06-12 | Reimplemented the scaled sprite drawing logic. The first introduction ↵ | Paul Gilbert | |
sequence scene now displays correctly svn-id: r49604 | |||
2010-06-12 | Extended show_instruments to show the songs where each instrument is used in | Filippos Karapetis | |
svn-id: r49603 | |||
2010-06-11 | Renamed verify_midi to show_instruments (and fixed a bug with it at the same ↵ | Filippos Karapetis | |
time). This command scans all songs, or a specific song of a game and displays the instruments used svn-id: r49599 | |||
2010-06-11 | - Added a new debug command, verify_midi, which can be used to check all the ↵ | Filippos Karapetis | |
songs of a game for unmapped instruments (still WIP and disabled) - Fixed a bug in the verify_scripts command (it was loading the script resource twice) svn-id: r49597 | |||
2010-06-11 | Bugfixes to correctly scroll the background during animations | Paul Gilbert | |
svn-id: r49596 | |||
2010-06-11 | Clarified various incorrectly named parameters, and fixed code for loading ↵ | Paul Gilbert | |
the correct art file backgrounds when running animation sequences svn-id: r49595 | |||
2010-06-11 | Add support for setFocusRectangle - enabled on 'small' Android screens. | Angus Lees | |
svn-id: r49594 | |||
2010-06-11 | SCI: adjust priority bottom, if its 200 to avoid possible out of bounds ↵ | Martin Kiewitz | |
(sierra actually does the same) svn-id: r49592 |