Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-08 | tweaked the mapped keys to reintroduce SHIFT for mass adding games | Andre Heider | |
svn-id: r43117 | |||
2009-08-08 | forward port of wince 3.0 fix for paths from branch 0.13.0, r39978 | Kostas Nakos | |
svn-id: r43114 | |||
2009-08-08 | Commit of dhewg's patch to fix screen refreshes on the Wii | Paul Gilbert | |
svn-id: r43112 | |||
2009-08-08 | When opening a data stream, don't read the whole file into memory if not ↵ | Sven Hesse | |
necessary. This vastly improves the loading times of Gob3 on small devices svn-id: r43107 | |||
2009-08-07 | mouse up events need the same lovin' as mouse down events do. don't ↵ | Kostas Nakos | |
underestimate 'em. fixes bug #2833549 svn-id: r43102 | |||
2009-08-07 | Merge creation of Info.plist into update-version.pl. | Andre Heider | |
This fixes the static version info after branching (#2820503). svn-id: r43101 | |||
2009-08-07 | show VK in gui_v2 games of kyra | Kostas Nakos | |
svn-id: r43097 | |||
2009-08-07 | hint backend about virtual keyboard on save, in LoK | Kostas Nakos | |
svn-id: r43095 | |||
2009-08-07 | Bugfix for #2831159 - Palace guards saying !!HIGH STRING!! | Paul Gilbert | |
svn-id: r43093 | |||
2009-08-06 | overload showMouse to kill mouse shadows in kyra | Kostas Nakos | |
svn-id: r43088 | |||
2009-08-05 | T7G: Fix bug #2831041 by implementing opcode responsible for starting music ↵ | Scott Thomas | |
partway through a video svn-id: r43068 | |||
2009-08-05 | Bugfix for music not being stopped when music volume is set to zero | Paul Gilbert | |
svn-id: r43066 | |||
2009-08-04 | Cleanup | Filippos Karapetis | |
svn-id: r43056 | |||
2009-08-04 | Removed the superfluous VGA buffer, replacing it with direct writes to the ↵ | Filippos Karapetis | |
video buffer svn-id: r43048 | |||
2009-08-04 | got rid of superfluous semicolons | Kostas Nakos | |
svn-id: r43043 | |||
2009-08-04 | Cleaned up the MSVC project files of the gob engine | Filippos Karapetis | |
svn-id: r43042 | |||
2009-08-04 | commit slightly modified patch #2828646: WINCE: Integrate Windows CE with ↵ | Kostas Nakos | |
the master build system svn-id: r43041 | |||
2009-08-04 | update readme (draft) | Kostas Nakos | |
svn-id: r43039 | |||
2009-08-04 | update Makefile | Kostas Nakos | |
svn-id: r43037 | |||
2009-08-04 | support made engine | Kostas Nakos | |
svn-id: r43035 | |||
2009-08-04 | add bindings for cruise engine | Kostas Nakos | |
svn-id: r43033 | |||
2009-08-03 | GP2XWiz: Fix bug with downscaled cursors. | John Willis | |
svn-id: r43029 | |||
2009-08-03 | Fix for #2824798 (FW: crash when clicking "load" in the GUI): | Kari Salminen | |
- Fixed CineMetaEngine::listSaves(const char *target) which was broken. - Also added explicit initialization of savegame descriptions to empty strings for safety reasons (e.g. arrays on stack aren't initialized to zero). - Added explicit trailing zero setting to savegame descriptions (Previously using GMM you could write a description of length >= 20 that had no trailing zero when written to description file (e.g. fw.dir)). svn-id: r43027 | |||
2009-08-03 | Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): | Kari Salminen | |
- Made all savegame loading in AGI do the same pre-load and post-load stuff. - Moved load/saveGameState from AgiBase to AgiEngine - Added rudimentary error handling to load/saveGameState - Incidentally also fixes the hanging note from bug #2798797. svn-id: r43025 | |||
2009-08-03 | Bugfix to correctly reset the music tempo when loading a savegame | Paul Gilbert | |
svn-id: r43023 | |||
2009-08-03 | T7G: Fix bug #2831046 where save names not shown after loading a save from ↵ | Scott Thomas | |
launcher svn-id: r43020 | |||
2009-08-02 | Make MemoryReAlloc() 64-bit alignment safe | Joost Peters | |
svn-id: r43013 | |||
2009-08-02 | Fix AGI crashes on 64-bit systems that require alignment | Joost Peters | |
svn-id: r43011 | |||
2009-08-02 | GP2XWiz/SDL: Fix 2 small typos. | John Willis | |
svn-id: r43010 | |||
2009-08-02 | clean up and fix vga aspect scaler routines | Kostas Nakos | |
svn-id: r43008 | |||
2009-08-02 | GP2XWiz: More cleanup of render code and fix silly screen update bug when ↵ | John Willis | |
reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work. svn-id: r43007 | |||
2009-08-02 | align memory handles to sizeof(void*) instead of 4 (which is just good ↵ | Joost Peters | |
enough for 32-bit) - this fixes DW2 on 64-bit systems that require alignment svn-id: r43005 | |||
2009-08-02 | rework mixer (re)init. fixes bug #2694722 | Kostas Nakos | |
svn-id: r43003 | |||
2009-08-02 | Show a message if saving or loading a game fails. | Sven Hesse | |
svn-id: r43001 | |||
2009-08-02 | Show a message if saving or loading a game fails. | Torbjörn Andersson | |
svn-id: r42999 | |||
2009-08-02 | Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and ↵ | Sven Hesse | |
didn't even do what it was supposed to in v4+ games anyway. (bug #2830985) svn-id: r42996 | |||
2009-08-02 | When ESCing videos, seek to the last frame that was meant to be played. ↵ | Sven Hesse | |
Fixes graphical glitches (bug #2830985) and crashes (bug #2830988) svn-id: r42995 | |||
2009-08-01 | Added some more information to the "Compressed sound ... invalid" error. Maybe | Torbjörn Andersson | |
this will help in determining what's causing bug #2830364. (It sounds like a bad data file, but who knows...) svn-id: r42974 | |||
2009-08-01 | Remove obsolete comment from Cine::Palette::saturatedAddColor. | Kari Salminen | |
svn-id: r42973 | |||
2009-07-31 | Fix bug with the event loop that was discarding pending events rather than ↵ | Paul Gilbert | |
leaving them to be processed in the following frame svn-id: r42965 | |||
2009-07-31 | GP2XWiz: Small cleanup of render code to slave as much of loadGFXMode() code ↵ | John Willis | |
back to the OSystem_SDL::loadGFXMode(). version. Also update README-GP2XWIZ. svn-id: r42964 | |||
2009-07-31 | GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no one ↵ | John Willis | |
ever reads it and the WiKi is more upto date). svn-id: r42959 | |||
2009-07-31 | When renaming old savefiles for Nippon Safes, don't assert if a file that ↵ | Nicola Mettifogo | |
matches the pattern game.* and is not a savefile is found in the savepath. svn-id: r42958 | |||
2009-07-31 | Prevent high-resolution layouts to be loaded on low resolutions. | Vicent Marti | |
svn-id: r42955 | |||
2009-07-30 | Fixed corrupted theme files. | Vicent Marti | |
svn-id: r42953 | |||
2009-07-30 | cleanup | Max Horn | |
svn-id: r42952 | |||
2009-07-30 | SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos | Max Horn | |
svn-id: r42951 | |||
2009-07-30 | Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain | Max Horn | |
svn-id: r42950 | |||
2009-07-30 | Added Strangerke to credits, and moved wjp from Gob to SCI on his request | Max Horn | |
svn-id: r42947 | |||
2009-07-30 | Changed 10rdH070's nick back to LordHoto, and added Hkz to the credits | Max Horn | |
svn-id: r42946 |