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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2020-01-04
DIRECTOR: Fix margins on shape rendering
Scott Percival
2020-01-04
DIRECTOR: Render shapes with transparency
Scott Percival
2020-01-04
BACKENDS: Fix the DS, GameCube and Wii builds
Bastien Bouclet
2020-01-04
GUI: Bump the theme format version
Bastien Bouclet
2020-01-04
GUI: Use a dialog theme layout for the unknown game dialog
Bastien Bouclet
2020-01-04
GUI: Add finer control over cross-direction alignment for layout items
Bastien Bouclet
2020-01-04
GUI: Introduce dynamic layouts
Bastien Bouclet
2020-01-04
DIRECTOR: Inherit color, line size and pattern from shape cast
Scott Percival
2020-01-04
DIRECTOR: Fix kCastMemberSprite to fetch shape from cast
Scott Percival
2020-01-04
PRINCE: I18N: Update translation (Russian)
Eugene Sandulenko
2020-01-04
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2020-01-04
DIRECTOR: LINGO: 'version' returns string, not an integer
Eugene Sandulenko
2020-01-03
SCI32: Fix GK2 Chapter 4 Georg letter topic
sluicebox
2020-01-03
SCI32: Add KQ7 Russian (SoftClub) detection entry
sluicebox
2020-01-03
GUI: Fix label drawing on top of PopUpWidget in updates dialog
Bastien Bouclet
2020-01-03
KYRA: minor AdLib driver fix
athrxx
2020-01-03
KYRA: (HOF) - minor cleanup
athrxx
2020-01-03
CRYO: Remove dead code
Cameron Cawley
2020-01-03
KYRA: (HOF) - fix speech/sfx priority (bug #11301)
athrxx
2020-01-03
GRAPHICS: MACGUI: Further work on MacEditableText
Eugene Sandulenko
2020-01-02
SCI32: Add GK2 workaround for flag debug dialog
sluicebox
2020-01-02
SCI32: Fix GK2 Neuschwanstein castle hint
sluicebox
2020-01-02
OPENGL: Ensure surfaces created by saveScreenshot are the right way up
Cameron Cawley
2020-01-02
GRAPHICS: Add a function to vertically flip surfaces
Cameron Cawley
2020-01-02
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2020-01-02
DIRECTOR: LINGO: Fix comment
Eugene Sandulenko
2020-01-02
GRAPHICS: MACGUI: Initial code for MacEditableText
Eugene Sandulenko
2020-01-02
DIRECTOR: Fix crash on exit
Eugene Sandulenko
2020-01-02
DIRECTOR: Create dummy Shared Cast when there is none present
Eugene Sandulenko
2020-01-02
SCUMM: (iMUSE/Amiga) - improve sound driver destructor
athrxx
2020-01-02
NEWS: Update German NEWS file
Lothar Serra Mari
2020-01-02
KYRA: (EOB) - fix minor graphics glitch
athrxx
2020-01-01
DIRECTOR: LINGO: Fix 'the cast' director version
Eugene Sandulenko
2020-01-01
DIRECTOR: LINGO: Improved lexer debug output
Eugene Sandulenko
2020-01-01
STARTREK: Simplify the input box cursor code
Filippos Karapetis
2020-01-01
SCUMM: fix loop counter type
BLooperZ
2020-01-01
SCUMM: use reliable types in fake bidi
BLooperZ
2020-01-01
DIRECTOR: Implement kTheMouseH and kTheMouseV
Scott Percival
2020-01-01
DIRECTOR: Improve path converting
Eugene Sandulenko
2020-01-01
DIRECTOR: Use current path for navigating between movies
Eugene Sandulenko
2020-01-01
DIRECTOR: Fix cast id references
Eugene Sandulenko
2020-01-01
DIRECTOR: Load Shared Cast from movie directory
Eugene Sandulenko
2020-01-01
DIRECTOR: LINGO: Add cb_v4putvalue, casting support for REFERENCE
Scott Percival
2020-01-01
ENGINES: Copy the data referenced by QualifiedGameDescriptor
Bastien Bouclet
2020-01-01
DIRECTOR: LINGO: Re-add go as a builtin for v4
Scott Percival
2020-01-01
DIRECTOR: LINGO: Add wrapper for executing script handlers
Scott Percival
2020-01-01
DIRECTOR: Move more enums to types.h
Eugene Sandulenko
2020-01-01
JANITORIAL: Fix table formatting
Eugene Sandulenko
2020-01-01
DIRECTOR: LINGO: Moved all built-ins to separate namespace
Eugene Sandulenko
2020-01-01
DIRECTOR: LINGO: Replace LC class with namespace
Eugene Sandulenko
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