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AgeCommit message (Expand)Author
2012-04-17COMMON: Update DCT & RDFT to avoid dynamic allocation of Sine/Cos Tables.D G Turner
2012-04-17COMMON: Refactoring of FFT class to remove repeated fft<x>() functions.D G Turner
2012-04-17I18N: Add translations for the Loom FM Towns proficiency levelThierry Crozat
2012-04-17DEVTOOLS: take usage of config.h for xcode; few small updatesPawel Kolodziejski
2012-04-17SCUMM: Add another Dutch Balloon-O-Rama variant.Ben Castricum
2012-04-16GRAPHICS: Improve the YUV410 conversion code speed some moreMatthew Hoops
2012-04-16DREAMWEB: Simplify modifyFileName() by using _datafilePrefixThierry Crozat
2012-04-16DRASCULA: listSaves handles unsynced save indexupthorn
2012-04-16DREAMWEB: Minor style fixesThierry Crozat
2012-04-16COMMON: Refactoring of FFT class, removing Cosine Table Reallocations.D G Turner
2012-04-16COMMON: Minor refactoring of FFT class, removing DECL_FFT macro.D G Turner
2012-04-15VIDEO: Create the QuickTime scaled surface after reading in a frameMatthew Hoops
2012-04-15DRASCULA: added list saves supportupthorn
2012-04-15DREAMWEB: Add character mapping for french versionThierry Crozat
2012-04-15DREAMWEB: Support opening data files from ES and FR CD versionThierry Crozat
2012-04-15AGOS: Add comment about the limitations of quick loading/saving games in the ...Travis Howell
2012-04-15PORT: few minor fixes to meta file of samsungtvPaweł Kołodziejski
2012-04-14GRAPHICS: Make YUV410 conversion code use bilinear interpolationMatthew Hoops
2012-04-14VIDEO: Change 'class' to 'struct' to match declarationOri Avtalion
2012-04-14COMMON: Replaced static Sine and Cosine tables with dynamic generated.D G Turner
2012-04-13COMMON: Minor reduction of sine/cosine table size (8 bytes...).D G Turner
2012-04-13COMMON: Fixes for compiling without USE_BINK enabled.D G Turner
2012-04-13AUDIO: Remove now unused Sin/Cos table and FFT code from QDM2 Codec.D G Turner
2012-04-13AUDIO: Migrate QDM2 Codec to using Common::RDFT class.D G Turner
2012-04-13AUDIO: Fixes to restore QDM2 Codec function.D G Turner
2012-04-13AUDIO: Update to QDM2 codec fixing pointer to stream buffer usage.D G Turner
2012-04-13AUDIO: Removed qdm2_decode_sub_packet_header() function from QDM2.D G Turner
2012-04-13AUDIO: Fix skipping in QDM2 BitStream usage.D G Turner
2012-04-13AUDIO: Clean up QDM2 getVlc2() function.D G Turner
2012-04-13AUDIO: Initial Refactoring of QDM2 to use Common::BitStream.D G Turner
2012-04-13VIDEO: Fix SMK 16bit audio on BE systemsSven Hesse
2012-04-11PEGASUS: Fix ghosted biochips when loading saved gamesMatthew Hoops
2012-04-11PEGASUS: Fix the pegasus biochip recall button highlightMatthew Hoops
2012-04-10AUDIO: Force QuickTime stereo samples to mono if neededMatthew Hoops
2012-04-10PEGASUS: Mark the cursor as dirty when hiding it tooMatthew Hoops
2012-04-09PEGASUS: Add support for load/save keysMatthew Hoops
2012-04-09SDL: Allow for the meta key flag to be usedMatthew Hoops
2012-04-09COMMON: Add a KBD_META key state flagMatthew Hoops
2012-04-08GRAPHICS: Add comments on which engines use the decodersMatthew Hoops
2012-04-08VIDEO: Clean up the SVQ1 codeMatthew Hoops
2012-04-08MOHAWK: Enable the SVQ1 intro for Myst ME MacMatthew Hoops
2012-04-08VIDEO: Minor update to SVQ1 decoder, reversing sense of return flags.D G Turner
2012-04-08VIDEO: Fix SVQ1 plane pitchMatthew Hoops
2012-04-08VIDEO: Minor updates to SVQ1 decoder, mainly return flags to bool.D G Turner
2012-04-08VIDEO: Change SVQ1 decoder to skip rather than decode embedded string.D G Turner
2012-04-08VIDEO: Fix segfaults on different sized SVQ1 framesMatthew Hoops
2012-04-08VIDEO: Fix endian issue with SVQ1Matthew Hoops
2012-04-08VIDEO: Add Missing Half-Pel Motion Compensation Code to SVQ1 Codec.D G Turner
2012-04-08VIDEO: Rework SVQ1 codebooks so they're endian-safeMatthew Hoops
2012-04-08VIDEO: Workaround for out of buffer accesses in SVQ1 codec.D G Turner