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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-11-13
GRIFFON: Introduce ObjectInfoStruct, some refactoring
Strangerke
2019-11-13
GRIFFON: Fix a bug introduced in the original C conversion
Strangerke
2019-11-13
GRIFFON: Some refactoring in saveLoadNew(), som renaming
Strangerke
2019-11-13
GRIFFON: Fix compilation
Strangerke
2019-11-13
GRIFFON: Get rid of config.h/cpp
Strangerke
2019-11-13
GRIFFON: Fix namespace comment
Eugene Sandulenko
2019-11-13
GRIFFON: Introduce some new structures and refactoring, more renaming
Strangerke
2019-11-13
GRIFFON: Some more renaming
Strangerke
2019-11-13
GRIFFON: More renaming
Strangerke
2019-11-13
GRIFFON: start renaming members of Griffon engine class
Strangerke
2019-11-13
GRIFFON: Change some types to boolean, some code simplifications
Strangerke
2019-11-13
GRIFFON: Refactor castSpell()
Strangerke
2019-11-13
GRIFFON: Some more changes in Combat
Strangerke
2019-11-13
GRIFFON: Start refactoring Combat + rename constant due to typo
Strangerke
2019-11-13
GRIFFON: Some refactoring
Strangerke
2019-11-13
GRIFFON: simplify some code in draw by using clip
Strangerke
2019-11-13
GRIFFON: Some refactoring in dialogs
Strangerke
2019-11-13
GRIFFON: Fix another game crash due to an uninitialized variable
Strangerke
2019-11-13
GRIFFON: Fix uninitialized variables (game crash)
Strangerke
2019-11-13
GRIFFON: Fix to for loop in drawNPCs
Strangerke
2019-11-13
GRIFFON: Add a de fine for Pi, change some casts to int16
Strangerke
2019-11-13
GRIFFON: make loopseta a local static, reduce size of sfx array, use ↵
Strangerke
constants for sfx loading
2019-11-13
GRIFFON: Some renaming
Strangerke
2019-11-13
GRIFFON: Remove some unused class members
Strangerke
2019-11-13
GRIFFON: Fix define name in griffon.h
Strangerke
2019-11-13
GRIFFON: Remove unused macros in config
Strangerke
2019-11-13
GRIFFON: Synchronize sound settings
Strangerke
2019-11-13
GRIFFON: Change volume in option menu
Strangerke
2019-11-13
GRIFFON: Rename _ticks1 to ticks1 as it's at function level
Strangerke
2019-11-13
GRIFFON: Various code simplifications and renaming
Strangerke
2019-11-13
GRIFFON: Remove some dead code
Strangerke
2019-11-13
GRIFFON: Simplify some assignments, reduce some variable scopes
Strangerke
2019-11-13
GRIFFON: Fix broken comparison
Strangerke
2019-11-13
GRIFFON: Fix bug introduced in original C conversion
Strangerke
2019-11-13
GRIFFON: Use CLIP where possible
Strangerke
2019-11-13
GRIFFON: Added logic.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Added monsters enum
Eugene Sandulenko
2019-11-13
GRIFFON: Added gfx.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Added input.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Added resources.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Created draw.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Added dialogs.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Moved functions to cutscenes.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Moved methods to combat.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Renamed remaining methods
Eugene Sandulenko
2019-11-13
GRIFFON: Move another method to sound.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: More function renames
Eugene Sandulenko
2019-11-13
GRIFFON: Simplified main engine function
Eugene Sandulenko
2019-11-13
GRIFFON: Some function renames
Eugene Sandulenko
2019-11-13
GRIFFON: Move sound-related method to separate file
Eugene Sandulenko
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