Age | Commit message (Collapse) | Author |
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Moreover, the overlay is temporarily hidden to show the picture
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This breaks the savegames again
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Also changed "TINSEL" to "Tinsel" for consistency.
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This fixes the "32MB memory limit per process" problem in Windows CE < 6.0
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This happens, for example, when restoring a savegame of the dragon summoning book close-up. After restoring, you couldn't leave the close up.
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The removal of updateScreen() when DisplayOn is not set may cause a
regression and is not related to fixing of the mouse jerkiness.
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The game will now start (but won't do anything exciting - it'll display
its main menu, which doesn't work yet)
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This breaks the previous savegame format.
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This patch was supplied on the bug by Ignaz Forster (ifo).
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Thanks to wjp for his observation in the original commit
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The global scroll object follower was set to a scene object in this scene, but not reset when the scene ends, resulting in the pointer pointing to a freed object.
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This affects the inspection cut-scene on Day 2
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