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2010-05-18- Removed the wrapper kalloc, kmem and kfree functions. Now, the associated ↵Filippos Karapetis
Segment manager functions allocateHunkEntry, getHunkPointer and freeHunkEntry are used directly (which are more descriptive, anyway) - Replaced the GET_SEGMENT macro by a method of the segment manager - Removed the unused reference to the created hunk in allocateHunkEntry(), only the reg_t reference to it is returned now svn-id: r49078
2010-05-18SCI: fixing crash in pq2 - not sure about this, lskovlun should take a look ↵Martin Kiewitz
at this svn-id: r49077
2010-05-18- Moved kernel_lookup_text inside the Kernel classFilippos Karapetis
- Added a pointer to the segment manager from within the Kernel class, thus simplifying the calls to it svn-id: r49076
2010-05-18- Moved determine_reg_type() and kernel_matches_signature() inside the ↵Filippos Karapetis
Kernel class, where they belong - Moved the kernel signature defines inside kernel.h - Removed some unused references to EngineState svn-id: r49075
2010-05-18Added getBaseFileName() method and enhanced open() with trying macbinary ↵Eugene Sandulenko
format in plain files svn-id: r49074
2010-05-18Fix currentFrame semantics in Flic playerOri Avtalion
svn-id: r49073
2010-05-18Fix missing dialogue index.Willem Jan Palenstijn
This is the BR case of the NS fix in r45053. Patch by fuzzie@fuzzie.org . svn-id: r49072
2010-05-18Moved breakpointWasHit inside the DebugState struct, thus resolving a FIXMEFilippos Karapetis
svn-id: r49071
2010-05-18Add initial support for KQ6 Mac. Wrapper functions for read/writing to ↵Matthew Hoops
pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. svn-id: r49070
2010-05-17Some more enforcement of our formatting conventions in KYRA too.Johannes Schickel
svn-id: r49069
2010-05-17Enforce conversion formatting on pointer casts in the DEV code.Johannes Schickel
svn-id: r49068
2010-05-17Minor formatting.Johannes Schickel
svn-id: r49067
2010-05-17Get rid of Common::Rational::normalize and other redundant codeMax Horn
svn-id: r49066
2010-05-17Use TS_ASSERT_EQUALS in test casesMax Horn
svn-id: r49065
2010-05-17Some tweaks and fixes for Common::RationalMax Horn
* Fix Common::gcd to work with negative input * This fixes a bug in Common::Rational's multiplication code * Add some more basic unit tests (including one which checks for the now fixed multiplication bug) * cleanup svn-id: r49064
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of ↵Matthew Hoops
the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite). svn-id: r49063
2010-05-17Add tests for Common::Rational from patch #2963496 (VideoDecoder Rewrite), ↵Matthew Hoops
also courtesy of DrMcCoy who wrote the main Common::Rational class too svn-id: r49062
2010-05-17Add the Common::Rational class from patch #2963496 (VideoDecoder Rewrite)Matthew Hoops
svn-id: r49061
2010-05-17Restrict MIPSpro workaround to non-gcc compilers -- fixes compilation with ↵Joost Peters
gcc on irix. svn-id: r49060
2010-05-17Change product id to just be "ScummVM <version>"Joost Peters
svn-id: r49059
2010-05-17Bugfixes for animation display, and better understanding of how animations cyclePaul Gilbert
svn-id: r49057
2010-05-17SCI: adding speed throttler special case for iceman / submarine control roomMartin Kiewitz
svn-id: r49056
2010-05-17PSP: added option for render by callback and fixed up and cleaned up debug ↵Yotam Barnoy
mechanism. This allows for about 4% speedup since we no longer need to wait for VSYNC in our main thread. I'll activate it as soon as I've tested it out properly. svn-id: r49055
2010-05-17Synced NEWS with 1.1 branch.Torbjörn Andersson
svn-id: r49054
2010-05-16Add back README.PSPJoost Peters
svn-id: r49052
2010-05-16Correct IRIX spec filenameJoost Peters
svn-id: r49051
2010-05-16Patch #2998635: "IRIX packaging files + icons" + add scummvm.spec.in to ↵Joost Peters
update-version.pl svn-id: r49050
2010-05-16SCI: fixing possible typo for Shift-F1/F10 keys, fixing submarine controls ↵Martin Kiewitz
in iceman svn-id: r49048
2010-05-16Added automatic detection of the IHNM demoFilippos Karapetis
svn-id: r49047
2010-05-16Added automatic detection for the non-interactive ITE demosFilippos Karapetis
svn-id: r49046
2010-05-16Bugfixes for animation depth logicPaul Gilbert
svn-id: r49045
2010-05-15SCI: handle TAB like Ctrl-I on menu key checking, sci0 also did it that way ↵Martin Kiewitz
- makes TAB work for inventory in iceman/qfg1ega svn-id: r49044
2010-05-15SCI: setting port _menuPort, fixing crash on setFont()Martin Kiewitz
svn-id: r49043
2010-05-15SCI: removed _mainPort (was unused, is unused)Martin Kiewitz
svn-id: r49042
2010-05-15SCI: adding special 640x440 upscaling mode for kq6, finally hires portraits ↵Martin Kiewitz
are drawn at the right position svn-id: r49041
2010-05-15SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind ↵Martin Kiewitz
error in GfxPortrait class, not using priority anymore when drawing hires cels (shouldnt be needed for kq6) svn-id: r49040
2010-05-15SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum ↵Martin Kiewitz
GFX_SCREEN_UPSCALED_* svn-id: r49039
2010-05-15Fixed a regression that caused some speech in cutscenes to not be played.Torbjörn Andersson
svn-id: r49037
2010-05-15Rewrote playMovieSound() to keep it from hogging memory in the resourceTorbjörn Andersson
manager. Perhaps this will finally fix the mysterious bug #2976008 ("BS2: Game lockup in British Museum"). svn-id: r49036
2010-05-15Removed use of globally constructed menu item position listsPaul Gilbert
svn-id: r49035
2010-05-15Decoded further fields in the SequenceList class, and started implementation ↵Paul Gilbert
of kernel message display svn-id: r49034
2010-05-14Made locateVarSelector() a method of the Object classFilippos Karapetis
svn-id: r49031
2010-05-14Silenced some MSVC warningsFilippos Karapetis
svn-id: r49030
2010-05-14SCI: if no priority is set (=255) and a cel is embedded in picture vector ↵Martin Kiewitz
data -> set priority to 0, fixes kq5/amiga - first scene not showing svn-id: r49029
2010-05-13SCI: fix window, when its too large for screen (fixes sq3 crash at ending, ↵Martin Kiewitz
actually caused by script bug) svn-id: r49028
2010-05-13SCI: fix regression of r49026 - line between titlebar and actual window was ↵Martin Kiewitz
overdrawn svn-id: r49027
2010-05-13SCI: remove hack code for shadows and implement them properly (shadow is ↵Martin Kiewitz
actually part of the window, not added onto the window) - fixes especially lsl5 svn-id: r49026
2010-05-13SCI: don't adjust new windows to _wmgrPort for oldGfxFunctions() games (till ↵Martin Kiewitz
kq4 .502), fixes all window positions for those especially sq3old speech bubble windows svn-id: r49025
2010-05-13SCI: removing one assert() from view loading, cause view 260 in kq6 really ↵Martin Kiewitz
contains a celCount == 0 o_O svn-id: r49024
2010-05-13SCI: adding some more assert()s in view data loading for clone :DMartin Kiewitz
svn-id: r49023