Age | Commit message (Collapse) | Author |
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A bit of cleaning up of Subtitles::calculatePosition() method adding comments.
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Fixes bug #10700, at least partially.
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Fixes incorrect cards and placement, bugs #10822, #10823, #10824, #10845,
and #10846
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Item's angle was not update after chaning "facing".
Police maze targets are now rotated correct way.
Added debug logging for the police maze tracts.
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Variable "n" was not initialized if "stillToGo" was non-zero
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MSVC complained about a potentially uninitialized variable here
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MSVC complained about some potentially uninitialized variables (false
positives), as well as missing default cases in switch blocks
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Fixes an exception casting Trigger after using grapnel, bug #10837
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MinimalRebuild is obsolete and MultiProcessorCompilation yields better performance.
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Fixes a broken message due to wrong audio tuple, bug #10848
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Currently translated at 100.0% (1059 of 1059 strings)
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Currently translated at 94.8% (1004 of 1059 strings)
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Currently translated at 100.0% (1059 of 1059 strings)
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Fixes a bug in the original that plays a scene when it shouldn't
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Currently translated at 100.0% (1059 of 1059 strings)
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Fixes several related script bugs involving the castle rescue. bug #10839
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Fixes item properties that weren't getting reset, bug #10768
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