Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-15 | GLK: ADVSYS: Fix variable range checks | Paul Gilbert | |
2019-06-15 | GLK: Fix debug channels setup | Paul Gilbert | |
2019-06-15 | GLK: ADVSYS: Added code for loading savegames from launcher | Paul Gilbert | |
2019-06-16 | SCI: Fix SQ4 Monolith Burger door message, bug #10976 | sluicebox | |
2019-06-15 | GLK: ADVSYS: Input line processing fixes | Paul Gilbert | |
2019-06-14 | GLK: ADVSYS: Fix parsing input words | Paul Gilbert | |
2019-06-14 | GLK: ADVSYS: Tweak debug line, added input line prompt character | Paul Gilbert | |
2019-06-14 | GLK: ADVSYS: Script interpreter fixes | Paul Gilbert | |
2019-06-14 | SCI: Fix FPFP reappearing items, bug #10975 | sluicebox | |
Fixes two similar bugs where inventory items reappear after being used due to incorrect or missing flag checks | |||
2019-06-13 | GLK: ADVSYS: Fix data reads from gamefile | Paul Gilbert | |
2019-06-13 | GLK: ADVSYS: Initialization fixes | Paul Gilbert | |
2019-06-13 | GLK: ADVSYS: Added readLine method | Paul Gilbert | |
2019-06-13 | SCI: Add FPFP message workarounds | sluicebox | |
2019-06-13 | SWITCH: Enable touchpad mouse mode option in controls | rsn8887 | |
2019-06-12 | GLK: ADVSYS: Added singleAction method | Paul Gilbert | |
2019-06-12 | GLK: ADVSYS: Remainder of parseInput method | Paul Gilbert | |
2019-06-12 | GLK: ADVSYS: Noun/adjectives setup and getNoun method | Paul Gilbert | |
2019-06-12 | GLK: ADVSYS: In progress implementing input line parser | Paul Gilbert | |
2019-06-12 | GLK: ADVSYS: Added input line split up and tokenizing | Paul Gilbert | |
2019-06-12 | GLK: ADVSYS: Remaining opcode implementations | Paul Gilbert | |
2019-06-13 | SCI: Fix SQ4 Sock's Sequel police crash, bug #10974 | sluicebox | |
2019-06-12 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (1072 of 1072 strings) | |||
2019-06-12 | I18N: Update translation (Finnish) | Timo Mikkolainen | |
Currently translated at 100.0% (1072 of 1072 strings) | |||
2019-06-12 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (1072 of 1072 strings) | |||
2019-06-12 | BLADERUNNER: Suppress fall through warnings | Thanasis Antoniou | |
When BLADERUNNER_ORIGINAL_BUGS is 1 | |||
2019-06-12 | BLADERUNNER: Remove debug comments for Police Officers | Thanasis Antoniou | |
Code will be revisited at a later point based on public testing feedback | |||
2019-06-11 | I18N: Update translations templates | Thierry Crozat | |
2019-06-11 | I18N: Update translation (Italian) | Paolo Bossi | |
Currently translated at 100.0% (1070 of 1070 strings) | |||
2019-06-11 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-06-11 | I18N: Update translation (French) | Thierry Crozat | |
Currently translated at 100.0% (1070 of 1070 strings) | |||
2019-06-11 | I18N: Update translation (French) | Purple T | |
Currently translated at 100.0% (1070 of 1070 strings) | |||
2019-06-10 | GLK: ADVSYS: Created dedicated function pointer class, cleanup method opcodes | Paul Gilbert | |
2019-06-10 | GLK: ADVSYS: More opcodes | Paul Gilbert | |
2019-06-10 | GLK: ADVSYS: Subroutine call & return opcodes | Paul Gilbert | |
2019-06-10 | GLK: ADVSYS: String printing | Paul Gilbert | |
2019-06-10 | GLK: ADVSYS: Adding opcodes and message decoding | Paul Gilbert | |
2019-06-11 | STARTREK: Rename the different showText() functions for disambiguation | Filippos Karapetis | |
Hopefully, this will fix the AmigaOS and DS builds | |||
2019-06-11 | STARTREK: Load more messages from RDF files | Filippos Karapetis | |
The whole Demon chapter has been converted to the new logic. The offsets for the extra room messages have been hardcoded, for now, inside loadOtherRoomMessages(), until we figure out how they are referenced. | |||
2019-06-11 | STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers | Filippos Karapetis | |
2019-06-11 | STARTREK: Remove the FileStream wrapper class | Filippos Karapetis | |
2019-06-10 | MADE: Remove leftover code. This lets run gracefully with -p parameter | Eugene Sandulenko | |
2019-06-10 | SCI: Fix SQ4 Big & Tall missing room message | sluicebox | |
2019-06-09 | SCI: Add SQ4 workaround for Sequel Police shooting | sluicebox | |
2019-06-09 | SCI: Create message workaround system | sluicebox | |
Adds a new workaround system for known broken messages and their corresponding audio and sync resources. This replaces all special cases in c++ and several script patches with data structures and generic handling. Common message bugs: - Wrong tuple requested by game script - Wrong tuple in message resource - Wrong message text that exists in another record - Missing message text - Audio or sync resource with different tuple than message | |||
2019-06-09 | SCI: Replace SQ4 script patch with workaround | sluicebox | |
2019-06-09 | GLK: ADVSYS: Formatting fixes | dreammaster | |
2019-06-09 | GLK: ADVSYS: Implementing VM opcodes | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Add overall script execution method | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Main game loop | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Adding game data access methods | Paul Gilbert | |