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2008-08-01Keymapper WIP:Stephen Kennedy
2008-07-31added display functionality to VirtualKeyboard to allow preview of key presse...Stephen Kennedy
2008-07-31Bug fixes to get new keyboard pack workingStephen Kennedy
2008-07-30fix for new read-only File objectStephen Kennedy
2008-07-30Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,...Stephen Kennedy
2008-07-30- major re-factoring of VK - all GUI-related code has been abstracted to Virt...Stephen Kennedy
2008-07-30Debug printing a couple more relevant variables in addAni.Kari Salminen
2008-07-30Added some debug aids related to addAni and the processSeqList crashing.Kari Salminen
2008-07-30Make sure that save game descriptions are 0-terminatedFilippos Karapetis
2008-07-30* Unified implementation of flow control opcodes in NS and BRANicola Mettifogo
2008-07-30Changed BufferedReadStream to not permanently decrease its buffer size at the...Max Horn
2008-07-30Reordered initialization lists to silence warning.Nicola Mettifogo
2008-07-29GCC compilation fixesStephen Kennedy
2008-07-29- FormattingJohannes Schickel
2008-07-29Little fix for documentation.Johannes Schickel
2008-07-29Documentation for func.h.Johannes Schickel
2008-07-29Added two new classes, BufferedReadStream & BufferedSeekableReadStream, as pr...Max Horn
2008-07-29Added documentation for the functions in algorithm.h.Johannes Schickel
2008-07-29Mass detector: sort all newly detected games by target name before adding the...Max Horn
2008-07-29Added convenience accessor method GameDescriptor::preferredtargetMax Horn
2008-07-29CONFIGMAN: Store domains in the order they were addedMax Horn
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2008-07-29Make sure processSeqList and purgeSeqList are only called in the main loop wh...Kari Salminen
2008-07-29Added purgeSeqList function (Used in mainloop now). Let's see if this helps a...Kari Salminen
2008-07-29* Implemented pause/resume of command executionNicola Mettifogo
2008-07-29Added a debug message to loadTempSaveOS's to check whether we loaded the whol...Kari Salminen
2008-07-29* Added flexible verb configuration for both NS and BRA.Nicola Mettifogo
2008-07-29Rearranged parts of the Operation Stealth savegame loading routine.Kari Salminen
2008-07-29Added dialogue text rendering for BRA.Nicola Mettifogo
2008-07-29Formatting.Johannes Schickel
2008-07-29Added a reset method to SharedPtr, which allows NULLifying it.Johannes Schickel
2008-07-29Mask files don't always exist in Amiga version of BRA, in paricular NULL.msk.Travis Howell
2008-07-29Add check common directories, in loadScenery() for Amiga version of BRA.Travis Howell
2008-07-29* Fixed positioning of balloons and faces in BRA (dos, at least).Nicola Mettifogo
2008-07-29BASE: in runGame, do not set addDefaultDirectory() the game path before invok...Max Horn
2008-07-29Changed advanced detector to *always* use the FSNode API for detection (i.e. ...Max Horn
2008-07-29Changed output of --test-detector: multiple hits with same gameid now only ar...Max Horn
2008-07-29SDL: Properly init vars related to mixer double bufferingMax Horn
2008-07-28Enforcing use of nullZonePtr only for nulling out pointers, as it is useless ...Nicola Mettifogo
2008-07-28Fixing 'warning: comparison of unsigned expression < 0 is always false'Max Horn
2008-07-28Fixed crash when running Operation Stealth introduced in r33339 (There are ac...Kari Salminen
2008-07-28Added loading of temporary Operation Stealth savegames. Needs testing!Kari Salminen
2008-07-28Yet another hack to deal with labels... Must rethink this crap from scratch.Nicola Mettifogo
2008-07-28Moved validation step from revision 33363, so that it is executed for all ani...Nicola Mettifogo
2008-07-28Fixed loading of static items.Nicola Mettifogo
2008-07-28CleanupFilippos Karapetis
2008-07-28Pick up/drop/open/close actions are now available in game.Nicola Mettifogo
2008-07-28Implemented opcodes for picking up/dropping/opening/closing items.Nicola Mettifogo
2008-07-28Tiny readability aid for parser code.Nicola Mettifogo
2008-07-28Added remaining load functions needed for the Operation Stealth savegame form...Kari Salminen