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AgeCommit message (Expand)Author
2010-03-30Let Parallaction return game-specific gameids. This completes the fix for bug...Nicola Mettifogo
2010-03-30Fix for Lure memory error indicated by Valgrind on Restart/Restore Screen (Te...David Turner
2010-03-30Patch from bug #2976619 (BUILD: Link error when building without engines)Max Horn
2010-03-29Use ConfMan to query the gameid of the passed target instead of deducing from...Johannes Schickel
2010-03-29COMMON: Cleanup ConfigManager codeMax Horn
2010-03-29Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution,...Nicola Mettifogo
2010-03-27Corrected deallocated of menu data reported by ValgrindPaul Gilbert
2010-03-27Use the enumerators instead of hardcoding the values of them.Johannes Schickel
2010-03-27Added the game options dialog, along with several bugfixes to dialog display ...Paul Gilbert
2010-03-27Completed dialog item selection codePaul Gilbert
2010-03-27Changed the encoding of keycodes to only include the flags for Ctrl, Alt, and...Paul Gilbert
2010-03-26Added explicit initialisation of NPC directions in the hotspot constructorsPaul Gilbert
2010-03-26Bugfixes to the graphics display of dialogsPaul Gilbert
2010-03-26Further fixed the setEntry method to make it Endian safePaul Gilbert
2010-03-26Bugfix for logic used to calculate single RGB palette entriesPaul Gilbert
2010-03-25Fix compilation by removing a public keyword outside a class scope and using ...Johannes Schickel
2010-03-25Added preliminary logic for showing loaded sprite framesPaul Gilbert
2010-03-24configure: document --enable-release and --enable-profilingMax Horn
2010-03-24SAGA: Fix ScriptThread::operator=; some tweakingMax Horn
2010-03-24Prevent inifinite loop caused by a check of an unsigned integer against >= 0.Johannes Schickel
2010-03-24Remove pointer dereferencation in a place, where the result is not used at all.Johannes Schickel
2010-03-24not need this for samsungtvPaweł Kołodziejski
2010-03-24implemented screen shaking as in the original engine with delays before movin...Vladimir Menshakov
2010-03-24removed useless updateScreenVladimir Menshakov
2010-03-24added shake screen effectVladimir Menshakov
2010-03-24added desktop and service items for launchingFrantisek Dufka
2010-03-24Maemo iconsFrantisek Dufka
2010-03-24fixed warningVladimir Menshakov
2010-03-24validate path before examining objectVladimir Menshakov
2010-03-24fixed big fan roomVladimir Menshakov
2010-03-24Stop the music before starting the next one, after discussing it with joostp.Torbjörn Andersson
2010-03-24update samsungtv toolchain prefixPaweł Kołodziejski
2010-03-24Moved new MadsView related code into Mads_Views, where it's more appropriate....Paul Gilbert
2010-03-24Bugfix for getting correct quote informationPaul Gilbert
2010-03-24Bugfixes for correctly getting string lengths and cropping drawn textPaul Gilbert
2010-03-23Cine: Fix regression in executePlayerInput (Caused slowness when clicking whe...Kari Salminen
2010-03-23do not skip warp+walk eventsVladimir Menshakov
2010-03-23Added further code for the game dialog frameworkPaul Gilbert
2010-03-23do not close inventory if mouse moves up. better mouseless experience.Vladimir Menshakov
2010-03-23Fix compiler warning.Travis Howell
2010-03-22Patch #2938173: LinuxMoto update 23012010Max Horn
2010-03-22Patch #2973283: SCUMM: Unneeded pointer dereferenceMax Horn
2010-03-22Patch #2973290: Semicolon cleanupMax Horn
2010-03-22Add simple testcase for ScopedPtr and SharedPtrMax Horn
2010-03-22Fix for bug #2969211 "NIPPON: Crash in Intro".Johannes Schickel
2010-03-21Fix shadow member of this warnings of gcc.Johannes Schickel
2010-03-21Revert of accidental commit to engines.mkPaul Gilbert
2010-03-21Added framework for displaying game dialogsPaul Gilbert
2010-03-21Ack, typo!Marcus Comstedt
2010-03-21Autodetect long V numbers and shorten them.Marcus Comstedt