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2008-09-30AGI: Another case where it is better to use FSNodes directly, instead of conv...Max Horn
2008-09-30Fixing ConfigManager::loadConfigFileMax Horn
2008-09-30Fixed crash when starting IHNM, a regression from commit #34693Filippos Karapetis
2008-09-30SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a FSNod...Max Horn
2008-09-30SAGA: Some code cleanupMax Horn
2008-09-30AdvancedDetector: Do not (ab)use paths to keep track of files, rather, use FS...Max Horn
2008-09-30cleanupMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-30Fixed functionality of ZipArchive::getAllNames(). Now it expects a possibly n...Vicent Marti
2008-09-30cleanupMax Horn
2008-09-30Added multiple new open() methods to Common::File, which make it possible to ...Max Horn
2008-09-30SAGA: Forgot to commit saga.hMax Horn
2008-09-30SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' ...Max Horn
2008-09-30SAGA: Removed patchesCount from SAGAGameDescriptionMax Horn
2008-09-30Order alphabeticallyMax Horn
2008-09-29Ported ZipArchive::getAllNames() implementation from GUI branch.Vicent Marti
2008-09-29Since no one has come up with any better suggestion... this should fix #2123258Torbjörn Andersson
2008-09-29restrict _heXmapNum to HE versions, should fix #2135822Gregory Montoir
2008-09-29add constructor to SearchSet::Node for proper init of structure members with ...Gregory Montoir
2008-09-29Don't use File::name() needlessly (i.e. if you still know which file you just...Max Horn
2008-09-29Added const qualifiersMax Horn
2008-09-29SCUMM HE: Fixed leak in Win32ResExtractor::extractResource_, use _filename in...Max Horn
2008-09-29Added const qualifiersMax Horn
2008-09-29Don't subclass ArjFile from Common::File (there seems to be no good reason fo...Max Horn
2008-09-29File::open no longer falls back to searching the current dir (if this causes ...Max Horn
2008-09-29Add priority parameter to the SearchMan APIMax Horn
2008-09-29Added FIXME to GP2x portMax Horn
2008-09-28Use better "silence" without clicks when speech is disabled.Eugene Sandulenko
2008-09-28- Renamed withVoices to _subtitlesDisabled as it reflect the true meaning.Eugene Sandulenko
2008-09-28Fix bug #2043489: DRASCULA: Cannot disable speechEugene Sandulenko
2008-09-28Add Italian C64 ZakEugene Sandulenko
2008-09-28Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole intro/credit...Benjamin Haisch
2008-09-27SCUMM: Use FilesystemNode::openForReading instead of Common::File::open(Files...Max Horn
2008-09-27Changed Common::File to use SearchManMax Horn
2008-09-27Added a spanish floppy version of Lost in Time, as supplied by goodoldgeorg i...Sven Hesse
2008-09-27Fixed a nasty bug in SearchManager::addDirectory; made the 'char' constructor...Max Horn
2008-09-27Modified Common::SearchSet to take signed integer priorities, for convenience...Max Horn
2008-09-27Slight simplification of last commit.Torbjörn Andersson
2008-09-27Allow quitting or returning to the launcher while cutscenes are playing.Torbjörn Andersson
2008-09-27Fixed typos.Torbjörn Andersson
2008-09-25cleanupMax Horn
2008-09-25SCUMM: Moved more stuf from class Actor to ActorHEMax Horn
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn
2008-09-25SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo...Max Horn
2008-09-24Fix bugs #1981081: "ITE: No blinking disk icon" and #1971729: "IHNM: No Anima...Eugene Sandulenko
2008-09-24Changed builtin Common::String capacity to 24 (on 32 bit systems), to make si...Max Horn
2008-09-24cleanupMax Horn
2008-09-24Changed Common::String to use a MemoryPool for its refcountsMax Horn
2008-09-24Readded missing special case for the storm animation in ITE. Fixes bug #21256...Filippos Karapetis
2008-09-23Improved updateScreenAndWait; the mouse cursor is less jerky now in some scen...Benjamin Haisch