Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-26 | TOON: Fix SetMousePos wrong position | Sylvain Dupont | |
When the game was in a close up, cmd_Set_Mouse_Pos was setting a out-of-window mouse position. svn-id: r53866 | |||
2010-10-26 | TOON: Implement cmd_Set_Anim_Scale_Size | Sylvain Dupont | |
Used to rescale the knight animation when the knight is moved around the room in Chapter 2 svn-id: r53865 | |||
2010-10-26 | TOOLS: Add short description for CREATE_TOON, standardize tabulation | Arnaud Boutonné | |
svn-id: r53864 | |||
2010-10-26 | Update credits | Max Horn | |
svn-id: r53862 | |||
2010-10-26 | GMM: Add a basic help dialogs for engines not providing one (i.e. all but ↵ | Max Horn | |
SCUMM) svn-id: r53860 | |||
2010-10-26 | TOOL: Add credits for Hugo | Arnaud Boutonné | |
svn-id: r53859 | |||
2010-10-26 | HUGO: Add specific schedulers for each DOS version. | Arnaud Boutonné | |
This fixes intro (and game) in H3 DOS, general game behavior in H2 Dos. H1 Dos is still broken. svn-id: r53858 | |||
2010-10-26 | SCI: removing unneeded call | Martin Kiewitz | |
was a left-over from debugging svn-id: r53857 | |||
2010-10-26 | SCI: fix gfx issues when giving out cards hoyle4 | Martin Kiewitz | |
bit 2 actually triggers special drawing of cels in sierra sci svn-id: r53855 | |||
2010-10-26 | LASTEXPRESS: Read savegame in blocks instead of bytes | Willem Jan Palenstijn | |
svn-id: r53854 | |||
2010-10-26 | SCI: kAnimate bit 2 is hoyle 4 exclusive | Martin Kiewitz | |
adjusted comments about that and also renamed the bit, also added additional TODO, because hoyle 4 has special code that gets into action, when bit 0 is not set, but bit 2 is svn-id: r53853 | |||
2010-10-26 | SCI: little cleanup kAnimate | Martin Kiewitz | |
svn-id: r53852 | |||
2010-10-26 | SCI: fixing bug #3091767 by reverting r52820 | Martin Kiewitz | |
interpreters should get checked for that hoyle 4 code, comment added svn-id: r53851 | |||
2010-10-26 | LASTEXPRESS: Fix GCC warnings | Julien Templier | |
svn-id: r53850 | |||
2010-10-26 | LASTEXPRESS: Turn dummy action error into a warning | Julien Templier | |
svn-id: r53849 | |||
2010-10-26 | LASTEXPRESS: Fix forward/backward in the menu | Julien Templier | |
svn-id: r53848 | |||
2010-10-26 | LASTEXPRESS: Implement loading of savegame entry headers | Julien Templier | |
svn-id: r53847 | |||
2010-10-26 | LASTEXPRESS: Do not delete Clock & TrainLine frames in clear() functions | Julien Templier | |
svn-id: r53846 | |||
2010-10-26 | LASTEXPRESS: More savegame work | Julien Templier | |
- Implement SaveLoad::writeEntry - Implement missing saveLoadWithSerializer functions for all serialized classes & structs - Add stub for SaveLoad::computePadding svn-id: r53845 | |||
2010-10-26 | LASTEXPRESS: Make GameState::time of type TimeValue | Julien Templier | |
svn-id: r53844 | |||
2010-10-26 | LASTEXPRESS: Silence GCC warning | Torbjörn Andersson | |
svn-id: r53843 | |||
2010-10-26 | SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state. | Travis Howell | |
svn-id: r53842 | |||
2010-10-26 | LASTEXPRESS: Savegame support update | Julien Templier | |
- Implement Menu::startGame() properly - Add stubs functions for game restart - Made savegame headers serializable and moved validity checks inside struct definition - Implement create/init savegame functions - Add SavegameStream to be able to read/write to the same memory stream - Add stubs for setup, writeEntry & loadEntry functions svn-id: r53841 | |||
2010-10-25 | SWORD25: Disable script triggered screenshots | Max Horn | |
svn-id: r53840 | |||
2010-10-25 | SWORD25: Add FIXME about savegame names; cleanup | Max Horn | |
svn-id: r53839 | |||
2010-10-25 | SWORD25: Simplify FS 'wrapper' code a bit, add FIXME comments | Max Horn | |
The save system of this engine currently partially bypasses the SaveFileManager API, by (abusing) the fact that the Lua engine allows creating files in arbitrary places (it exposes fopen, fread, fwrite etc.). This is used to create a 'config.lua' configuration file. This makes it non-portable. In addition, the filenames used for the savestates ("0.b25s") do not comply with our naming conventions for engine savestates. It should be possible to overcome all this, but it might require hacking the Lua engine; or we could try to replace some of the BS2.5 script functions with our own, dynamically. svn-id: r53838 | |||
2010-10-25 | SWORD25: 'Implement' RTL support & add TODOs about missing feature support | Max Horn | |
svn-id: r53837 | |||
2010-10-25 | TOON: Fixed some Z-order issues for animations | Sylvain Dupont | |
Happened when the flag 0x20 was set in Init_Scene_Anim It says to use the background layer system svn-id: r53836 | |||
2010-10-25 | SWORD25: Get rid of most of the 'kernel service/superclass' code | Max Horn | |
svn-id: r53835 | |||
2010-10-25 | TOON: Implemented Ambient SFX | Sylvain Dupont | |
For example used in arcade playing sounds, lullaby music, toilet game win sound effects... svn-id: r53834 | |||
2010-10-25 | LASTEXPRESS: Add Date-time comments for US & FR Broderbund releases | Julien Templier | |
svn-id: r53833 | |||
2010-10-25 | SWORD25: Get rid of classes ScummVMWindow and Window | Max Horn | |
svn-id: r53832 | |||
2010-10-25 | HUGO: Add specific versions of doAction() for Dos versions | Arnaud Boutonné | |
svn-id: r53831 | |||
2010-10-25 | SCUMM: Move shared code of Player_V2 & Player_V2CMS to new common base class | Max Horn | |
svn-id: r53830 | |||
2010-10-25 | SCUMM: Move class Player_V2CMS to its own header file | Max Horn | |
svn-id: r53829 | |||
2010-10-25 | SCI: fix comment in kAddToPic | Martin Kiewitz | |
svn-id: r53828 | |||
2010-10-25 | GUI/LAUNCHER: follow-up to r53771 | Florian Kagerer | |
The GM and MT-32 popup widgets would be set to the first available MIDI device by default (before any selection has taken place yet). Instead, default will now be the first list entry. svn-id: r53827 | |||
2010-10-25 | HUGO: Add a debug channel for Object functions | Arnaud Boutonné | |
svn-id: r53826 | |||
2010-10-25 | HUGO: cleanup: Suppress trailing spaces and tabs | Arnaud Boutonné | |
svn-id: r53825 | |||
2010-10-25 | HUGO: Fix display priority order in H1 Dos | Arnaud Boutonné | |
svn-id: r53823 | |||
2010-10-25 | HUGO: Add specific function variantes for H2 Dos and H3 Dos | Arnaud Boutonné | |
Also add pathfinding to H1 Dos svn-id: r53822 | |||
2010-10-25 | SCUMM: Add patch #3094711 - MMC64: Correct position of plant actor. | Travis Howell | |
svn-id: r53814 | |||
2010-10-25 | HUGO: Add missing files (sorry!) | Arnaud Boutonné | |
svn-id: r53812 | |||
2010-10-25 | HUGO: Fix GCC warnings | Arnaud Boutonné | |
svn-id: r53811 | |||
2010-10-25 | HUGO: Add specific v1d object class | Arnaud Boutonné | |
svn-id: r53810 | |||
2010-10-25 | ANDROID: Add --disable-timidity to the recommended flags | Angus Lees | |
svn-id: r53809 | |||
2010-10-25 | ANDROID: Don't trust eglChooseConfig and refilter/sort results manually | Angus Lees | |
It seems some Android versions and devices (eg Droid) don't implement eglChooseConfig according to spec and the first result isn't the best choice. Implement our own filtering / scoring to workaround this. svn-id: r53808 | |||
2010-10-25 | SCUMM: Add patch #3089936 - MMC64: Parcel/Tombstone/Verb Fix. | Travis Howell | |
svn-id: r53807 | |||
2010-10-25 | SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix. | Travis Howell | |
svn-id: r53806 | |||
2010-10-25 | SCUMM: Add patch #3093061 - MMC64: sentence highlighting. | Travis Howell | |
svn-id: r53805 |