aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2003-10-16Add hack from Jamieson, to prevent palette darkening when it shouldn't in Ami...Travis Howell
2003-10-16Don't talk too much.David Eriksson
2003-10-16Fix spacingTravis Howell
2003-10-15really removed kDefault*Volume this time :-)Max Horn
2003-10-15removed the kDefault*Volume constantsMax Horn
2003-10-15Moving heads when talking, but where is the text? :-)David Eriksson
2003-10-15preliminary GRAPHIC_ANIM supportGregory Montoir
2003-10-15Improved talking.David Eriksson
2003-10-15- Use Logic::roomRefreshObject() in CutawayDavid Eriksson
2003-10-15Disable code which seems to be real cause of lock up in title screen of MI1 d...Travis Howell
2003-10-15- Make Cutaway use Walk object from LogicDavid Eriksson
2003-10-15sorted a bit cross referencesGregory Montoir
2003-10-15DISP_ROOM/REDISP_OBJ() implementation (still missing GRAPHIC_ANIM stuff)Gregory Montoir
2003-10-15fix personMove / cutaway problemGregory Montoir
2003-10-15Dumped most of the remaining "driver" code into a new "Display" class. ThisTorbjörn Andersson
2003-10-15Version 4 games should use older code style too, checked against loomcd/monke...Travis Howell
2003-10-14improved timer resolution -> this helps iMuse *a lot* on my system when there...Max Horn
2003-10-14Turn off another annoying MSVC warningJamieson Christian
2003-10-14moved some methods from Queen::Walk to Queen::LogicGregory Montoir
2003-10-14commented a bit various structuresGregory Montoir
2003-10-14let beos users use configure script, default to assuming unix like system if ...Jonathan Gray
2003-10-14rewritten Logic::initialise(), making use of 'unserializing' functionsGregory Montoir
2003-10-14Working nicely with personMove disabled!David Eriksson
2003-10-14Persons must not be in table!David Eriksson
2003-10-14init RNG for everybody using time()Max Horn
2003-10-14more cross referencesGregory Montoir
2003-10-14preliminary FIND_STATE implementationGregory Montoir
2003-10-14Fixed warningTorbjörn Andersson
2003-10-14can remove comments again now, since logic.h was commited. Please don't leave...Max Horn
2003-10-14fix debug mode 0Max Horn
2003-10-14Get numFrames property.David Eriksson
2003-10-14fix compilationMax Horn
2003-10-14Using Walk::personMove now!David Eriksson
2003-10-14Compare correct actor names.David Eriksson
2003-10-14zero is a valid debug level, also change incorrect string; 0 is game only, no...Jonathan Gray
2003-10-13This should only apply to 32 color Amiga versions.Travis Howell
2003-10-13init random seed with timeMax Horn
2003-10-13init random seed with timeMax Horn
2003-10-13set _debugMode to true if a non-zero debug level has been specified in the co...Max Horn
2003-10-13dynalum implementationGregory Montoir
2003-10-13Logic::personSetData correctionGregory Montoir
2003-10-13DISP_ROOM additions + 'Person' functionsGregory Montoir
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
2003-10-13sufficient to set _roomPalette at the start for V6+ games, since they don't m...Max Horn
2003-10-13Whitespace changeTorbjörn Andersson
2003-10-13_roomPalette needs to be reset for all scumm games now.Travis Howell
2003-10-13samdemo doesn't set VAR_SAVELOADDIALOG_KEYTravis Howell
2003-10-12amiga= is deprecated, so don't auto-write it into the config file anymoreJamieson Christian
2003-10-12don't use strstr(), as there is no terminating '\0' at the end of the fileJoost Peters
2003-10-12- Integrate with Joost's and Gregory's latest implementations.David Eriksson