Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-31 | Basic correction for bug #2976774 "DRACI: Segfault Crash When Leaving ↵ | David Turner | |
Inventory". This patch corrects the valgrind fault, but may not be the ultimate fix. This should be reviewed before backport to v1.1.0 branch. svn-id: r48434 | |||
2010-03-30 | Let Parallaction return game-specific gameids. This completes the fix for ↵ | Nicola Mettifogo | |
bug 2969234 after LordHoto's patch. Users might need to readd their games. svn-id: r48422 | |||
2010-03-30 | Fix for Lure memory error indicated by Valgrind on Restart/Restore Screen ↵ | David Turner | |
(Temptress over Castle). This screen is displayed if you lose the fight with the Skorl in the Dragon Caves etc. This fix should be reviewed and then backported to v1.1.0 branch. svn-id: r48421 | |||
2010-03-30 | Patch from bug #2976619 (BUILD: Link error when building without engines) | Max Horn | |
Changes the order of the "engines" module to be after "backends". svn-id: r48420 | |||
2010-03-29 | Use ConfMan to query the gameid of the passed target instead of deducing ↵ | Johannes Schickel | |
from the target to the gameid. Along with it fix the removeSaveState implementation. Note that this is untested! Someone with some parallaction game should test it before it can be considered to backport it to branch-1-1-0. svn-id: r48418 | |||
2010-03-29 | COMMON: Cleanup ConfigManager code | Max Horn | |
* get rid of ConfigManager::_emptyString * get rid of ConfigManager::Domain::get (use getVal instead) * remove some dead code svn-id: r48417 | |||
2010-03-29 | Fixed bug 2969234 by tampering with the gameId. Probably not a nice ↵ | Nicola Mettifogo | |
solution, but hopefully ok for a while. svn-id: r48415 | |||
2010-03-27 | Corrected deallocated of menu data reported by Valgrind | Paul Gilbert | |
svn-id: r48412 | |||
2010-03-27 | Use the enumerators instead of hardcoding the values of them. | Johannes Schickel | |
svn-id: r48411 | |||
2010-03-27 | Added the game options dialog, along with several bugfixes to dialog display ↵ | Paul Gilbert | |
code svn-id: r48410 | |||
2010-03-27 | Completed dialog item selection code | Paul Gilbert | |
svn-id: r48409 | |||
2010-03-27 | Changed the encoding of keycodes to only include the flags for Ctrl, Alt, ↵ | Paul Gilbert | |
and Shift svn-id: r48408 | |||
2010-03-26 | Added explicit initialisation of NPC directions in the hotspot constructors | Paul Gilbert | |
svn-id: r48406 | |||
2010-03-26 | Bugfixes to the graphics display of dialogs | Paul Gilbert | |
svn-id: r48405 | |||
2010-03-26 | Further fixed the setEntry method to make it Endian safe | Paul Gilbert | |
svn-id: r48404 | |||
2010-03-26 | Bugfix for logic used to calculate single RGB palette entries | Paul Gilbert | |
svn-id: r48403 | |||
2010-03-25 | Fix compilation by removing a public keyword outside a class scope and using ↵ | Johannes Schickel | |
"> >" instead of ">>" for template closing brackets. Note that ">>" is always operator>> in the current C++ standard, thus one has to use "Common::Array<Common::SharedPtr<SpriteAsset> >" instead of "Common::Array<Common::SharedPtr<SpriteAsset>>" for example. svn-id: r48402 | |||
2010-03-25 | Added preliminary logic for showing loaded sprite frames | Paul Gilbert | |
svn-id: r48401 | |||
2010-03-24 | configure: document --enable-release and --enable-profiling | Max Horn | |
svn-id: r48399 | |||
2010-03-24 | SAGA: Fix ScriptThread::operator=; some tweaking | Max Horn | |
svn-id: r48398 | |||
2010-03-24 | Prevent inifinite loop caused by a check of an unsigned integer against >= 0. | Johannes Schickel | |
svn-id: r48397 | |||
2010-03-24 | Remove pointer dereferencation in a place, where the result is not used at all. | Johannes Schickel | |
svn-id: r48396 | |||
2010-03-24 | not need this for samsungtv | Paweł Kołodziejski | |
svn-id: r48395 | |||
2010-03-24 | implemented screen shaking as in the original engine with delays before ↵ | Vladimir Menshakov | |
moving video memory svn-id: r48393 | |||
2010-03-24 | removed useless updateScreen | Vladimir Menshakov | |
svn-id: r48391 | |||
2010-03-24 | added shake screen effect | Vladimir Menshakov | |
svn-id: r48390 | |||
2010-03-24 | added desktop and service items for launching | Frantisek Dufka | |
svn-id: r48386 | |||
2010-03-24 | Maemo icons | Frantisek Dufka | |
svn-id: r48385 | |||
2010-03-24 | fixed warning | Vladimir Menshakov | |
svn-id: r48384 | |||
2010-03-24 | validate path before examining object | Vladimir Menshakov | |
svn-id: r48383 | |||
2010-03-24 | fixed big fan room | Vladimir Menshakov | |
svn-id: r48382 | |||
2010-03-24 | Stop the music before starting the next one, after discussing it with joostp. | Torbjörn Andersson | |
This should fix bug #2961891 ("FOTAQ: Floda Alarm Tone Won't Stop"). It's probably too late to get this into the branch - at least before the release - since it's not a particularly serious bug. svn-id: r48381 | |||
2010-03-24 | update samsungtv toolchain prefix | Paweł Kołodziejski | |
svn-id: r48380 | |||
2010-03-24 | Moved new MadsView related code into Mads_Views, where it's more ↵ | Paul Gilbert | |
appropriate. Added extra logic necessary for displaying text in the game dialogs svn-id: r48378 | |||
2010-03-24 | Bugfix for getting correct quote information | Paul Gilbert | |
svn-id: r48377 | |||
2010-03-24 | Bugfixes for correctly getting string lengths and cropping drawn text | Paul Gilbert | |
svn-id: r48376 | |||
2010-03-23 | Cine: Fix regression in executePlayerInput (Caused slowness when clicking ↵ | Kari Salminen | |
when moving). The regression was caused by r47505. svn-id: r48373 | |||
2010-03-23 | do not skip warp+walk events | Vladimir Menshakov | |
svn-id: r48371 | |||
2010-03-23 | Added further code for the game dialog framework | Paul Gilbert | |
svn-id: r48368 | |||
2010-03-23 | do not close inventory if mouse moves up. better mouseless experience. | Vladimir Menshakov | |
svn-id: r48367 | |||
2010-03-23 | Fix compiler warning. | Travis Howell | |
svn-id: r48365 | |||
2010-03-22 | Patch #2938173: LinuxMoto update 23012010 | Max Horn | |
svn-id: r48362 | |||
2010-03-22 | Patch #2973283: SCUMM: Unneeded pointer dereference | Max Horn | |
svn-id: r48360 | |||
2010-03-22 | Patch #2973290: Semicolon cleanup | Max Horn | |
svn-id: r48359 | |||
2010-03-22 | Add simple testcase for ScopedPtr and SharedPtr | Max Horn | |
The new test verifies that a given object is indeed deleted after the smart pointer leaves scope. svn-id: r48358 | |||
2010-03-22 | Fix for bug #2969211 "NIPPON: Crash in Intro". | Johannes Schickel | |
It is not a good idea to supply an SubLoopingAudioStream with the start and end time to be exactly the same time. Clarify that in the SubLoopingAudioStream documentation, add an assert in the SubLoopingAudioStream constructor for that case and also prevent make8SVXStream from doing so. svn-id: r48356 | |||
2010-03-21 | Fix shadow member of this warnings of gcc. | Johannes Schickel | |
svn-id: r48355 | |||
2010-03-21 | Revert of accidental commit to engines.mk | Paul Gilbert | |
svn-id: r48354 | |||
2010-03-21 | Added framework for displaying game dialogs | Paul Gilbert | |
svn-id: r48353 | |||
2010-03-21 | Ack, typo! | Marcus Comstedt | |
svn-id: r48352 |