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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-07-26
Virtual Keyboard: Update default keyboard pack using slightly tweaked version...
John Willis
2009-07-26
78 bytes isn't enough for some of the longer conversation options. 128 might
Torbjörn Andersson
2009-07-26
Added a debug line to allow tracking of script execution
Paul Gilbert
2009-07-26
Bugfix for mouse button clicks getting counted multiple times
Paul Gilbert
2009-07-26
Added a delay to the in-game menu loop to prevent 100% CPU usage
Paul Gilbert
2009-07-26
Moved parser functions arrays to file scope, as they were tripping up the obs...
Nicola Mettifogo
2009-07-26
Formatting.
Johannes Schickel
2009-07-26
Fixed compilation from file changes to common and gob engine
Paul Gilbert
2009-07-26
Changed the events.cpp file to EventDispatcher.cpp, to avoid MSVC name clashe...
Paul Gilbert
2009-07-25
Add optional readline support to the text debugger console.
Willem Jan Palenstijn
2009-07-25
GP2X Backend: Volume control code cleanup.
John Willis
2009-07-25
Adding more sanity checks to Vmd::renderFrame()
Sven Hesse
2009-07-25
Adding support for (new-style) stereo in DPCM audio
Sven Hesse
2009-07-25
use READ_UINT16 macro
Joost Peters
2009-07-25
Make sure that "buf" is properly terminated. Actually, we could probably get
Torbjörn Andersson
2009-07-25
Implement missing bits in KyraEngine_HoF::setCauldronState.
Johannes Schickel
2009-07-25
Fix palette regression in Kyra2.
Johannes Schickel
2009-07-25
Fixing Woodruff videos again after enabling block type 2 transparency
Sven Hesse
2009-07-25
Moved the decision whether subtitles should be displayed, so that the broken ...
Sven Hesse
2009-07-25
Added a workaround to fix the Last Dynasty video greenness for now
Sven Hesse
2009-07-25
Adept savegame name creation code to use Common::String::printf.
Johannes Schickel
2009-07-25
Yet another fix for the GP2x backend.
Johannes Schickel
2009-07-25
Fix gp2x port building.
Johannes Schickel
2009-07-25
Don't hog the CPU while waiting for the player to pick a conversation option.
Torbjörn Andersson
2009-07-25
Added word-wrapping to Drascula's conversation options. Fixes bug #2826607.
Torbjörn Andersson
2009-07-25
fix another aligned write
Joost Peters
2009-07-25
Strip trailing whitespaces.
Johannes Schickel
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-07-25
remove implicit SoundDigital::Sound ctor call, which is redundant because the...
Joost Peters
2009-07-25
fix unaligned writes
Joost Peters
2009-07-25
Formatting
Eugene Sandulenko
2009-07-25
Use new Common::String::printf
Willem Jan Palenstijn
2009-07-25
Add Common::String::printf to format a string
Willem Jan Palenstijn
2009-07-25
Whitespace fixes
Max Horn
2009-07-25
Whitespace changes.
Travis Howell
2009-07-25
Fixed GCC warnings.
Torbjörn Andersson
2009-07-25
Update credits.
Travis Howell
2009-07-25
Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.
Travis Howell
2009-07-25
Add patch #2816140 - MM C64 Costume Animation.
Travis Howell
2009-07-25
Add enum which marks global priorites of the EventManager event dispatcher.
Johannes Schickel
2009-07-25
- EventDispatcher is no longer a singleton.
Johannes Schickel
2009-07-25
- Adapt DefaultEventManager to use Common::ArtificialEventSource
Johannes Schickel
2009-07-25
Moved ArtificialEventSource to common/events.h.
Johannes Schickel
2009-07-25
Change DefaultEventManager to use EventDispatcher.
Johannes Schickel
2009-07-25
- Add marco to easily access the EventDispatcher instance.
Johannes Schickel
2009-07-25
Made DefaultEventManager a subclass of EventObserver.
Johannes Schickel
2009-07-25
Replaced "_artificialEventQueue" by an EventSource.
Johannes Schickel
2009-07-25
Prevent EventMapper events from being mapped.
Johannes Schickel
2009-07-25
Add function "allowMapping" to EventSource, for testing whether the event sou...
Johannes Schickel
2009-07-25
Got rid of EventManger::artificialEventQueue.
Johannes Schickel
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