Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-27 | PEGASUS: Add the remaining gameshell remnants | Matthew Hoops | |
2011-09-27 | PEGASUS: Push the sound spots file name to subclasses | Matthew Hoops | |
2011-09-27 | PEGASUS: Add the Prehistoric neighborhood | Matthew Hoops | |
Yes, the first neighborhood is here! And all the world rejoiced, yet it was still not used in the code so the rejoicing was kept to a low murmur. It's the smallest neighborhood and will be used as a testbed for the code while the other neighborhoods are coded. | |||
2011-09-27 | PEGASUS: Fader values should be signed | Matthew Hoops | |
2011-09-27 | PEGASUS: Make the menu music fade in but not block for now | Matthew Hoops | |
2011-09-27 | PEGASUS: Partially revert 4aed723368b9a4e82205bc3ed950a4e04ba3d8dc | Matthew Hoops | |
startFaderSync does indeed to hold the main thread. | |||
2011-09-27 | PEGASUS: Import the remainder of the Neighborhood code | Matthew Hoops | |
2011-09-26 | PEGASUS: Add the GameInteraction class | Matthew Hoops | |
2011-09-26 | PEGASUS: Import a bunch more neighborhood code | Matthew Hoops | |
2011-09-26 | PEGASUS: Begin populating the Neighborhood class with more useful functions | Matthew Hoops | |
2011-09-26 | PEGASUS: Add a debugger command to die | Matthew Hoops | |
2011-09-26 | PEGASUS: Implement the death code | Matthew Hoops | |
2011-09-26 | PEGASUS: Implement the death menu | Matthew Hoops | |
2011-09-26 | PEGASUS: Update the GraphicsManager a bit | Matthew Hoops | |
- Only update the screen if we drew something to it, not if a dirty rect was present. - Add ability to clear the screen. | |||
2011-09-25 | PEGASUS: Show the demo quit/splash screens | Matthew Hoops | |
They work now with all the PICT changes ;) | |||
2011-09-25 | GRAPHICS: Add support for multiple CompressedQuickTime calls | Matthew Hoops | |
Several pegasus demos now show up correctly. Yay! :) | |||
2011-09-25 | GRAPHICS: Properly parse the CompressQuickTime header | Matthew Hoops | |
2011-09-25 | GRAPHICS: Rewrite PictDecoder's opcode handling | Matthew Hoops | |
In preparation for adding support for multiple CompressedQuickTime opcodes | |||
2011-09-25 | PEGASUS: Enable main menu sound fading now that it works | Matthew Hoops | |
2011-09-25 | PEGASUS: Fix startFaderSync | Matthew Hoops | |
Since we're not running in multiple threads anymore, we cannot have the fader hold the main thread to itself. | |||
2011-09-25 | PEGASUS: Add the interface class | Matthew Hoops | |
2011-09-24 | PEGASUS: Add the compass class | Matthew Hoops | |
2011-09-24 | PEGASUS: Add retscan/shield biochips | Matthew Hoops | |
2011-09-24 | PEGASUS: Create the Interface biochip even if it's not used | Matthew Hoops | |
Still needed for saves | |||
2011-09-24 | PEGASUS: Add remaining specialized inventory items | Matthew Hoops | |
2011-09-24 | PEGASUS: Import AI code and relevant items | Matthew Hoops | |
2011-09-23 | PEGASUS: Disable the alt key for now | Matthew Hoops | |
2011-09-23 | PEGASUS: Should use moveMovieBoxTo instead of moveElementTo here | Matthew Hoops | |
2011-09-23 | PEGASUS: Allow for movies to be offset on a surface | Matthew Hoops | |
2011-09-22 | PEGASUS: Add the EnergyMonitor class | Matthew Hoops | |
2011-09-22 | PEGASUS: Allow for skipping the intro | Matthew Hoops | |
2011-09-22 | PEGASUS: Add support for the console back | Matthew Hoops | |
2011-09-22 | PEGASUS: Remove unused EnergyBar class | Matthew Hoops | |
2011-09-22 | PEGASUS: Implement Item::getDragSprite() | Matthew Hoops | |
2011-09-22 | PEGASUS: Add the InventoryPicture class (and its derivatives) | Matthew Hoops | |
2011-09-22 | PEGASUS: Implement the credits | Matthew Hoops | |
Functionality is now back to where it was before switching to the updated API | |||
2011-09-22 | PEGASUS: Don't allow for seeking beyond the ends of the movie | Matthew Hoops | |
2011-09-22 | PEGASUS: Make Movies use the normal TimeBase getTime() | Matthew Hoops | |
getTime() shouldn't constantly update as the movie continues, only when I decide to update it (in checkCallBacks()) | |||
2011-09-22 | PEGASUS: Don't update movies if they're paused | Matthew Hoops | |
2011-09-22 | PEGASUS: Implement demo credits | Matthew Hoops | |
2011-09-22 | PEGASUS: Implement the overview code | Matthew Hoops | |
2011-09-21 | PEGASUS: Fix drawing movies to positions other than the origin | Matthew Hoops | |
2011-09-21 | PEGASUS: Remove old graphics API | Matthew Hoops | |
2011-09-21 | PEGASUS: Add very simple mouse movement update checking | Matthew Hoops | |
2011-09-21 | PEGASUS: Fix DropHighlight | Matthew Hoops | |
2011-09-21 | PEGASUS: Clamp the dirty rect to the screen size | Matthew Hoops | |
2011-09-21 | PEGASUS: Remove scaling TODO | Matthew Hoops | |
Video scaling is not done with this class | |||
2011-09-21 | PEGASUS: Allow redrawMovieWorld to be used without the video running | Matthew Hoops | |
2011-09-21 | PEGASUS: Allow for backquote to be used as a tilde too | Matthew Hoops | |
2011-09-21 | PEGASUS: Implement main menu | Matthew Hoops | |
Sound fading is not working yet, so it has been disabled in the meantime |