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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2013-08-04
ZVISION: Create RenderManager method to set the current background image
richiesams
2013-08-04
ZVISION: Add logic to check _referenceTable Puzzles every time a globalState ...
richiesams
2013-08-04
ZVISION: Convert _activeNodes and _activeControls to Lists of SharedPtr
richiesams
2013-08-04
ZVISION: Overload renderImageToScreen to handle fileNames and ReadStreams
richiesams
2013-08-04
ZVISION: Make panorama and tilt control generate the RenderTable after settin...
richiesams
2013-08-04
ZVISION: Fix typo in panarama and tilt control parsing
richiesams
2013-08-04
ZVISION: Add console cmd for changing location
richiesams
2013-08-04
ZVISION: Fix sscanf formatting errors
richiesams
2013-08-04
ZVISION: Remove ResultAction clone member function
richiesams
2013-08-04
ZVISION: Sort using iterators instead of the actual elements
richiesams
2013-08-04
ZVISION: Convert ResultAction pointers to SharePtr
richiesams
2013-08-04
ZVISION: Fix unsigned/signed mismatch warning
richiesams
2013-08-04
ZVISION: Initialize iterator
richiesams
2013-08-04
ZVISION: Remove superfluous comma
richiesams
2013-08-04
ZVISION: Fix typo in format string
richiesams
2013-08-04
ZVISION: Initialize _needsScreenUpdate in RenderManager
richiesams
2013-08-04
ZVISION: Add filename parsing for ActionPlayAnimation
richiesams
2013-08-04
ZVISION: Update module.mk with current obj
richiesams
2013-08-04
ZVISION: Remove redundant class qualifier
richiesams
2013-08-04
ZVISION: Convert _blockSize to an anonymous enum
richiesams
2013-08-04
ZVISION: Initialize the iterator
richiesams
2013-08-04
ZVISION: Convert sscanf formats to follow new int lengths
richiesams
2013-08-04
ZVISION: Convert String pointers to const references
richiesams
2013-08-04
ZVISION: Optimize integer type usages
richiesams
2013-08-04
ZVISION: Add detection entry and directories for ZGI
Filippos Karapetis
2013-08-04
ZVISION: Move CriteriaOperator, Criteria, and StateFlag inside the Puzzle class
richiesams
2013-08-04
ZVISION: Move Puzzle logic into a .cpp file
richiesams
2013-08-04
ZVISION: Make ActionNode::process() pure virtual
richiesams
2013-08-04
ZVISION: Create ScriptManager member function to change location
richiesams
2013-08-04
ZVISION: Modify Control parsing to use new Control class structure
richiesams
2013-08-04
ZVISION: Rename parseResult() to parseResults()
richiesams
2013-08-04
ZVISION: Add 'reverse' to _tiltOptions and _panoramaOptions to handle Control...
richiesams
2013-08-04
ZVISION: Move the criteriaMet bool outside of the loop
richiesams
2013-08-04
ZVISION: Create Control class
richiesams
2013-08-04
ZVISION: Modify Criteria parsing to handle empty Criteria
richiesams
2013-08-04
ZVISION: Create mutators for _tiltOptions
richiesams
2013-08-04
ZVISION: Convert Puzzle to a class
richiesams
2013-08-04
ZVISION: Create clone member function for ResultAction class
richiesams
2013-08-04
ZVISION: Fix compilation
Filippos Karapetis
2013-08-04
ZVISION: Only scale videos when needed
Filippos Karapetis
2013-08-04
ZVISION: Change default panorama FoV to 27 degrees
richiesams
2013-08-04
ZVISION: Fix closing braces on generateTiltLookupTable
richiesams
2013-08-04
ZVISION: Create methods for altering panoramaOptions and create console comma...
richiesams
2013-08-04
ZVISION: Create class for ActionDelayRender
richiesams
2013-08-04
ZVISION: Move generating the RenderTable to outside setRenderState
richiesams
2013-08-04
ZVISION: Create method to get RenderTable object pointer from RenderManager
richiesams
2013-08-04
ZVISION: Rename Point template class to Vector2
richiesams
2013-08-04
ZVISION: Create function for mixing two RGB<555> colors
richiesams
2013-08-04
ZVISION: Convert panoramaOptions and tiltOptions to floats
richiesams
2013-08-04
ZVISION: Convert RenderTable to only storing (x,y) offsets instead of absolut...
richiesams
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