Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-06 | SUPERNOVA: Stops time and animations when reading the newspaper | Joseph-Eugene Winzer | |
After leaving the cell on Arsano there's a desk you need to attach your watch to and set the alarm to attract the guard in the next room. If the alarm goes off while reading the newspaper, the game glitches out with wrong palette colors, scene, .. | |||
2019-02-06 | SUPERNOVA: Uses setCurrentImage in renderImage | Joseph-Eugene Winzer | |
Although renderImage for ImageId doesn't use _currentImage, it needs to be set for compatibility with the section based renderImage function. The functionality doesn't change with this commit, except that the palette brightness gets updated if the image is in a different file. | |||
2019-02-06 | SUPERNOVA: Removes invalid ImageId entry | Joseph-Eugene Winzer | |
2019-02-06 | SUPERNOVA: Removes GameManager dependency for Screen | Joseph-Eugene Winzer | |
All calls from Screen member functions to the GameManager instance are relocated to the wrapper functions in SupernovaEngine. | |||
2019-02-06 | SUPERNOVA: Updates NOTES | Joseph-Eugene Winzer | |
The audio samples' offset and corresponding file number are better described in sound.h. Also the variable timer2 was renamed quite a while ago and served only as a reference to the original source code. | |||
2019-02-06 | SUPERNOVA: Adds Outro image | Joseph-Eugene Winzer | |
msn_data.055 that stores the outro image was missed to be added to imageInfo and thus not loaded during the engine init/ | |||
2019-02-06 | SUPERNOVA: Adds renderImage overload for ImageId | Joseph-Eugene Winzer | |
2019-02-06 | SUPERNOVA: Moves function definitions from rooms.h | Joseph-Eugene Winzer | |
2019-02-06 | SUPERNOVA: Adds missing image id | Joseph-Eugene Winzer | |
2019-02-06 | SUPERNOVA: Adds 'Image' prefix for ImageId constants | Joseph-Eugene Winzer | |
2019-02-05 | GLK: Fix local types in Attribute color methods | Paul Gilbert | |
2019-02-05 | BLADERUNNER: Added debugger command "friend" | Peter Kohaut | |
It can be used for querying and changing friendliness between actors. | |||
2019-02-05 | BLADERUNNER: Cleanup of Maggie script | Peter Kohaut | |
2019-02-05 | BLADERUNNER: Cleanup Steele scripts for ending | Peter Kohaut | |
2019-02-05 | BLADERUNNER: Gaff scripts cleanup | Peter Kohaut | |
2019-02-04 | SCI32: Cleanup QFG4 Remove a commented workaround | Vhati | |
It was superseded by commit aa9a1ab. | |||
2019-02-03 | MUTATIONOFJB: Fix play animation command. | Ľubomír Remák | |
2019-02-03 | SAGA: Fix potential crash when talking to Sist (bug #10365) | Torbjörn Andersson | |
When Rif puts on the rat disguise, he is swapped out for a different actor. When he takes off the disguise, after reaching Sist's office, the old actor is swapped back in again. At that point, original Rif's actor will have a _lastZone pointer which not only is for the wrong room, it was deleted when Rif in disguise left the room. To fix this, we also swap the actors's _lastZone pointers. | |||
2019-02-03 | GUI: Flush debugger prompts on text console | Vhati | |
When built with enable-text-console and disable-readline, flushing output immediately after printing the debugger prompt, before waiting for input, ensures that external tools can spawn ScummVM, detect the prompt, and pipe in automated responses (e.g., expect scripts). Explicit flushing was necessary at least on Windows, where support for automating terminal input is less sophisticated. Otherwise, the prompt string doesn't make it through the pipe, and both the script and ScummVM get stuck waiting for input. | |||
2019-02-03 | SCI: Fix LB1 left staircase lockup, bug #10879 | sluicebox | |
Fixes a lockup in the original | |||
2019-02-03 | SCI: Fix ECO1CD giving Superfluous the oily shell | sluicebox | |
Fixes a script bug in the CD version, bug #10881 | |||
2019-02-03 | BLADERUNNER: Fixed end credits | Peter Kohaut | |
Game is completable for blade runner path | |||
2019-02-03 | BLADERUNNER: Cleanup of KP03 bomb related scripts | Peter Kohaut | |
2019-02-03 | SCI: Fix inconsistent debugger breakpoint messages | Vhati | |
Fixes bp_function and bp_address not printing the created breakpoint, as happens with the other bp_ commands. | |||
2019-02-03 | SCI: Cleanup Hoyle patches | Vhati | |
2019-02-03 | SCI: Cleanup SQ6,Torin patches | Vhati | |
2019-02-03 | SCI: Cleanup RAMA,Shivers patches | Vhati | |
2019-02-03 | SCI: Cleanup SpaceQuest 1-5 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG4 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG3 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG2 patches | Vhati | |
2019-02-03 | SCI: Cleanup QFG1 patches | Vhati | |
2019-02-03 | SCI: Cleanup PoliceQuest patches | Vhati | |
2019-02-03 | SCI: Cleanup Phantasmagoria patches | Vhati | |
2019-02-03 | SCI: Cleanup Mother Goose patches | Vhati | |
2019-02-03 | SCI: Cleanup LauraBow2 patches | Vhati | |
2019-02-03 | SCI: Cleanup LauraBow1 patches | Vhati | |
2019-02-03 | SCI: Cleanup LSL patches | Vhati | |
2019-02-03 | SCI: Cleanup Longbow patches | Vhati | |
2019-02-03 | SCI: Cleanup Lighthouse patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ7 patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ6 patches | Vhati | |
2019-02-03 | SCI: Cleanup KQ5 patches | Vhati | |
2019-02-03 | SCI: Cleanup GK2 patches | Vhati | |
2019-02-03 | SCI: Cleanup GK1 patches | Vhati | |
2019-02-03 | SCI: Cleanup Pharkas patches | Vhati | |
2019-02-03 | SCI: Cleanup fangame patches | Vhati | |
2019-02-03 | SCI: Cleanup EcoQuest patches | Vhati | |
2019-02-03 | SCI: Cleanup Conquests of Camelot patches | Vhati | |
2019-02-03 | SCI: Cleanup SCI32 patches | Vhati | |