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2009-05-22Use correct file for MT-32 initialization for Kyra2 SEQ player based Lands ↵Johannes Schickel
of Lore demo. svn-id: r40783
2009-05-22Oops typo.Johannes Schickel
svn-id: r40782
2009-05-22Properly initialize MT-32 for LoL demos.Johannes Schickel
svn-id: r40781
2009-05-22Fix crash when playing LoL demo.Johannes Schickel
svn-id: r40780
2009-05-22Cleanup.Johannes Schickel
svn-id: r40779
2009-05-22Fix RTL in Lands of Lore.Johannes Schickel
svn-id: r40778
2009-05-21Updated the MSVC files of the SCI engine (added the KQ6 SEQ decoder)Filippos Karapetis
svn-id: r40777
2009-05-21LOL: - implemented Lightning SpellFlorian Kagerer
svn-id: r40776
2009-05-21Attempt to bring event recoredr to life. Still crashes on exit, though.Eugene Sandulenko
svn-id: r40775
2009-05-21SCI: Added support for KQ6 movies.Walter van Niftrik
svn-id: r40774
2009-05-21Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches".Eugene Sandulenko
Save/load via GMM is not allowed in certain situations now. svn-id: r40773
2009-05-21SCI: Removed the 'save_dir' gui hackMax Horn
svn-id: r40772
2009-05-21SCI: got rid of vocabulary_lookup_snameMax Horn
svn-id: r40771
2009-05-21Changed code to closer match original input handling.Johannes Schickel
svn-id: r40770
2009-05-21Updated the MSVC project files of the gob engine (added helper.h)Filippos Karapetis
svn-id: r40769
2009-05-21Fix some Kyra1 movies.Johannes Schickel
svn-id: r40768
2009-05-21Removed the PREG, PSTK, IS_NULL_REG and REG_EQ definesFilippos Karapetis
svn-id: r40767
2009-05-21Only process key/mouse press/release events in GUI.Johannes Schickel
svn-id: r40766
2009-05-21Splitting a few helper functions out of gob.hSven Hesse
svn-id: r40765
2009-05-21Ooops: Forgot to check in my changes in the detection array for the demo ↵Sven Hesse
changes (r40746) svn-id: r40764
2009-05-21LOL: - implemented freeze spellFlorian Kagerer
- fixed saveload code - added some opcode for the swamp svn-id: r40763
2009-05-21Move Indeo3 static data from indeo3data.h to indeo3.cpp.Johannes Schickel
svn-id: r40762
2009-05-21I'm no longer sure I've really seen case 12 happen, so don't mention it.Torbjörn Andersson
svn-id: r40761
2009-05-21Remove trailing tabs/whitespaces.Johannes Schickel
svn-id: r40760
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that ↵Filippos Karapetis
they're decoders, not players svn-id: r40759
2009-05-21Workaround for shells that treat an empty list in for as a syntax error...Marcus Comstedt
svn-id: r40758
2009-05-21Micro-optimization: Don't re-strip plugins which are not modified.Marcus Comstedt
svn-id: r40757
2009-05-21Updated the MSVC project files with the latest changes to file structureFilippos Karapetis
svn-id: r40756
2009-05-21Moved the Coktel video player into its own subdirectoryFilippos Karapetis
svn-id: r40755
2009-05-21Slight cleanup to kGetTime()Filippos Karapetis
svn-id: r40754
2009-05-21Ack, can't use something set with := in the dependency section. *sigh* New ↵Marcus Comstedt
try. svn-id: r40753
2009-05-21Added comment and warning message about possibly missing cases.Torbjörn Andersson
svn-id: r40752
2009-05-21Added proper dependencies for the "plugin_dist" target.Marcus Comstedt
svn-id: r40751
2009-05-21Made BRA demos start again by partially reverting commit 39773. Multiple ↵Nicola Mettifogo
inventory support must be done somehow differently. svn-id: r40750
2009-05-21Fixed indentation. (Don't worry, it's just a small change, and it matches theTorbjörn Andersson
original FFmpeg code, as far as I can tell.) svn-id: r40749
2009-05-21simplified sound handling in animation sequencesGregory Montoir
svn-id: r40747
2009-05-20- Changed the demo player to allow playing directly inlined scripts using a ↵Sven Hesse
new demoIndex field in the detection array - Changed the Inca 2 demo entry to use a directly included script instead of triggering on "demo.bat" svn-id: r40746
2009-05-20Fix bug #1544799: "ALL: Engine creates launcher entry when failing to launch"Eugene Sandulenko
svn-id: r40745
2009-05-20Moving CoktelVideo (IMD/VMD) and the Indeo3 code (needed for Urban Runner's ↵Sven Hesse
VMDs) to graphics/video/ svn-id: r40744
2009-05-20Remove superfluous indeo3-includesSven Hesse
svn-id: r40743
2009-05-20removed trailing whitespacesMax Horn
svn-id: r40742
2009-05-20SCI: Moved code related to loading/setting up kernel function names from ↵Max Horn
vocab_debug.cpp to engine/kernel.cpp svn-id: r40741
2009-05-20SCI: Changed EngineState::opcodes to a Common::Array (maybe we shold just ↵Max Horn
remove the relevant code completely, though, it seems useless, esp. as long as we hardcode the way we interpret every opcode svn-id: r40740
2009-05-20SCI: Moved some private decls from kernel.h to kernel.cpp; removed pointless ↵Max Horn
(and incorrect) fallback code in k_Unknown svn-id: r40739
2009-05-20SCI: Moved the few kernel functions that were in kernel.cpp to a new file ↵Max Horn
kmisc.cpp svn-id: r40738
2009-05-20fix warningMax Horn
svn-id: r40737
2009-05-20- Reverted commit #40730, as it introduced rounding errorsFilippos Karapetis
- Properly fixed the FLIC player - The sound chunk tag of DXA files is now read by the DXADecoder's loadFile() method svn-id: r40736
2009-05-20Removed the rest of the hard-coded cutscene information. It was only needed toTorbjörn Andersson
get the number of frames of a cutscene (to find the "lead out frame"), but this information is already provided by both the DXA and the SMK players. (It wasn't provided by the now obsolete MPEG player.) svn-id: r40735
2009-05-20Removed the "seamless" flag. It was something I added to cope with the fadeTorbjörn Andersson
in/out behaviour of the MPEG cutscene player, and no longer seems to be needed. svn-id: r40734
2009-05-19Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches"Eugene Sandulenko
The engine still crashes when load from GMM occured with a text box on screen. svn-id: r40733