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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-10-03
simplification
Gregory Montoir
2004-10-03
Fixed bug #1039162 (Sam & Max intro crash) by making drawBox() do nothing
Torbjörn Andersson
2004-10-03
A few, mostly untested, fixes to the SAGA script engine:
Torbjörn Andersson
2004-10-03
Add safety check.
Travis Howell
2004-10-03
Add missing code for opcode
Travis Howell
2004-10-03
Too many semicolons
Max Horn
2004-10-03
Reading 1 too far.
Travis Howell
2004-10-03
Add missing code for opcode
Travis Howell
2004-10-03
Ooops
Travis Howell
2004-10-03
Add missing code for opcode.
Travis Howell
2004-10-03
Should use findWrappedBlock
Travis Howell
2004-10-02
One more...
Max Horn
2004-10-02
Turned some methods into static functions
Max Horn
2004-10-02
Increase Actor animVariable for HE80+ games.
Travis Howell
2004-10-02
Array corrections
Travis Howell
2004-10-02
Add/correct opcode
Travis Howell
2004-10-02
Add a few opcodes for pajama3
Travis Howell
2004-10-02
That was duplicate
Travis Howell
2004-10-01
Add/correct opcode
Travis Howell
2004-10-01
Remove Blue's HE games again. Smacker is used there.
Eugene Sandulenko
2004-10-01
Add couple other HE games and make Blue's birthday demo show intro. It dies
Eugene Sandulenko
2004-10-01
Fix for bug #902360 (MANIAC: Plant has no head if he has Pepsi before growing)
Max Horn
2004-10-01
Workaround for bug #1035739 (SMUSH: Ugly palette change when video finishes)
Max Horn
2004-10-01
Patch #896096 (Restoring last selected game selection) with some personal mod...
Max Horn
2004-10-01
Smooth scrolling seems to work very well, so I am promoting it now from hack-...
Max Horn
2004-10-01
Use the SilentSound class for sfx/speech when sound output is not possible.
Joost Peters
2004-10-01
Definately Palettes.
Travis Howell
2004-10-01
Ooops
Travis Howell
2004-10-01
Fixed text rendering in vertical scrolling rooms in COMI (I hope), fixes bug ...
Max Horn
2004-10-01
cleanup
Max Horn
2004-10-01
Set up file paths to handle the differences between the file layout of the
Torbjörn Andersson
2004-09-30
constness
Gregory Montoir
2004-09-30
rewrote drawStripHE ; although it's less efficient than the previous version,...
Gregory Montoir
2004-09-30
Whitespace
Max Horn
2004-09-30
Not quite right.
Travis Howell
2004-09-30
Add missing case code.
Travis Howell
2004-09-30
Add extra cases/stubs
Travis Howell
2004-09-30
Add stub
Travis Howell
2004-09-30
Oooops
Travis Howell
2004-09-30
Add some extra cases/opcodes for lost/smaller.
Travis Howell
2004-09-30
Actually always stored in index
Travis Howell
2004-09-30
Change to warnings for now.
Travis Howell
2004-09-30
roomVars rises to 256 is some HE games.
Travis Howell
2004-09-30
Number of local scripts is no longer constant
Travis Howell
2004-09-29
cleanup
Max Horn
2004-09-29
cleanup
Max Horn
2004-09-29
Hack to work around bug #1037052
Max Horn
2004-09-29
Add caser
Travis Howell
2004-09-29
Found a nice website with info on the Zak C64 disk format; added this to the ...
Max Horn
2004-09-29
Correct string for temp save/load, original load/save screens now displays in...
Travis Howell
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