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author | Max Horn | 2004-10-03 10:02:32 +0000 |
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committer | Max Horn | 2004-10-03 10:02:32 +0000 |
commit | a34efa68c21d6e0957876b62a1e2f4a882466388 (patch) | |
tree | 298feead0ac7616406aa2d3e971b59adde195f3a | |
parent | 6c2a8ee48b5b4a8bbdde6903ab5e6f9ec3f1d3d9 (diff) | |
download | scummvm-rg350-a34efa68c21d6e0957876b62a1e2f4a882466388.tar.gz scummvm-rg350-a34efa68c21d6e0957876b62a1e2f4a882466388.tar.bz2 scummvm-rg350-a34efa68c21d6e0957876b62a1e2f4a882466388.zip |
Too many semicolons
svn-id: r15390
-rw-r--r-- | scumm/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index 5d071f1594..944bf59996 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -825,7 +825,7 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) { if (_gameId == GID_TENTACLE) // Maybe misplaced, but that's the main idea _scummVars[120] = var120Backup; if (_gameId == GID_INDY4) - _scummVars[98] = var98Backup;; + _scummVars[98] = var98Backup; s->saveLoadArrayOf(_bitVars, _numBitVariables >> 3, 1, sleByte); |