aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2003-10-18fix truck intro problemGregory Montoir
svn-id: r10901
2003-10-18fix bad access on areasGregory Montoir
svn-id: r10900
2003-10-18fix bob clipping errorsGregory Montoir
svn-id: r10899
2003-10-18display Joe at current position during intro. Still have to find out why the ↵Gregory Montoir
truck flashes on talkie version... svn-id: r10898
2003-10-18Improved the 'special moves' for intro cutaway (but the thugs must beDavid Eriksson
hiding behind some crate...) svn-id: r10897
2003-10-18Fix normal animation.David Eriksson
svn-id: r10896
2003-10-18Special actions for cdint.cutDavid Eriksson
svn-id: r10895
2003-10-18cleanupMax Horn
svn-id: r10894
2003-10-18Fix a little bug.David Eriksson
svn-id: r10893
2003-10-18Handle cutaway text.David Eriksson
svn-id: r10892
2003-10-18Moved function from Talk to Graphics because Cutaway need it too.David Eriksson
svn-id: r10891
2003-10-18- Fix some cutaway crashesDavid Eriksson
- Implement more cutaway animation svn-id: r10890
2003-10-18Make the aeroplane fly (and Joe too... I wonder what he smoked.)David Eriksson
svn-id: r10889
2003-10-18minor changes to joeMove() codeGregory Montoir
svn-id: r10888
2003-10-18minor adds + cleanup + fix parallax problemGregory Montoir
svn-id: r10887
2003-10-18update references for Display classGregory Montoir
svn-id: r10886
2003-10-18Moved the opcode functions into the Logic class.Torbjörn Andersson
svn-id: r10885
2003-10-18fix handling of unknown targets (previously, you could invoke scummvm with a ↵Max Horn
randomg string, e.g. 'scumvmm foobar', and it wouldn't error out as it should) svn-id: r10884
2003-10-18We proudly present the latest installment of our hit series 'Untangle the ↵Max Horn
mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now svn-id: r10883
2003-10-17moved game detection code out to the pluginsMax Horn
svn-id: r10882
2003-10-17updateMax Horn
svn-id: r10881
2003-10-17new command line parser (README still has to be updated)Max Horn
svn-id: r10880
2003-10-17patch #823031: Support Russian Full ThrottleMax Horn
svn-id: r10879
2003-10-17added russian as a language (part of patch #823031, adapted to recent code ↵Max Horn
changes) svn-id: r10878
2003-10-17patch #824241Max Horn
svn-id: r10877
2003-10-17Another fix for Bug [817871] re hanging notes onJamieson Christian
pause with MT-32. Apparently the first fix doesn't work. svn-id: r10876
2003-10-17removed obsolete FIXME/TODOMax Horn
svn-id: r10875
2003-10-17cleanupMax Horn
svn-id: r10874
2003-10-17fix warningMax Horn
svn-id: r10873
2003-10-17Added trace output for IMuse doCommand codes that we're not sureJamieson Christian
are even used by the game scripts. This is in preparation for a restructuring of the volume model. Also removed unused get_music_volume() member. svn-id: r10872
2003-10-17Fix MSVC6 warningsJamieson Christian
svn-id: r10871
2003-10-17Make enums public. Fixes MSVC erros with enum usage in member structsJamieson Christian
svn-id: r10870
2003-10-17Added latest modulesJamieson Christian
svn-id: r10869
2003-10-17renamed some Timer methodsMax Horn
svn-id: r10868
2003-10-17proper fix for COMI timer issue: don't let a Timer remove itselfMax Horn
svn-id: r10867
2003-10-17added tag2str helper functionMax Horn
svn-id: r10866
2003-10-17added a listTargets() function (not yet used, soon) and some cleanupMax Horn
svn-id: r10865
2003-10-17findGame is static class method nowMax Horn
svn-id: r10864
2003-10-17oops, forgot to remove the old Platform enumMax Horn
svn-id: r10863
2003-10-17moved platform/language constants to common/util.*Max Horn
svn-id: r10862
2003-10-17also look for TBL file in current directory (useful when running the game ↵Joost Peters
from CD) svn-id: r10861
2003-10-17preliminar parallax scrolling support (Rita/Joe intro scene), not perfect as ↵Gregory Montoir
Bobs coordinates are also modified in cutaway/action_special_move svn-id: r10860
2003-10-17more palette stuffGregory Montoir
svn-id: r10859
2003-10-17factored out the game detection code into the Plugin class; this is the ↵Max Horn
first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level svn-id: r10858
2003-10-17needed some more work to get Iterators to work in FSListMax Horn
svn-id: r10857
2003-10-17Fix warning.Torbjörn Andersson
svn-id: r10856
2003-10-17- Implement *WTDavid Eriksson
- Disable some debug output svn-id: r10855
2003-10-17Disable some debug outputDavid Eriksson
svn-id: r10854
2003-10-17fix (workaround) for bug #825331Max Horn
svn-id: r10853
2003-10-17COMI crashes because for some reasons we get a 0 timer interval. not sure ↵Max Horn
how that is possible, but adding some asserts for now svn-id: r10852