Age | Commit message (Collapse) | Author |
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This is needed for playback of Starship Titanic speech data
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COMMON: Add Atari 8-bit platform
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GRAPHICS: [GSoC] Fix leaks and bugs in MacGui
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SCUMM: Bugfixes
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DOCS: Update credits
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Apart from the CMusicRoom music, the game doesn't differentiate between
music and sound effects. This adds an optional _soundType field to the
CProximity class, so I can manually specify which is which
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* updateSavefilesList() stub;
* openRawFile();
* Common::OutSaveFile in openForLoading().
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