Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-03 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-09-02 | I18N: Update translation (Finnish) | jepael | |
Currently translated at 100.0% (1000 of 1000 strings) | |||
2018-09-02 | LASTEXPRESS: more fixes in NPC logic | Evgeny Grechnikov | |
2018-09-01 | MUTATIONOFJB: Add support for loading save during startup. | Ľubomír Remák | |
2018-09-01 | SCI32: Fix pathfinding issues at the inn in QFG4 | Filippos Karapetis | |
2018-09-01 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (1000 of 1000 strings) | |||
2018-09-01 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (1000 of 1000 strings) | |||
2018-09-01 | I18N: Update translations templates | Thierry Crozat | |
2018-09-01 | SCI32: Add a game option to double the videos in KQ7 by default | Filippos Karapetis | |
Scaling works correctly with the Windows variant, which uses AVI files, but the DOS variant uses Robot videos, and the way scaling is done there is different, and is not working yet with KQ7 DOS. Nonetheless, both versions are included in the game, so it's not a major issue. | |||
2018-09-01 | MOHAWK: RIVEN: Wait for the sound track to end after the credit | Bastien Bouclet | |
2018-08-31 | MOHAWK: RIVEN: Let credits roll longer | David Fioramonti | |
Fixes Trac#10675. Previously, the credits ended as soon as the last row was shown of the final credits image. Now some more black rows (empty rows) are shown and finally a few seconds of black. I set it to 8 seconds of wait beyond where the credits where previously stopping. In order to do this updateCredits was enhanced to work past the end of the last credits image (and just keep adding empty rows). The original game shows a black screen for a longer period than this. The credit image numbers are turned into enums. | |||
2018-08-31 | I18N: Update translation (Italian) | Paolo Bossi | |
Currently translated at 100.0% (998 of 998 strings) | |||
2018-08-31 | STARTREK: remove dead code, simplify if statement by moving out code ↵ | Strangerke | |
identical in both branches | |||
2018-08-31 | STARTREK: Initialize more variables in graphics | Strangerke | |
2018-08-31 | STARTREK: Initialize some variables in sound | Strangerke | |
2018-08-31 | STARTREK: Fix an uninitialized variable in bitmap | Strangerke | |
2018-08-30 | MUTATIONOFJB: Basic save/load support. | Ľubomír Remák | |
Warning: The save format is subject to change. | |||
2018-08-31 | SCI32: Extend a workaround for a script bug in QFG4 | Filippos Karapetis | |
Fixes a reference to an uninitialized variable after Ad Avis catches you - bug #10694 | |||
2018-08-30 | I18N: Update translations templates | Thierry Crozat | |
2018-08-30 | SCI32: Hide the unavailable games in the Hoyle 5 derived collections | Filippos Karapetis | |
The derived collections include Hoyle Children's Collection and Hoyle Bridge. Each collection includes a subset of the games in the full version, Hoyle Classic Games | |||
2018-08-30 | SCI32: update the fallback detector for Hoyle5, some cleanup | Filippos Karapetis | |
2018-08-30 | SCI32: Add audio volume sync support for Hoyle5 | Filippos Karapetis | |
2018-08-29 | I18N: Update translation (Finnish) | Timo Mikkolainen | |
Currently translated at 100.0% (998 of 998 strings) | |||
2018-08-29 | MUTATIONOFJB: Allow script commands to access all objects. | Miroslav Remák | |
Previously objects with IDs beyond the defined number of objects were not accessible to IfCommand and ChangeObjectCommand. For example, this would cause script errors inside Fisher's house. | |||
2018-08-29 | MUTATIONOFJB: Disallow interaction with inactive doors. | Miroslav Remák | |
2018-08-29 | MUTATIONOFJB: Fix interaction with certain overlapped statics. | Miroslav Remák | |
An active static overlapped by an inactive static with lower ID was not interactable. For example, this affected the scene with the sawfish, where the machine in the closet would be blocked by the closet itself. | |||
2018-08-29 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (998 of 998 strings) | |||
2018-08-28 | I18N: Update translations templates | Thierry Crozat | |
2018-08-28 | MACOSX: Fix compilation with the 10.4 SDK | Cameron Cawley | |
2018-08-28 | I18N: Update translation (Hungarian) | George Kormendi | |
Currently translated at 100.0% (998 of 998 strings) | |||
2018-08-28 | I18N: Update translations templates | Thierry Crozat | |
2018-08-28 | MACOSX: Update link to documentation | Cameron Cawley | |
2018-08-28 | MACOSX: Give every license file a menu item | angstsmurf | |
We make a renamed copy of the three license files with non-standard suffixes, to make them open in TextEdit by default. | |||
2018-08-28 | MACOSX: Keep the original license files when combining | angstsmurf | |
2018-08-28 | MACOSX: Fix compilation with the 10.9 SDK and below | Cameron Cawley | |
2018-08-28 | MACOSX: Combine the license files into a single file when packaging | Cameron Cawley | |
2018-08-28 | MACOSX: Put documentation links in Help menu | Colin Snover | |
The local documents are not currently internationalised simply because the internationalised resources are not put into the right places (NSBundle will handle this automatically when they are); Trac#10464 is a tracking bug for this outstanding issue. Fixes Trac#10437. | |||
2018-08-28 | SCI32: Fix a crash when talking with the Leshy in QFG4 | Filippos Karapetis | |
Fixes bug #10137 | |||
2018-08-28 | SCI: Fix typo | Filippos Karapetis | |
2018-08-28 | SCI32: Extend workaround for a music fading script bug in QFG4 | Filippos Karapetis | |
Fixes bug #10421 | |||
2018-08-27 | SCI: Load the correct sound effects in Hoyle 4 | Filippos Karapetis | |
Fixes bug #10412 | |||
2018-08-27 | MUTATIONOFJB: Fix Coverity issues. | Ľubomír Remák | |
2018-08-27 | RISCOS: Mark riscosdist and riscosclean as .PHONY | Cameron Cawley | |
2018-08-27 | RISCOS: Add RISC OS specific clean rule | Cameron Cawley | |
2018-08-27 | AUDIO: Free strings with delete[] instead of free() | Torbjörn Andersson | |
Because scumm_strdup(), unlike strdup(), allocates strings with new, not malloc(). (CID 1395228, 1395233, 1395235, 1395236) | |||
2018-08-27 | I18N: Update translations templates | Thierry Crozat | |
2018-08-27 | GUI: Clean up file browser path entry | Bastien Bouclet | |
2018-08-27 | I18N: Regenerate translations data file | Thierry Crozat | |
2018-08-27 | I18N: Update translations templates | Thierry Crozat | |
2018-08-27 | SCI32: Fix broken palette when loading a game in Shivers from the GMM | Filippos Karapetis | |