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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-07-28
SUPERNOVA2: Fix missing fadeout after intro skip
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Finish taxistand, add taxi
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add Dialogues from supernova engine
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add taxi stand room
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add interaction with room objects
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add drawMapExits from supernova
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add starting items
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add airport objects
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Render GUI
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add gui element from supernova
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add room deletion to game manager
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add gui commands to game manager
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add inventory from supernova
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Synchronize with main repository
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add string, divide long line in string
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Correct overlook in comment and define
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add intro animation
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Programm intro title screen
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Rewrite palette to 1 RGB color per row
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Remove code for rendering newspapers
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Begin intro animation
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add roughly translated room, object ID
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Finished copying of engine skeleton.
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Add gamemanager skeleton
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: add loading of game strings
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: Create engine skeleton for supernova 2
Jaromir Wysoglad
2019-07-28
SUPERNOVA: Remove detection of Mission Supernova 2
Jaromir Wysoglad
2019-07-28
SUPERNOVA2: add tool to generate engine data file
Jaromir Wysoglad
2019-07-28
SCI: Re-apply accidentially overwritten PQ3 EGA detection entry's extra field
Lothar Serra Mari
2019-07-28
SCI: Add detection entry for debug version of Codename: Iceman
Lothar Serra Mari
2019-07-28
BLADERUNNER: prevent seg fault in ESPER
Thanasis Antoniou
2019-07-27
GLK: FROTZ: Make missing MG1 or Blorbs for v6 games an error
Paul Gilbert
2019-07-27
GLK: FROTZ: Fix reading placeholder rects from Blorb files
Paul Gilbert
2019-07-27
GLK: FROTZ: Add detection for Infocom game Blorb files available at if-archive
Paul Gilbert
2019-07-27
I18N: Update translation (French)
Purple T
2019-07-27
I18N: Update translation (German)
Lothar Serra Mari
2019-07-27
NEWS: Update German NEWS file
Lothar Serra Mari
2019-07-27
SYMBIAN: Remove unused class declarations
Cameron Cawley
2019-07-27
CREDITS: Add myself and Cryomni3D engine
Le Philousophe
2019-07-27
NEWS: Add Versailles to list of new games and fix other games
Le Philousophe
2019-07-27
SYMBIAN: Remove dead code
Cameron Cawley
2019-07-27
BACKENDS: Avoid redundant format changes on Dingux and LinuxMoto
Cameron Cawley
2019-07-26
GLK: FROTZ: This reverts commit 10a5b70b0af167c1f154a4c9dbe8829fe966fffa.
Paul Gilbert
2019-07-26
SCI: Fix MOTHERGOOSE Main menu crash
sluicebox
2019-07-25
TITANIC: Fix gcc compiler warnings
Paul Gilbert
2019-07-25
GLK: Fix uninitialized variable warning
Paul Gilbert
2019-07-25
BLADERUNNER: Fix repeat of Izo apprehending and possible freeze
Thanasis Antoniou
2019-07-24
GLK: Fixing some gcc 8 warnings
Paul Gilbert
2019-07-24
GLK: Remove redundant function_table arrary and associated functions
Paul Gilbert
2019-07-24
CGE2: Fix GCC Warnings by Explicit Structure Initialization
D G Turner
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